This isn’t unique to Rockstar. If the email you created an account with is dead, you’re screwed no matter who it is. I had this problem with Dropbox once. Luckily the email in question still existed, I just didn’t know it. However since it was on a friend’s server he was able to hook me back up.
While their process is often lengthy, EA reps will go really far to help you prove you own an account to recover it and change the login info, over the phone at least. I’ve had to work with them recovering accounts several times because I never learn from a mistake the first time.
They're both amazing games so I don't think there's a wrong choice here. I'd say art, music, and story go to Clair Obscur while gameplay, replayability, and sex scenes go to Baldur’s Gate 3.
It’s my chill out game. I have heard people talk about Stardew Valley, but I can’t seem to find the physical cartridge, and I’m ideologically opposed to completely digital licensing.
I love Stardew! Definitely my favorite chillout game, but I think it’s a little bit less chill than Animal Crossing because it feels like there’s never enough time to do everything in an in-game day.
I only ever played the PC version of Stardew. This might not be totally accurate, but I understand it started on PC.
No idea how available they are but I know they exist. I also know many releases on Switch were made in limited numbers and thus are really expensive on the secondhand market.
GOG also has it DRM-free if you decide to go the PC route.
Back when I was playing it, I believe it’d work just fine without the steamapi DLL if purchased through Steam.
Plus, the modding scene is big enough that these days you can pretty much compile the PC version of the game from source, assuming you can find a suitably cleaned up decompiled version of it. (Do pay for a license if you go this route, it’s definitely worth the price.)
No idea about the Switch port. I wouldn’t be surprised if it’s harder to find though due to the Switch being more locked down in general.
Yeah, it’s generally up to the publishers if they want to use DRM on Steam or not.
Still GOG lets you download offline installers. Then you can archive them however you please. It’s probably worth something for someone not keen on borrowing digital licenses. Only real thing you’re giving up is Steam achievements.
My experience with it on Switch is great. Couldn’t tell it apart from PC honestly and it is well suited for handheld play. Guess it all comes down to availability of cartridges. One thing with the cartridge though is that when Nintendo kills off the patch servers and you decide to play again, it will most likely be whatever version is on the cartridge (still better than no game!). Normally this doesn’t bother me one bit, but this game has gotten a lot of updates adding a significant amount of content. An archived installer from a version you actually played will probably feel more worthwhile to revisit in 15 years or whatever.
What others have failed to mention is how Expedition 33 is much more of a linear story where BG3 is comprised of a multitude of non-linear branching paths where “save-scumming” is important for new players.
Skyrim has the non-linear branching paths, but Bethesda doesn’t like cutting you off from content based on the path you choose so usually you can still continue to pursue other paths. Baldur’s Gate 3 is much much less forgiving and makes your choices matter and impact the paths you can take deeply. This can be daunting for new players.
I personally love games in the style of BG3 with non-linear branching paths and decisions that force specific paths, but they can be tricky to get used to if you haven’t experienced them before.
If you are more comfortable with the more linear stories, Expedition 33 is probably closer to what you’ll be comfortable with. However they are both worthwhile in many differing regards.
What I would also note is that the story in BG3 is still very linear. The branching paths are small deviations along the main path and can affect the ending, but the story doesn’t really change a whole lot so it’s not as daunting as it sounds.
The differences in choices in BG3 are more like flavor so that the story doesn’t railroad you into a certain character archetype. Replaying BG3 and making different choices mainly just rewards you with different companions and cutscenes, new paths through the 3 main areas, and more or less different side quests or even parallel main quests.
I appreciate this input, though I actually like both styles as long as it’s executed well, so unfortunately that doesn’t seal the deal for me. Thank you for the extra info though.
Am I the only one enjoying the recent increase in “shadow” launches? I really appreciate not having to wait months or years or decades (looking at you Bethesda) after first hearing about a game.
I really appreciate not having to wait months or years or decades (looking at you Bethesda) after first hearing about a game.
That’s actually hilarious that you mention this in regards to Silksong, which was first stated to be in development so long ago that people thought it was never going to release. It’s actually a prime example of having to wait years and years after announcement to get any updates.
I enjoyed Expedition 33 much, much more. BG3 just made me feel stressed and confused. But if you’re used to Souls games you probably wouldn’t have the same issue I did.
I recommend starting with bg3. It felt like more bang for the buck and the characters are chefs kiss. Both are soulful story-driven rpgs so can’t go wrong either way.
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Aktywne