Game Pass is the same scam as Netflix was back then, and I’m not falling for it twice.
Netflix used to be too good yo be true as well. 10€ a month for literally everything ! Now they don’t even make blu-rays anymore and you spend more time looking up which service has the thing you want to watch than watching it, so people are pirating again.
I’ll stick to physical games and GOG as much as possible.
That may be true, but that wasn’t the point he tried to make. The problem is that netflix used to have everything at a good monthly price and once they dominated the market, enshittification and price hike started, plus all the other companies wanted in on the action, starting their own service.
Now MS is trying to do the same to the PC gaming market.
It’s also worth noting it came out in 2017. In the years leading up to that namely around 2014 everyone was questioning if Sony was going to have to declare bankruptcy. Throwing a large amount of money into a product that can draw users to your console/platforms for a cheap price that your main competitor couldn’t afford to do probably sounded like a good strategy at the time, knowing they could drive costs up if they got the user base built.
Not to defend Netflix, but it did seem to me like the degradation and price hikes were a result of the other companies cutting in. I have no particular love for Netflix, but I didn’t perceive it to be like that until after external threat. Maybe I’m wrong.
Justwatch reliably tells me “this isn’t available for streaming in your region”. Sonarr tells me it’s an AMZN Webrip and I can Just Watch™
Edit: But like, no shade on Justwatch, it works as intended. It’s the streaming services who get worldwide licensing rights and then don’t bother targeting my little region.
Sadly justwatch doesn’t work for me. It gives the choice between a part of the country that doesn’t offer services where I live, or another country - which doesn’t offer services where I live.
So was Moviepass, but while they were operating it was a great deal for the consumer. I wasn’t going to sit that out just because I could see that they were gonna run out of money eventually.
The proper consumer response to these types of models (get them hooked with a great value proposition and then try to squeeze them once they’re in) is just to leave when things get bad. Subscribing to Netflix in 2013 doesn’t mean that I had to keep subscribing through 2023. I could get the benefit of a 2014 subscription and reevaluate each year whether it was worth continuing.
I worked at BlockBuster back when Netflix came out. It was legit a great contender, and an awesome service. BB had their own mail service, but it was just seen as a copycat. Also the franchise had a LOT of bad blood, and sometimes rightfully so. Depended on local management how much leeway you could have. The most lax stores that were lenient did the best.
The reason it worked was because physical media is protected by the first sale doctrine. So if you could buy a disc, it could be under one roof as rentable inventory.
Streaming and licenses is what fragmented everything and greed gave the appropriate incentive.
It also somewhat killed direct competition. When everything was physical on a shelf in front of you, all for the same price, you had direct comparison and competition. You could have any show or movie from any studio all side by side. That $2-5 could get you anything, across the board.
I saw this all coming from miles away. I don’t blame anyone, every step sounded like a great deal. I see a lot of the same things with Gamepass. It’s a great deal, and I don’t blame anyone for using it… But I don’t see it as being a long term net positive for the industry.
I don’t play MMOs anymore (nothing can satisfy me like City of Heroes used to), but just wanted to chime in to say I love your vintage anime character names.
I played for a while and enjoyed it, but eventually it became clear the developers were taking both the story and the gameplay in directions I didn’t like.
Heavensward was a great story, Stormblood patch quests were amazing. Shadowbringers had its very high peaks of course but even there they had started doing things in the story I hated.
It stopped being a story with unpredictability and actual stakes. There was a time I felt like anyone was at risk, even “main characters”, and it was awesome. It just turned into more of a Sunday morning cartoon - which is fine - it’s just not for me.
I also got sick and tired of them doing the “guess who’s back from the dead?” plotline a bazillion times.
Companies would still be cutting flour with chalk if they had their way. “It’s limiting blah blah blah” that’s the point you corpos, consumer rights are about the consumer not the bottom line
Not to mention that studios like Larian have proven that it’s entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.
Larian has close to 500 employees across studios in seven different countries. They’re definitely the good guys (at least for now), but they are not an example of a small indie studio.
Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.
Not to mention that studios like Larian have proven that it's entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.
Show me on the doll where that comment said Larian is an indie developer. Saying that they lack corporate interference does not equal claiming that they’re an indie team.
