Naw go in blind, its pretty simple in the start. Of course you’ll need the wiki later when you’re trying to figure out what to do, but getting to hell and letting a demon drop its stuff right into the lava is a blast the first time when you have no idea whats coming.
After beating the game 4 times it all becomes second nature what to do. But the journey to get there is so much fun when you’re first starting.
When I started playing, the guide was completely useless. He would also open your doors and leave them open, I very quickly grew to despise the guide and made his home a prison.
I disagree, the start is the most obtuse part about Terraria. It’s not clear what you should be doing, where you should be going, how to build valid housing for NPCs, etc.
I started blind waaay back when it first released and hated it, then went back to it with a guide and had way more fun. There is NO way someone will figure out without guidance that you’re supposed to go down the holes in the corruption , TNT rocks, then smash orbs with a hammer to summon the 2nd boss.
Once you get into hard mode you can figure things out yourself , but at the start you either need to play with a friend that knows what’s up or follow a guide so you don’t suffer.
Talk to the guide (starting npc) for tips on what to do next, you can also give him things you find and he’ll tell you what you can craft with them. He’s like the in game wiki and can be very helpful. Also spend lots of time just exploring, and don’t be afrid to die.
When exploring make sure to collect any metals you see, and use them to building upgraded pickaxe and armor. Also build extra houses so you can have lots of npcs move in. I hope you have fun & definetly look things up online if you have questions :)
Wlasnie słyszałem w radio audycje o Indonezji. Prowadzący mówił o tym, że ruch anarchistyczny jest tam nieźle rozwinięty, m.in. infoszopy, biblioteki, różne grupy, od ilus lat organizowanie demonstracji pierwszomajowych (m.in. w roku 2019r. - można o tym znaleźć na YT filmik). Mówił, że bunty na ulicach są spowodowane m.in. przez militaryzację kraju, czyli próbę oddania większej władzy wojskowym, co kojarzy się ludziom z poprzednimi reżimami. Mówił, że ten i poprzednie rządy używają słowa “anarchizm” jako straszaka i że są miasta, które szczycą się tym, że są wolne od anarchizmu, a mimo to anarchiści w Indonezji są silni, bo od 30 lat się organizowali i dziś jest bardzo silny.
Last game I played from GOG was Disco Elysium which worked perfectly on the Deck. Most of the original team were pushed out of the studio during a hostile takeover, so can’t really recommend to buy right now.
How well does KCD II run on the Deck? I’ll take 60fps over visual fidelity any day, but sometimes it’s simply not possible.
I haven’t ever been too picky with FPS when playing on the Steam Deck, so I’m not the best to ask. They have optimized it far more than the first KCD. And to me? It ran beautifully.
I’ve been messing around with a “headless” Dirtywave M8 on my Steamdeck… best bit of money I’ve spent in a long time. Even had a buddy print me a Gameboy cartridge case for it with a clip-on cartridge slot for the deck. Did my first ever jungle noodlings with the Amen break… having a great time!
I’ve actually got a trio of DMG-01s that I grabbed in Japan a few years back… slapped in some RCA and backlight mods in and then quickly lost interest because my eyes just aren’t good enough to deal with those screens. I thought LSDj and the crusty old Gameboy sound chips were really freaking cool… but I’m happy to say the M8 blows LSDj out of the water on features and QoL, and I can stare at my Steamdeck screen all night!
Sadly the price of Japanese consoles went up a heap over Covid, though you can still get some amazing deals with proxy bidding and buying services, if you take your time!
No haven’t seen GBOperator before… that’s really cool! Perhaps a bit redundant for LSDj but very cool for gaming.
I like this whole idea of hardware attachments for the Steamdeck. Hopefully Valve will add some sort of standardised mounting points on future iterations so we don’t have to rely on flimsy printed clip-on bits so much… I reckon a VESA mount could be good!
It’s a lot of fun. It retains a bit from the other RPG titles but fixes a lot from it too, especially with the Assassin part of it. I really hope Ubisoft takes this and actually gives it’s planned sequals some time instead of just going straight to releasing another game a year or two later.
Once they added every modern Lego game to their preservation program I knew the thing was bunk. Harry Potter Lego game = worth preserving, Lego Island = never heard of it. Total BS
Yeah, I found that one weird as well. Lego Island wasn’t just the first Lego game. It was one of the first open world games. Well worth preserving. Much more so than the Lego games that got added.
I think LEGO Island would be hard to license because Mindscape is long gone. Also the source code was lost as I recall. MattKC on YouTube has created lots of patches to get the game running on modern systems. He’s working on decompiling it actually.
Is this game fun? I’ve got ubisoft fatigue, is it just more of the same old stuff? I still think I’ll pick this up a year or so from now when its on sale for $40 or something.
It’s a bit of the same, it returns a lot closer to the older AC Games though. For example, a lot of the mythology aspect is removed, and the side quests are a lot closer to the older Assassination Missions. It still uses the framework from the RPG games though (though it’s been heavily simplified from the tree that Valhalla had)
I really hate most subscriptions, because the prices are often too high, they rely on locking stuff behind paywalls, instead of providing a good service.
Here is the difference, I am ok paying monthly for storage space, servers, and hosted/managed open source web services, because there is competition and standard interfaces there. They do not hold you (or your data) hostage to their service, what they provide is good on its own.
For example, if GOG invests money into writing open source libraries, apps and APIs to efficiently and easily share save games between devices. Let people self host the open source backend, but offer up a subscription for a managed instance, with maybe some voting rights for new features or support for games/platforms to be integrated into the open source front & backend, then I would be willing to support this.
And other stuff like this.
Use subscriptions to offer good services, which also allow you to improve the whole ecosystem, while also not putting yourself as the gatekeeper, and locking people into their service.
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