Still better than Horse Armor. So no, not Bethesda’s worst DLC.
The difference is that Oblivion wasn’t bad at all. It was terrific. Starfield was trash from the beginning, then delivers a trash DLC. That’s much worse. No improvement.
In general, it isn’t about waiting for prices to drop, though that’s definitely a part. It’s more about avoiding early adoption, imo. Waiting until there’s some degree of information about the game that isn’t marketing, then deciding.
The goal is to make sure the game is stable, that it’s something you actually want to play, and avoiding hype based playing. If the price drops, or there’s a sale, that’s icing on the cake.
In the case of visual novels, I don’t really think it applies. The only thing you’ll really avoid by waiting is any bugs that need fixing, and they aren’t prone to a lot of bugs that break the enjoyment of the story. It does happen, but it isn’t like the usual mobile game bugfest at launches.
I agree, this is why I consider myself a ‘patient gamer’… I don’t want to reward releasing half-done games, or trickling out DLC that should have been included in the original release.
I had to re-evaluate my stance on this when Baldur’s Gate 3 was released because I really wanted to play it, but was going to wait until it went on sale. Then the reviews starting coming in saying that it was a full game, no major issues, and no planned DLC. I immediately purchased it because **THAT **is the behavior I want to reward, and I’m very glad that I did.
Patient gaming is a budgeting technique, not a strict law you must always adhere to.
I separate upcoming releases into two categories: games I'm so excited for that I would gladly pay full price at launch, and games I'm willing to wait on. Which games go in which category depend entirely on you and your budget.
I’ve come to the point where at least some people come to me for advice on buying electronics.
Girl friend asked me for a TV to connect with her PlayStation, not that expensive, 4K/60 and low input delay for casual gaming, and it should last for at least 10 years and should be cheap. Long story short, I got her a 4K/60fps TV with a gaming mode that has like 2~3ms delay for € 550. It‘s a dumb Philips TV running Linux, so no google play and you can remove all spyware. It has apps, but she got the PS to do all of this anyway.
Huh, that’s interesting. I would have thought that a TV running Linux would be called ‘smart’.
I’m with you though, it’s better to be more ‘modular’ and have your playback device- be it PlayStation, media server, heck even television receiver, seperate from the display itself.
Yeah i think that tv is still a smart tv just not an android based smart tv (or it might still be Android since that is also very Linux like, especially when you remove Google services)
The question can be asked for most things in life really so just do both options. Generally I’m a “value for money” gamer now but If something catches my eye I will make an effort to support it.
I’m not sure what you mean by “low effort”? OSRS is an incredibly good game and keeps getting new content all the time. I’m happy to pay 15$ a month since we get a free update every wednesday. Sometimes it’s just some hotfix , other times it’s a whole new boss or continent. We had an new part of the map just last week.
Yes there is bot, but I never felt like it impacted my gameplay other than lowering the price of some items. The team is also doing a lot to ban them, it’s getting much better.
The community is booming. If you look around on YouTube, there’s a lot of content creators doing awesome thing on OSRS: custom game mode, weird twist on existing challenges, documentary, etc.
Honestly, I think we are currently in the golden age of Old school RuneScape, and if you feel like the game is bad or low effort, it might not be for you, which is fine, but the game itself is not the issue.
I hope you find some other game to give you what you had with RuneScape back in the days !
For the last bit hoping they’ll find something like what RS used to be, they won’t. That type of game can’t really exist anymore. (It obviously could make money, looking at OSRS’s player base, but it would never get the funding it needs.) The best options are OSRS (or RS3, which has pros and cons with OSRS and doesn’t deserve all the hate), potentially https://www.polygon.com/24099403/runescape-andrew-gower-brighter-shores-new-mmo in the future (developed by one of the brothers who created RS), or playing a modern MMO.
I think for a visual novel, you’re probably better off buying it near release for full price. Maybe even get the more expensive version that comes with the soundtrack if you like the game.
For other types of games, especially more mass market games, they’re more complex and prone to bugs. Visual novels, not so much. So being patient in this particular case would certainly hurt the small creator making the game more than it will hurt your bank account. Visual novels aren’t usually $60.
Just to say that the question might not only concern niche games. Any game that you do not buy shortly after its release might have a negative impact on the franchise (because most sales happen in a few weeks, with rare exceptions of course).
Great point. Completely agree this applies to any niche games or even any niche market as a whole.
My personal connection and the reason I posed this is me considering whether or not to pay full price for the fate/stay remaster as well as the tsukihime release.
Personally I am very willing to pay full price and even occasionally buy pointless extras I don’t care about if it helps reward their passion for a project I see as a valuable contribution. I’ll even pre-order or provide them some free advertising in some cases. Especially if its the sort of dev where it seems like their long-term survival might be in question.
I feel like you can usually tell when the dev needs money or doesn’t.
Microsoft is a fucking ghoulish, evil company. The only reason they bought Bethesda was to own their IP. They have Elder scrolls, Fallout, and Doom Because of ID games. That alone is going to bring them so much money, if they ever want to sell any of those franchises in the future, they can sell them for a fortune. That’s probably the reason why they acquired Bethesda to begin with. Laying off Hi-Fi Rush after they delivered an excellent product was just pure evil.
Try Wakfu. There are a lot of chill trades to grind casually and the economy is completely player driven. There are no NPCs to buy or sell your loot to.
The PvE gameplay loop is really fun. The game has an adjustable level system that encourages players to replay lower level dungeons. Battles are turn based and have a surprising amount of strategy.
The only real problem with the game is that the devs seem to not care about player growth at all. They do zero marketing and sometimes the registration system is broken and won’t get fixed for awhile. It’s like the opposite problem to RuneScape.
Minimal. There’s a unique captcha system in harvesting that makes it difficult to bot. The closest thing to bad bots are people running multiple accounts on single account servers to run dungeons. It’s a bannable offense and people do get banned for doing it.
Bit of an interesting game, when I tried it a long time ago, but it was too much of a grindfest for me. Then again, I never got into Runescape either for similar reasons.
RS was a grind but it was relaxing. That’s what I loved. Come home, chill, chop some trees, level some skills, be a mage and kill some bad guys for slayer. Now it’s just min maxing for end game. The grind is unreal for some people, they kill the same bosses 20000 times for a pet to drop
Come home, chill, chop some trees, level some skills, be a mage and kill some bad guys
Well, that sounds a lot like what I found in Albion Online, though I can’t speak for how it’s changed. From what I understand, it has some extensive guild/clan systems too, where you can work together to build larger projects and wage war with rivals.
Albion Online has a fully player-driven economy (or at least had last time I played it, back in 2022, prolly still does)
You can play it almost entirely as a gatherer, crafter or merchant (auction houses/markets are local to the cities they’re in), avoiding combat nearly everywhere. It does put a lot of emphasis on PVP tho, but at least the areas/maps where that can happen are clearly marked. Higher level materials are only found in these pvp maps, though it can take quite a while until you can even start gathering them.
AFAIK, all gear that drops from dungeons can be crafted as well. Nothing is character bound and being on red or black maps means that you lose all your stuff being carried on death.
I agree. 2009scape scratches the itch that RuneScape provides and it’s playable offline. The game doesn’t have every single quest, but the addictive part is still there.
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