There’s this neat thing between indie devs and AAA corporate studios called AA. Big enough to fund larger projects than indie devs while being small enough to usually still be private companies that aren’t beholden to investors and therefore can take larger risks than the AAA devs are allowed, letting them make the games that they would want to play. CD Projekt RED and FromSoft both fit into this category as well, though all 3 companies are getting big enough to potentially start being considered AAA studios.
Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.
Jesus you white knights need to calm down and let them respond for themselves.
And I and the other guy just said that you misunderstood the original comment. You’re the one who doubled down after the first guy.
Me making a sarcastic comment because you doubled down on the first guy by just posting a quote of the original comment isn’t white knighting. It’s just a conversation. If that’s white knighting, then 95% of all internet communication is some form of white knighting. And I can think of much better words to describe the YouTube comments section (and I bet you can, too).
Anyways, hope your Monday wasn’t as hot, humid, and disappointing as mine and I think everybody in this thread can agree that Larian isn’t Ubisoft or Activision, the world is a better place because of that, and the “live service industry” can go suck a big one and keep shaking in their boots.
So did many of the other big AAA devs, then they changed. You’re not making any point at all. And don’t get me wrong, what Larian has done is amazing, and the response from the rest of the AAA game studios is both hilarious and depressing, but sadly not surprising. Most AAA studios got big by doing good, they wouldn’t have gotten that big otherwise. But then either new people came in an fucked them up or the ones already there got greedy and lost touch with reality, it’s the same with many other things.
its a ton of nomura minigames and disney attractions in combat which draw away from kingdom hearts imo.
i recommend disabling the disney attraction skills because they really detract from the combat
also given how you talked about the games, if you never played any of the other non numbered kingdom hearts games, you might not want to play 3.
EVERY GAME, including the rhythm and mobile games, are canon in Kingdom Hearts.
1 was the start and the only game before 2 was 1 and Chain of memories. 3 in the ideal situation, requires the user to have played like i dont remember, 10 different games.
Game pass was always going to be bad for consumers, and probably bad for smaller orgs. The problem is people are short sighted and don’t care.
Like with Walmart moving into a neighborhood. People are like oh it’s so much cheaper than the local shops! And then those get priced out of business and Walmart raises prices and lowers salary. People won’t or can’t think ahead
Just be careful that irrecoverable damage hasn’t been dealt to the game industry and traditional distribution methods by the point that the enshittification starts. What I’m really concerned about is that Microsoft will do everything in their power to smash the current games industry to bits and then rule the ashes. The games industry will end up smaller and worse off, but Microsoft still makes more money since they control a larger share even if the pie shrinks and shrivels.
Enshittification is the process of squeezing money out of both sides of the transaction after you have built a sufficient customer and supplier base with initially attractive offerings that were possibly made at a loss.
First the service is great for consumers (and likely bleeding money). People flock to it.
Then they use that consumer base to lure more suppliers to the platform. Phase two. The service is great for suppliers because it means easy access to a big customer base.
When both a lot of customers and a lot of suppliers are using the platform they start making changes that redirect revenue from both sides to the platform itself. Prices increase, fees for suppliers increase or their cut decreases, maybe they have to sign that they won’t sell under a certain price elsewhere, customers can’t use all things on the platform anymore without paying extra, they introduce ads, maybe exclusives, that stuff. Customers won’t leave because they are used to the platform, there are network effects (all my friends use it), sunk cost fallacies (I have paid them x dollars over the years and if I leave I keep nothing for it) in the case of gamepass they have maybe stopped buying games elsewhere and wouldn’t have a library at all if they lost access. Suppliers won’t leave because the customer base is huge and they have no other simple way to reach those customers. Both are the literal frog in slowly boiling water. “What’s a few more bucks a month, what’s a little additional ad before my game loads, what’s a few more % to MS when the alternative is losing all those customers”. That’s the enshittification part.
What’s “short” about the short-sightedness, though? I’ve been a Game Pass subscriber for something like 8 years and it’s still crushing it as far as services go - probably moreso now than any year prior.
Will it last / remain a good deal forever? Nope. But nothing does/is. Might as well enjoy the great variety of games I’d never purchase (like Blue Prince, Arcade Paradise, Shipbreaker, South of Midnight, Expedition 33, etc.) along with the convenience of access to games I totally would pay for (like THPS 1+2, Gears, Diablo, etc.). Plus the built-in rewards subsidize like 1/4 of the cost.
