bin.pol.social

ECB, do games w What are some good games with *zero* replayability?

Escape Simulator definitely fits the bill.

It’s great, but all about the discovery.

echo64, do games w Unicorn Overlord: Review Thread

I’m super excited for this game (or anything vanillaware) make, but damn the release schedule is just packed right now…

Cringe2793, do games w What are some good games with *zero* replayability?

I feel like the yakuza series is fucking fantastic, but not that replayable. Usually it’s because I seek out all the substories and stuff on my first run, so it takes fucking ages to finish, but I’ve never got the urge to play it again after I’ve completed the stories.

msage,

But I want to replay 0 so much… I’ve played through 4 but the story just doesn’t hit as much.

Nibodhika, do games w What are some good games with *zero* replayability?
  • Spec ops: The line. I think this was delisted from most stores though, so you might need to sail the high seas to get it. It might not be as impactful today as it was when it came out, but it’s a great game with a great twist.
  • Life is strange. It’s a story driven game, sure you can replay it and choose different things, but realistically you probably won’t since the main of the story is the same.
  • Batman games. Those were my go to for a while when I wanted something linear with an end.
deranger,

I patient gamered Spec Ops and beat it a couple weeks ago. I found it to be rather mediocre. The combat sucks ass and the graphics don’t help.

Couple cool sequences but I felt it was massively overhyped.

Silentiea,

I think it kinda falls into the same sort of category as citizen Kane. Important for what it did when it did it, but not really good by modern standards.

deranger,

If I played this in 2012 at release I think I’d feel just the same. What do you find is important about this game? I’m curious as I see it mentioned all over the place, but I really don’t see what’s the big deal. Releasing a game where you shoot US soldiers, in the middle of hyper patriotism in the US, seems edgy for the time but that’s about it. The moral choices were few and only had impact in terms of a bit of flavor. No serious consequences.

I did enjoy the music and especially like the detail of the characters getting progressively dirtier as the game went on.

Silentiea,

I haven’t played it, I’ve only experienced it through essays. I think it’s because it took a look at war and such from a pretty different perspective than other shooters had before, and examined the messier psychological aspects of it in a way that incorporated traditional shooter gameplay as hadn’t been done before?

BrianTheeBiscuiteer,

Focusing on the gameplay really misses the point. It was practically an interactive story, but they wanted it to be a shooter so you’d feel more responsible for the outcome rather than just watching things unfold. And while the “choices” in game made little difference, that pretty much reinforced the message that some situations are basically fukt and “pushing forward” doesn’t make it any better.

deranger,

Gameplay is 90% of time spent in the game, which is why it colored my experience so much. Regardless; what do you feel the game does well? Specific examples, please.

I read a ton of positive comments before playing it, and avoided spoilers for years. Turns out there’s much to spoil, IMO. There’s the white phosphorus scene, but you can’t even choose to not do that. It was very disappointing when I sat there and it railroaded me into using WP when my squad mate was telling me not to. I don’t feel it was a pioneer in any way, and feels quite dated even against games many years it’s senior. Bioshock came out five years earlier and has deeper social commentary, more engaging gameplay, and much better graphics.

If you have specific examples I’d love to hear them. It’s entirely possible I’m just not getting it, but I feel this game seemed epic for some console gaming teenagers in 2012 and it’s mostly nostalgia. I don’t feel the game did anything that special.

JayEchoRay,
@JayEchoRay@lemmy.world avatar

Spoilers

:::

spoilerMy interpretation and granted it is probably a bit shaking as I havent played in a long time is: I personally found spec ops interesting into the slow descent into darkness, how your team is professional in the beginning and over time they become savage, to the point of blood thristiness, their animations changes, their speech, mannerisms and their models get gradually worn down. You do actions but over time you think wait - am I really doing the right thing, like if you decide to help the cia guy, you find out you’ve been played and just destroyed the water supply for a whole area that is in desparate need of it, this come back to haunt you later on when an angry mob catches up to one of your team. I still remember feeling vindictive of hearing my teammate scream in panic and fear as I was rushing to get to him Then to get there and see him murdered and and an angry mob looking for blood, my first reaction was vengeance not orderly dispersal… The character and the remaining team mate gunned down civilians mercilessly because I felt outrage at them killing one of my own… and the crowd had just cause to be pissed as your rag tag band of misfits have been blowing up commiting warcrimes after to warcrimes justifiying it to some “greater cause” As you play the game even the loading screen are questioning you if you are enjoying yourself and nothing is stopping you from continuing to play. It is quite in your face to say that what you are doing is wrong, but if you keep playing and by finishing the game you are justifying the main characters actions, you are complicit in the acts of violence as you the player are determined to see the game to the end just as he is Their original mission was to just scout… and it somehow turned into this Dubai tour de violence because the main character believes that there was a radio call from someone he idolised If I recall there is that scene at the end that shows all the bullshit, the hanged men, the voice on the radio your character thinks they see and hear is in their head - they have severe ptsd, and have “main character hero syndrome” and none of the game would have happened if they just followed orders

