But my answer to this every time is Red Faction (1, specifically. While I did enjoy Guerrilla, I want to see a throw back to more fully destructible environments on next gen tech).
Mercenaries. Made by dice would be killer, would be a great opportunity for them to explore different mechanics and maybe even inspire a better battlefield.
Panzer Dragoon. I only played and finished Panzer Dragoon Orta for the XBox when it came out. I tried the included original game, but I had a hard time telling depth and perception with the old graphics.
The indie scene has focused on a lot of SNES/NES-style retro franchises, but I’d definitely like to see a return to PS2 aesthetic, especially now that we can render those scenes at 60fps.
I recently played Psuedoregalia, and it was a lot of fun.
Splinter Cell, specifically picking up where Chaos Theory left off. Use it to showcase Unreal Engine 5 lighting and make it a proper, spectacular stealth game again with Spies v. Mercs multiplayer.
Oh man, just made my own comment on black and white, and I assumed I was the only one. Black & White 2 is still the best God game out there for me and it was so much fun.
Clanfolk, a (very alpha and also very playable) game that draws clear inspiration from Rimworld, but has a kind of tech progression that feels spiritually similar to bootstrapping a factory in Factorio, while being set in the Scottish Highlands.
Clock Tower, continuing from Clock Tower 3 but actually good
SimCity, based on the original.
Neon Genesis Evangelion, based on Neon Genesis Evangelion 2: Evangelions
Record of Lodoss War, based on the Dreamcast game
Policenauts, but only Kojima can be the one to make the next game
Tresspasser, based on the original
Danganronpa, but more like the first 2 and not v3, though I wouldn’t mind another try at Ultra Despair Girls with an actually decent story
John Romero’s Daikatana
MechAssault
XENON - 夢幻の肢体 (XENON - Fantasy Body), I wouldn’t mind seeing a remake in the style of something like Life is Strange or a similar type of story game for this one, though I would demand it keep the original 90s art style
Yeah, it is, but it is fundamentally different from MechAssault. MechWarrior is a simulator and MechAssault is an arcade shooter. Its like the difference between Forza Motorsport and Forza Horizon, theyre both fun but they’re also very different games.
Are you the only person that likes Daikatana? I thought that game was pretty universally panned. I haven’t played it myself, mostly because all I’ve heard is how bad it is.
Remaking a good game is stupid. Remake the bad games and give them another chance at success.
I would definitely want a reboot of Daikatana more than a direct continuation. Daikatana has a lot of cool ideas that just weren’t realistically achievable when it came out, but certainly now are pretty easy to implement with modern development tools. The game has been “off the market” so to speak for so long that making a sequel would be stupid compared to just rebooting it entirely.
The Brandish games have such a good soundtrack, I especially love the one in Dark Revenant! It’s also such a cool concept, you could easily make a modern game with that type of premise.
bin.pol.social
Aktywne