My fav tidbit about this game is the Wikipedia section “development”. I quote:
Konami felt it had become overly westernized
Bitch you the ones that took the IP away from Team Silent and gave it to western devs who had no clue what to do with it.
Now they smell there’s money to be made and are cashing in.
And they are cashing in hard. I will never buy a $80 game.
Thanks for sharing your thoughts, really cool to hear. We just started a Realm for our 8 yr old and his friends and I hope he has fond memories when he gets older.
I’m not OP but I wanted to say that’s really cool! My dad set up a server for me and my sister when we were kids and some of my core memories from my childhood are playing Minecraft with friends.
Unnamed Space Idle, kinda seems like I’m pretty much at the end of currently available content. Haven’t maxed out all the things, but it doesn’t seem like there’s much left after this. Though I do suspect that unlocking/maxing out the thingies I’m working on might take quite a while, could be the game gets some content update before that happens.
Rogue Trader. No idea really how far I’m into the game, I enjoy the setting, story… it’s just that the gameplay is maybe a bit tedious-ish. At first it seemed awesome when I got my ship and was let loose in the nearby systems, but I can’t help but to feel it’s the “Mass Effect’s planet scanning” again… at least there’s no Mako. I am playing on pretty much baby-mode just to get around the combat, as I’ve felt that’s been pretty tedious in other games from the same company.
Have you played owlcat’s other stuff? I got deep into Pathfinder Kingmaker but lost steam and stopped at some point. Have heard good things about wrath of the righteous, and would like some 40k content that actually explores that universe, but I kind of expect to have the same experience.
I have played Pathfinder: Kingmaker and Wrath of the Righteous, and ran out of motivation with both. I don’t remember either that well, it’s been quite a while since I played them, but I feel like Rogue Trader does share similarities with them. Overall… I do like the game, but man if it doesn’t require me to force myself to play it occasionally. 40k vibes are great, dunno if I’d care about the game if it wasn’t 40k.
I got to admit the warping between systems and exploring planets does get a bit old. I’m sure not all of it nescessary, but if it’s there, I gotta explore it, damnit. Most planets are just there to be scanned and they might have a spot where you plant a moneymaker. Some planets have some small area to walk around and do some skillchecks and most likely have some skirmish for small-ish rewards.
Plot areas are pretty big and have (usually) several moral compass tests, which are basically: “nah, let’s not kill everyone, everyone has good in them”, “I’m gonna burn you alive because religious reasons”, “give me your possessions and you might live”.
One that really makes my head explode is when your group spots a floor trap. If you don’t carefully walk each member around it, literally everyone will step into it otherwise. And there’s A LOT of these traps, though admittedly vast majority of them can be directly defused.
Minecraft is always a great time. My last revisit I tried hardcore mode to see how far I could get. The devastation I felt after falling into lava and losing all my progress 😭😭 still hella fun, would recommend trying if you haven’t already. Makes you play a lot more strategically.
Also I love I am legend too! What other books do you like?
I tend to bounce around with books. I don’t get much time to read but i’m sucker for the basic classics. I’d say on my list of all time favorites is Robin Hood, Macbeth, Beowulf, and anything Arthurian. Hitchiker’s Guide and and everything Tolkien is on that list too.
If i wanted to get a bit niche (and on theme) the Minecraft novel written by Max Brooks was weirdly fun to read when i was younger.
I have quite a few books i’ve picked up and haven’t finished yet too though like Catch 22 and the Star Wars Prequel Novels.
Yeah, I think I’ve only bought one or two PS5 exclusives since I got mine around October 2020. Demon Souls remake and Horizon Forbidden West (though the latter is now available on Steam).
That said, I still think I’ve gotten a good amount of value out of the console by reaping the Patient Gamer™ rewards by picking up many of the major PS3/PS4 titles during good sales. I didn’t play many video games during the PS3/PS4 era, so I missed out on quite a few major releases. I’ve accumulated a pretty great digital library with some fantastic games for a relatively small amount of money (which, like my Steam library, I’ve only actually played a fraction of).
As an aside, probably my favorite PS5 exclusive has just been the free Astro Bot game. The haptics in the DualSense controller are frankly cool as hell, and I hope more games utilize them going forward.
Personally, I’m quite happy with less exclusives and more multiplatform games that I can play with all my friends regardless of what device they bought.
My biggest issue with gameing now is that PC has too many exclusives and I can’t play my favorite games with a lot of friends because they wanted a console instead of a device that can be used for any digital workload.
No new releases from Naughty Dog partnered with big IPs like God of War and Horizon releasing early in the PS5’s lifecycle with no news from those studios is really making it feel stagnant from a first party perspective. When you list out the releases, the slate doesn’t look too bad; we have a new Spider-Man, Astro Bot and Helldivers were excellent surprises, and Ghost of Yotei is right around the corner. The issue for me is after Yotei releases, there isn’t anything we are aware of that I can think of off the top of my head that’s coming soon, except maybe Wolverine.