:::

deranger,

You’ve got a solid recollection of the events. I think my expectations were set too high from what I read online. It was decent, but I was expecting S tier.

I did really enjoy how “degraded” the characters got as they went through everything like you mention. Very nice little touch.

JayEchoRay, (edited )
@JayEchoRay@lemmy.world avatar

spoilerIt was watching like a train wreck in slow motion, I ended up just going along for the ride to see how far this rabbit hole would go I really tried to be trigger disciplined in the beginning only firing after the point of a negotiation seemed impossible and before I knew it I caught up in this zoned out mentality - no decision is right, all that matter is the mission, just trying to survive and just devolved into killing on sight and in scenes that feel like it is out of some fever dream - still remember that “lights out” section as someone in some sort animalistic fight or flight zone blinking and someone just appears in front of you I guess it stuck with me how the main character kept making excuses and blaming someone else for all the problems and by the end of it and you see that scene with the chair looking out at Dubai and see that “I caused this” and with that call backs to the the choices and saw how it all was just some “cope” it kind of stuck with me

jballs,
@jballs@sh.itjust.works avatar

I loved the Batman Arkham games, but yeah, one and done is good.

Ragnarok314159,

Spec Ops: The Line can be bought on Steam.

Faydaikin, do gaming w Need game recommendations
@Faydaikin@beehaw.org avatar

Obligatory short list of great old school RPGs:

Fallout 1 & 2

Baldur’s Gate 1 & 2

Icewind Dale

Planescape Torment

(I think Neverwinter Nights belongs on the list as well, but I can’t attest to it as I’ve never played it.)

You can pick up most of them from GOG.COM for cheap.

There should be enough to keep you occupied for a while.

sleepybisexual,

What systems they run on?

Faydaikin,
@Faydaikin@beehaw.org avatar

Just Windows PC. There’s a few of them that people have tried to get to run on Linux over the ages, but success rates varies.

jinwk00,

Fallout 1 and 2 should definitely run on Linux even with some patches

BG1&2 I heard some success stories but haven’t tried myself

bekopharm,
@bekopharm@social.tchncs.de avatar

@jinwk00 @Faydaikin pretty sure I played both, Fallout 1+2, on Linux before too.

The more recent ones run too, of course. This is from my Lutris Launcher listing ~272h of playtime on this installation - last played tonight 😁

Faydaikin,
@Faydaikin@beehaw.org avatar

It’s been a while since I gave it a shot myself. I haven’t fiddled with “The Great Old Ones” on Linux since back in the late 90’s. So you’re likely more of a proper authority on the matter than I.

sleepybisexual,

Well no can do :c

Mainly looking for stuff for an android gmainb machine

Mainly oldish console stuff

Faydaikin,
@Faydaikin@beehaw.org avatar

That’s too bad. They’re really good games. But good Luck with the search.

koncertejo, do gaming w Let's discuss the 3ds family?
@koncertejo@lemmy.ml avatar

I acquired my 3DS before the first price drop and unfortunately I never really appreciated it while I had it. It was the first place I played Ocarina of Time, which was a really fantastic experience that I was probably too young to really appreciate at the time. I never got around to playing A Link Between Worlds unfortunately. Beyond that my other favourite was Mario Kart 7. There are a lot of games that I now wish I had picked up but didn’t get a chance to.

The 3DS is also really interesting as it’s currently the last Nintendo handheld that can fit in a pocket. That era of portable consoles has largely passed out of favour (this is why I’ve started collecting PSP Go consoles). A lot of the best 3DS games have been somewhat overshadowed by the Switch now. I feel like its game library may be remembered similarly to the Game Boy Advance, more iterating on older franchises rather than having its own hugely impressive identity.

kratoz29, do gaming w Let's discuss the 3ds family?
@kratoz29@lemm.ee avatar

I think it is a pretty great handheld, but I am more of a DS guy, I keep playing several of its games thanks to Wimmfi, even when the 3DS has retro compatibility I think using a proper DS is way better.

