I recently started playing World of Warcraft, the current version, and my gosh it was way too easy and way too fast. I got to level 70 in 5 days, and gave up and started playing WoW classic instead, which is much more difficult. So I’d say WoW is probably your jam, just stay away from Classic.
If you enjoy the old school vibe, City of Heroes has been revived through a community effort, and is free with all of the original content plus some new stuff. This has been given official blessing so it’s not going to disappear suddenly.
The cryptic mmos. Champions online, star trek online, and neverwinter are all fairly easy with it sorta getting harder along that list but even neverwinter is not super hard. They are free to play mmos and when I played it was completely possible to be competitive with mild grinding. In particular they have several events per year where mild grinding (10 or 20 minutes a day and maybe more like 2 or 3 if you don't alt) will get you high end stuff. Champions stuff is more about costuming to begin with and its top gear is easy to grind. You can make a support character where the passive effects are enough to help a team and I have pointed them out as good games for disabled (Can setup to not need fast reflexes or such) folks. The character does need to be well built but its not hard to learn and there are nice guides on steam. Star trek had an activer reddit community and guides strewn around. It gets a bit more complicated as it has space and ground which is sorta like two different games and your roles can change between them (sci is controllers and debuffers in space and ground but also ground healers, eng are space healers and buffers and ground pet masters and debuffers. honestly they all get mixed around. tac are dps ground or space. there are tons of generic modules that can be used across jobs). Your ship has more effect on your role to some degree and how its built. Fast tactical vs carriers vs behometh type and sci ships. I don't have allot with neverwinter but its made more arcadey. The mmo aspects go down as you go down the list to. champions has day/night cycles in the main area with traffic showing rush hour, ligths coming on as folks get home in their condos, and china town having nightly fireworks. Star trek had day/night on risa but got rid of it and by the time you get to neverwinter its sorta faux open world with most places being a series of trails. All the games allow you to grind for the in game currency but that is not the easy grind of the events and take more time but its a common enough award that if you do not pay attention for a few years you will find you had built up quite a bit from happenstance. Won't allow you to buy everything but eventually you can pick up some particular thing you may have wanted. Star trek also had events that gave away coupons to the store that pretty much would let you get almost anything without to much grind as long as you did not have to have the latest offerings. Now my experience with these where awhile ago. Not with champions you can choose a more comic book rendering or a more standard rending for game play. All are so old it should be practically impossible to have a machine that can't handle the requirements. I know folks complained it did not take enough advantage of gpu and did not require much of one but could hog cpu decently.
In contrast to the other commenters, fuck FFXIV.
I tried it twice and it's just.. annoying. Maybe because I was already annoyed with MMOs in general by then.
You should still try it yourself eventually, but it's really bleh for me.
To be honest, most f2p MMOs don't work as a f2player. You have to end up paying or it becomes stressful.
Anyway, i don't recommend them, but they felt the least annoying the longest. Star Trek Online and Neverwinter (grindy as hell or expensive pay2unlock), Guild Wars 2 (needs buying the first two expansions to unlock permanent mounts and character specializations) and if you're brave enough to go the private servers route, try searching for private, yet somewhat reputable servers of games you think might've been nice like Wildstar..
The entire complaint was based on nothing too. They claimed he’s orchestrating some crazy financial scheme, and getting paid 6 digits from it, when he’s not only doing it for free, but can’t even participate in the initiative to begin with
Not every people that disagree with the norm is a bot. The petition got more popular recently, even some news outlet that has nothing to do with games started talking about it in my country in the last week, so has a high chance of a bunch of people that didn’t read much about started to comment with their “protect the billionaires” reaction.
Another World. It’s impressive how it’s done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.
That allowed the game to be ported even to GBA.
There is a blog post that explains everything about it, and it’s super interesting.
That’s a fun question. I’d also add Snake to the list — it’s been recreated on calculators, old Nokia phones, smart fridges, and even in Excel. It’s probably one of the most reimplemented games ever. Not as “epic” as Doom, but definitely just as portable!
I really don’t play enough on the Switch to justify subscribing to Nintendo Online (also: fuck you Nintendo that this is even a thing), but do I miss playing MM2. Such a great game, but literally unplayable without the subscription.
Considering how much your average Switch user plays online games, it might be even less justified for Nintendo to require a subscription than Sony or Microsoft. I really don’t feel like paying for that, just because I want to play MM2 every couple of months.
I liked the turn-based style of Cataclysm DDA over this real-time one. Because it was less realistic.
I had more time to think and less time to "oh shit, I'm dead."
But I like the tutorial here because it tells you clearly you're going to die a lot, in silly yet believable ways.
Every once and a while Cataclysm DDA will show up online and i’ll think “I need to try it”, but never do. I know zomboid references it so i really should pick it up sometime
It was the reverse for me. Went through a few Cataclysm versions (e, f, g), each with their own style, and Zomboid was mentioned by other players from time to time.
Someone gave me an earlier GOG version to try and it's interesting to go through both similarities and differences.
If you do end up playing Cataclysm eventually, maybe try the different graphical tilesets available. Each style can make the game feel better or worse, subjectively.
Also, I mostly used the keyboard while playing. Honestly, don't even remember if you can play with a mouse anyway...
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