At least for me, they shove me over to lemmy.world. I suspect you may have clicked the autofill suggestion, which includes the instance in the link and thus forces all users who click onto your instance. If you don’t do that and just write !communityname@instancename, it will let people click the link and go to the community on their instance, so they can interact instead of just browsing. I see you’re from Emmy.world.
!videogamesuggestions should let you see from lemmy.world and interact and comment and vote and the like. !videogamesuggestions (I clicked the autofill this time, it produced [!videogamesuggestions@lemmy.zip](https://lemmy.zip/c/videogamesuggestions)) will just toss you onto my instance, lemmy.zip.
Nostalgia mostly lol. It’s the version I grew up with and there’s some vibe that the 360 version has that I can’t quite get with older versions of Java (it might just be a placebo though). That I play with controller and it has my favorite version of controller support yet.
They write a great deal, show how the game feels, express how they’ve enjoyed the games and if they’d recommend them. I consider these posts one of the more valuable we have here in this community. It’s not just a link and a one-liner, they’re writing and sharing their experiences and creativity. Formatted and so well made.
Its insane to me that you’d think this is shit. What would you prefer be posted here?
The screenshots frustrated me too, because I’ve seen that done before where it’s a daily screenshot and nothing else, feels low-effort and annoying and somehow spammy even if it’s still on topic. Although my approach was to just scroll on, especially since it was just another spam post and not outrage-inducing. If it got truly bothersome I could always click the user and block.
Then I actually clicked one and saw the thoughts. They belong here. Wish there was a simple way for the poster to communicate to people like me, who got tired of seeing low-effort “screenshot a day” stuff and will make assumptions, that their posts are more than those and have actual words and effort with them.
@MyNameIsAtticus needs to change the title to “Daily thoughts: game X, game Y, game Z.” Continually saying “screenshot” each time is misleading and does legitimately sound spammy and annoying. A simple title change would be so much better.
I have actually thought about this! I’ve changed the name a couple times before. Usually I have people asking about it the name change though. I’m considering doing it after I reach a year, I might do it sooner though after seeing someone else now after seeing someone else say the same thing.
I have the exact same take, and the exact same experience with my friend group. I love supergiant games. Anything they touch is solid gold imo. I’ve always said that Hades is an amazing game, it’s just supergiant’s worst game.
Personally, I think for me, it comes down to the setting. Bastion, Transistor and Pyre all had amazing, unique settings that made me as a player want to learn and explore everything I could. And again, Hades does an amazing job of painting the setting and fleshing out the characters, but it’s kinda just Greek mythology, which has been done before and I personally find it less interesting.
To restate, Hades is an amazing game, just imo it’s supergiants worst game.
I agree, but mostly because I dislike roguelikes. They get too repetitive and turn into a slog, and the success of your runs is often entirely dependent on which items you find.
I’d much rather have a tight, concise game with handmade maps. IME, roguelikes just pull the old NES/SNES trick of “well we can’t fit more data on the game cart, so just make the game harder to force players to replay it over and over again. That will artificially inflate the game length.”
Bastion and Transistor don’t need sequels, but I do wish they’d stop with the roguelikes.
Thats really not what roguelikes are. They wouldnt be one of the most popular genres ever if the base was laziness. Its more like being able to focus fully on the mechaincs/gameplay instead of spending countless hours designing worlds that either end up feeling repetitive anyway or you need to spend another few chunks of countless hours to make it feel good.
Besides, Hades is by faaaaaar their most successful game, it would be objectively stupid not to keep going with that at least for a while.
Bastion, Transistor, and Pyre 100% do not need a sequel. They are stories about the end of the world and are beautiful in how self contained they are.
I am not the biggest on the rougelike mechanics but… I would be lying if I said that Hades didn’t repeatedly break me with the way it was used to convey Zagreus’s relationship with the other characters.
spoilerHades just putting down his weapon and letting you pass is easily one of my top ten of all time gaming moments.
I am a bit skeptical on Hades 2. Then I remembered I was skeptical on Hades 1. As far as I am concerned, Supergiant (and Greg Kasavin) can do no wrong.
I understand the skepticism, but Hades 2 is pretty fantastic, in my opinion. It does a lot to distinguish itself while still retaining what made the first one fun. I’ve got a little less than 200 hours in both of them.
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Aktywne