With that said, the 3DS has its own fair share of good games, and it is your console if you like RPGs, I just would want it to have more visual novels.

TheOakTree, do gaming w Let's discuss the 3ds family?

I really enjoyed Kid Icarus: Uprising on the 3DS, but I never hear anyone talk about it. It’s not an fps, though.

sleepybisexual,

That’s oki

Hmm

I should get into kid Icarus lol

butter,

This was by far my favorite 3DS game. It was just perfect.

kratoz29,
@kratoz29@lemm.ee avatar

And one of the best looking ones too!

SmoochyPit,

I’ve hear a lot of people talk about it, but usually in “best 3ds games” articles. Maybe it’s a bit of a hidden gem, since it wasn’t a big franchise?

kratoz29,
@kratoz29@lemm.ee avatar

As a hardcore player of Metroid Prime Hunters (online) in the Nintendo DS I always was confused about what the issue with the controllers for Kid Icarus, or other shooter like games was lol.

Dutczar, do gaming w Let's discuss the 3ds family?
@Dutczar@sopuli.xyz avatar

Had it for a few years now, still playing it, on the bus and such. Including DS games, and maybe even some of GBA library, I’m not even halfway through my backlog for it. The favourites would be all the main Etrian Odyssey games but there’s so much other good ones. Radiant Historia is budget but has some cool ideas, Fire Emblem (besides Awakening, I actually disliked it more than Birthright, didn’t play Revelation yet), all of the Shin Megami Tensei games… and I’d add Kid Icarus or Mario 3D Land so it’s not just JRPGs.

win95, do gaming w Let's discuss the 3ds family?
@win95@lemmy.zip avatar

I have the old3DS and I have so many games I like but the ergonomics are horrible for me. Those grips only seem to exist for the XL. Maybe I’m missing something but I can’t play for more than 5 minutes on it.

captain_aggravated, do games w What are some good games with *zero* replayability?
@captain_aggravated@sh.itjust.works avatar
  • Please Don’t Touch Anything. What genre does it even belong in? It would have been a flash game if made 10 years earlier. You’re left at a console with a single large red button, and told to wait for a minute and don’t touch anything. Depending on how you interact with this console, there are many different things it can do/behaviors it can have, and your goal is to find all the different endings. It was entertaining, I don’t need to own it anymore.
  • Shenzhen I/O and TIS-100. Both Zachtronics assembly-em-up games, which…I don’t think there’s absolutely zero replayability, because you might redo the level you just did or go back to an earlier one with a solution you just learned from a later level, but I don’t know finishing these games feels less like beating Bowser at the end of Super Mario and more like graduating from high school. I’m done with that phase of my life and I can now move on.
  • Antichamber. The video game equivalent of a Piet Mondrian painting. It’s an abstract and brain knitting non-euclidean first person puzzle game that uses its surreal mechanics as a metaphor for the journey of life itself, and halfway though you get a gun that shoots cubes and it turns back into a video game. A lot of the actual impact of the game comes from how it comments on the epiphany you just had, and that effect is spoiled somewhat by “Oh I remember this part.” I will note there is a speedrunning community for this game.
  • Firewatch. There are some games where you’ll watch a Let’s Play, decide you want to have a go, so you’ll buy and play the game. Not Firewatch; a Let’s Play gives you 96.4% of the experience. It’s a walking simulator that probably should have just been a short film. I’m not even convinced it is a “video game” because…how do you play it well or poorly? Like do we need a new term like “narrative software” or something?
FilterItOut,

I liked firewatch, even though I usually dislike walking simulators. It really was a good mesh of dialogue and voice actors, unlike others where the dialogue just drags.

nawa,
@nawa@lemmy.world avatar

Interactivity really helps relate to the character you’re playing even if you’re not making any actual choices. And like you said, the dialogues are done pretty well to be enjoyable and not annoying. I liked Firewatch a lot.

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

So did I, which is why I listed it among good games that have no replay value. I enjoyed the thing that it is, I appreciated the visual style, it’s well performed…it’s one of the better walking simulators. The ending is controversial, which I take to mean it’s a work of art.

fireweed,

Firewatch is more in the visual novel category. I did in fact give it a replay with completely different choices to see how it changed things, and was disappointed to find that all choices are merely for aesthetics and make zero difference in the plot. However it’s a well-made enough game (especially dialogue and voice acting) that it was still kinda fun to play again.

