Automachef is the most unique factory game I’ve ever played. You make factories to handle food orders, try to reuse as many parts as possible to save cost, figure out how to handle massive rush hour mobs without burning too much power or dropping orders, and so on.
Down the line, this game has its own coding language for controlling machines and handling orders. It’s got a puzzle campaign, and a whole contracts mode, all around a good time. You can make VERY tight factories, especially with late game tech.
VoxeLibre, what started out as a Minecraft clone is now trying to go it’s own way. Does what it says on the tin. Being not quite MC gives it something fresh, yet familiar imo.
D-Day Normandy is a Quake 2 total conversion mod that is a standalone game. Our website is currently reduced to a forum, but we hope to get that back on track soon. The admin is currently unavailable… Anyways, WW2 FPS from around 2000. Class-based, objective or fraglimit (or both in some maps). Runs on everything these days. We have a couple servers worldwide, more info on ddaydev.com.
Dune II - basically the grandfather of every RTS game out there (and incidentally very, very different from Dune I): opposing forces, resource collection, tech tree, fog of war, et cetera. Or perhaps it was (not World of) Warcraft, it’s been too long and memory gets fuzzy.
Maize, a point and click/walking simulator/puzzle game about a secret military project to create sentient corn. Quite possibly the silliest game I’ve ever played.
Martha Is Dead is a grim psychological triller about twin sisters, set in Italy at the end of WW2. It’s not about war, however. This game left me with deep emotions no other game could do. Heed the warnings given by authors, though. It may come too disturbing to some people.
A deck construction game where the cards you choose to put in the deck are the challenges you will face on your run. You unlock more cards by completing challenges on the cards you have.
You can skip the first one and play the sequel, it’s more polished.
Pioneer is a great remake of the original Elite Space Sim.
It simulates the entire galaxy (core systems are hand-built, everything else procedurally generated), allows landing on planets, trading, combat, etc.
It features the original game’s Newtonian physics, so actually arriving safely at your destination is a challenge in itself, similar to flying in Kerbal Space Program. But the HUD gives you all the info you need for that.
Multiplayer platforming game where you’re chained to up to three other people trying to escape Hell by climbing up, up, up. I’ve only played it 2 player, which was fun, and can only imagine how chaotic 4 player would be. Can be played solo, but I wouldn’t recommend it.
EDIT: For once, I’m glad to see downvotes! Good to know it’s gotten recognition.
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Aktywne