When (not “if”, when) they jack up the price to a point that’s not worth the games or I don’t have enough time to play to justify the spend, I’ll just cancel.
i get the feeling gamepass gives you access to the library of games that my library has. fantastic if your library doesn’t have video games or you have difficulty getting out of the house, but i love my local library
3 is my favorite personally. Heavily depends on if you are looking for fun gameplay or immersive story IMO. Don’t go in expecting the most complex story known to man. I never played them as a kid and picked them up about 3 years ago and really enjoyed the entire collection.
Well the same level where she blasts more chimps than the Cincinnati Zoo, a rival tomb raider confronts Lara and she just takes him out like another monkey.
She is definitely a little underrepresented when it comes to death machine 90s game protagonists, pair her with Duke Nukem or Doomguy and she could hold her own.
I’ve recently bought a Steam Deck and have been getting back into gaming after a long hiatus.
I used to play competitive online games (mostly Counter-Strike) and got kinda burnt out on them. It made me not want to game for a while, so I’m diving into slower-paced, single-player games.
Speaking of Portal, I’ve also started https://store.steampowered.com/app/601360/Portal_Revolution/ which is a fan-made mod whose story takes place between the two official games. For what it is, it’s honestly quite excellent, the puzzles are challenging and fun. Not quite as well-polished as Portal 2, but so far it’s giving the first game a run for its money.
I’ve also been emulating a ton of Mario Kart 8, trying to git gud, my friend group often breaks it out at get-togethers and I want to surprise them with my sudden increase in skill!
EDIT: I forgot, I’ve also been playing https://store.steampowered.com/app/1332010/Stray/ which is honestly such a chill game, you play as a stray cat in this kinda post-apocalyptic world, which you slowly uncover more info about as you hop around. 10/10 so far, might become a catgirl.
Microsoft is literally killing off game studios and dev jobs to fund AI. There’s absolutely no way that customers don’t get fucked when the end goal of game pass is met. Embrace, extend, extinguish. Plus, since SKG is a trending topic, you think they’ll think twice about killing games exclusively under GP or just dropping them? You’re not even paying for the games, just access. I got it a couple times when it was $1. After it went up I realised “oh cool so my entire library would be hostage for future price hikes”. Fuck that.
Stop Killing Games, in short it’s a campaign that’s pushing petitions to force developers to keep games playable when currently if a developer is done with it they will just shut servers and there can be o way to play the games any more, or provide code for someone else to be able to set up a way for them to still be played.
Fawkes is doing this. An indie studio, Buying out IPs that have shutdown their service. They re-released Defiance back in April and it’s been a huge success.
Isn’t this an old strategy of microsoft? Dump shitload of money into a market, then once you captured a significant portion start the enshittification.
We saw it with Amazon offering suspicious deals for years on name brand stuff to kill competitors. Uber offering subsidized rides to kill taxis. Google Photos offering unlimited free storage
If it seems too good to be true, check under your feet and see if there’s a rug there.
Of Microsoft? That’s like business 101 my dude, and mostly why business schools should be burned to the ground. The system we have stifles innovation and promotes greed. We fucked.
A lot depends on how you use it and how accessible it is to the outside internet.
I have a few smart devices, but they are all controlled locally. If my internet connection stops working, I still have full control of everything. I also have manual options in case my home network stops working.
Not advice, do your own research: I don’t see a big problem it Bluetooth. It can be hacked, but the person hacking has to be near you. That alone protects you from about 8 billion people.
I’m not particularly knowledgeable about IT but I avoid IoT like the plague. Everything should run locally and if I want to control it from away I’ll use a VPN to home.
Haha that’s exactly what I do. 99% is local, the 1% is either “off site” in such a way it can’t be moved local, or I’m moving it to a local solution when possible.
Game pass is good for one month and playing like 3 single player games. But it’s really been the final nail, last gasp whatever you want to call it for XBOX. Its not sustainable, has stalled out and larger developers have had enough of getting f**** over.
Instead of buying a license for a game for $70 you subscribe to a rental service that gives you access to 500 games for $10/month.
Or, instead of buying a $500 console or a $800 PC you just buy a $60 controller and you stream those games running on “the cloud” (=someone else’s console) for $15/month
Problem is that the service is provided by Microsoft at a loss and when they’ll get enough critical mass, they’ll enshittify it.
The economic proposition is good, but I think it’s just to teach gamers that “you’ll own nothing and you’ll be happy”
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Aktywne