Donjuanme,

I was going to write anti chamber, because I never want to play it again, but %'s 30-90 of the way through the game I was itching to start over. It had me so hooked, but then the ending just took the wind out of the sails so hard. Heck maybe 10-98% of the game had me itching to replay it.

captain_aggravated,
@captain_aggravated@sh.itjust.works avatar

When I think back on my time with AntiChamber, I don’t really think about the ending. I really think of the beginning up through getting the green gun. It starts leaning farther into the direction of Talos Principle or Portal at that point.

To me the game was about the experience of coming to terms with this strange new world you’ve found yourself in, and the THIS IS AN ALLEGORY wall tiles. It’s impressive how long the developer managed to keep that schtick up.

Peddlephile, do games w What are some good games with *zero* replayability?

To The Moon; Once you go through the experience of the story, there’s really no need to replay again.

jballs,
@jballs@sh.itjust.works avatar

But there are sequels to play! Also, playing To the Moon with someone who hasn’t played it before is just as good.

Radicaldog,

Nah, I replayed it and it is still great. Like rereading a good book.

owsei, do games w What are some good games with *zero* replayability?

Untitled Goose Game

once you played it, or even just watched it, it loses the initial trill.

Toribor,
@Toribor@corndog.social avatar

I still have fun watching other people discover it.

When people are over at my house and we are just hanging around doing nothing I like to put on a game and toss a controller to someone with no explanation and just let them play while everyone watches. Goose Game, Donut County, ABZU and Journey are always a hit even for people that aren’t normally into video games.

Potatos_are_not_friends,

Am I missing something? I tried it for 5 minutes and felt like I didn’t understand?

I put it in the Goat Simulator territory of twitch players love it because it’s great for streaming and doing weird shit.

Radicaldog,

It’s a puzzle game of working out how to complete your to-do list, so that the next area unlocks. Beyond its meme status, I do think it’s a very smartly designed puzzler, with lots of experimentation and observation.

Abucketofpuppies, do games w What are some good games with *zero* replayability?

There was an old flash game called “You Only Live Once”

It’s basically a rudimentary mario-like platformer. But once you die, the game just cuts to your funeral. Each time you load up the game again, it just shows time passing as your grave slowly ages and is forgotten.

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

There’s a similar one called ‘One Chance’, in which you have three days to cure a disease that will otherwise kill everything. Same sorta concept.

Cethin,

This feels like it’d be great for a networked game where what you do gets passed onto other players so eventually someone can finish it. Souls-like or Death Stranding-like multiplayer style. The issue is it’d probably take a lot of effort to make in a way that be interesting and take long enough, and also if it can only be done once then that sucks for making money. I guess it could use procedural elements and make it replayable, but that’d probably remove some of the charm.

dandroid,

Could you could clear your cookies or open an incognito tab and start over?

Abucketofpuppies,

Yeah, you could clear cookies to start over. I never actually got to see what happens if you survive the whole game though

dogslayeggs, do games w What are the best Samurai period games?

I’m not saying it’s the best and definitely isn’t some obscure title, but I really liked Ghosts of Tsushima. The combat is fun, the story is decent, and the graphics are beautiful. Good replayability with the Legends Mode, too.

any1th3r3,

I’m not saying the combat is straight up bad, but throughout my 6-7hrs with the game (so far), it was definitely its most underwhelming aspect IMO.
I have to give it another go, but Sekiro’s was definitely more fun (or at least rewarding), while Ghost of Tsushima’s felt tedious. Maybe it just didn’t “click” for me though.

TIMMAY,

they had all the right ingredients but pigeonholed the combat stance mechanics too much. I wish they did the stances more like Nioh 1 & 2, it could have been amazing. Like fuck man I just want to use the wind stance kick on people without being interrupted with a tutorial message that never stops showing up trying to cajole me into using the “right stance”, fucking inane.

eutsgueden,

It’s definitely not made to be Dark Souls/Nioh/Sekiro in terms of combat, it’s closer to being Assassins Creed or Far Cry, though much more grounded and a little more thoughtful than those two. For me, the combat was not the thing keeping me interested, and that’s fine. I was more than happy to just travel from POI to POI since the world was so beautiful, and the little samurai challenges were neat (bamboo cutting for example) and the duels were super cool and cinematic, even if the combat wasn’t particularly deep.

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