Intergalactic is obviously exciting, but there’s no way that game is coming before 2027 (if not 2028 or beyond). Guerrilla is surely making a new Horizon game which COULD make next year, but we’ll see. The PS5 release schedule has just felt pretty slow since 2022, and beyond 3rd party support, it doesn’t feel like there is anything huge coming to give it momentum.
Lmao time truly is a flat circle. People used to (they might still, but I don’t follow anymore) say this about Blizzard and Overwatch, except not in a positive way
I hate games where they show the person who killed you on the map or similar.
What is the point of getting a good spot with the sniper if after one kill I get hunted down when they respawn. I need to move instantly. That’s stupid.
Yes and I an of course annoyed, but I don’t think it’s fair to reveal their spot. I already have enough advantage, because I know where they roughly are.
But usually in those games they use the sniper as a shotgun, because everything else is useless
Yes, I have. And there are better ways of doing it.
You could, in example, show a directional cone of where the shot came from on death. It tells you something, but not everything.
Planetside 2, and similar, gives you literal wall hacks for 20 seconds. I play with friends often, so when one of us dies we end up describing the player’s exact movements post-death without even thinking. That’s completely broken.
No, what’s stupid is one shot kill stupidly accurate sniper weapons in the first place.
Either way no one is happy. I think some simple solutions are:
Limit actual sniper ammo, maybe 5-10 rounds total per life.
Anything further than like 150m should require zeroing and accounting for wind even in casual games. It could be simplified/not true to life, but it should be done for balance. IRL snipers are not very viable for most things for a reason. They’re a specialist tool, not an actual alternative to an assault rifle.
No one-shot kill bodyshots from snipers.
Damage heavily reduced with increasing distance.
Accuracy heavily penalized for anything but staying still while prone.
Require a few frames of no mouse/right stick inputs to hold breath/stabilize, limiting snipers to largely static targets
For those who do like to run around with long range weapons especially in games like Battlefield, add a nice DMR. Should fire single shot semi-auto only, but have ammo and mags comparable to an assault rifle, better precision, but damage pretty much the same as an AR.
But real snipers camp (and then move if they’re smart). But that shouldn’t be contingent upon an omniscient view. It should be contingent on other people seeing where the shot came from or otherwise surveying the area. If you want realism in your game, no kill cams.
I don’t play too many fps games, but I liked that feature in COD:MW2 (yes I am old now). kept the game moving along and it was hilarious to mow people down as they tried to sneak up on you again and again
I also liked on more mil sim games that it doesn’t have that feature, you just fucking die.
tl;dr: I’ve only played games where it’s appropriate to the game style
“I should be able to dual weild two handers, interrupt spells, cc an entire screen, do full dps at range, and heal myself to full immediately, because another class can do one of those things each”
Now this is one game that will never get uninstalled from my system. Ran a few servers back in the day too. Loved the simplicity, built a new computer when l4d2 came out.
Love these games. I remember back in the day me and three buddies used to play through both L4D games on expert mode. So satisfying to make it to the end.
But playing it these days, there is too much buggy behavior with the common infected to make it fun for me, and the recoil bullet spread/hit detection is so random. Like sometimes my whole entire crosshair could be visually completely inside the head of a zombie, and I shoot multiple times, but no hit. It’s insane.
That’s what, one of my friends was complaining about is the gun play with the bullet spread and hit detection too. We still had fun but you could tell he was struggling a bit
We usually got the shotguns and went for close combat kills, or M4 due to its relatively low spread. Or one person hanging back a little too snipe away special infected that trap the other survivors. Until we all find AKs with laser sights. Those were just OP 😅 Everything after that is just a one tap on the head lol.
I honestly might recommend escape from tarkov, it’s just that I honestly don’t respect the devs very much. But it’s a very good game, you can play on PvE mode so no need to worry about timezones or anything like that. It has a incredibly in depth gun system since its pretty much just real gun mechanics, and I honestly love that about the game, it has taught me so much about guns and their attachments. The one thing is that it can have a low time to kill, but there’s an in depth armor mechanic to the game that can change that. On top of all that, it’s an extraction shooter, which conceptually is literally just an fps roguelite. Just a warning, it doesn’t allow Linux users if you are one, even for PvE mode, but there’s a mod you can get called SPT(single player tarkov), and it allows you to play on Linux on top of allowing you to mod it further.
I didn’t say I respected the developers, in fact I specifically said I didn’t respect them, I’m just saying that its a good game with similar gameplay mechanics to what op was looking for
bin.pol.social
Aktywne