Basically, preordering incentivizes companies to release games that are not finished. In general, companies will always maximize revenues while minimizing costs. If they can release a game that didn’t cost them as much to produce (getting massive preorders through good marketing but pinching development and quality) then they absolutely will. look at any AAA released this year
What I don’t like is that you need to finish the day for it to save
Also the wording about what happens to crops at the end of season should change
But otherwise, it’s something to do, but it is getting a bit click and pointy really. I wish you should pair up with characters more and walk around with then
Have another play session with my partner planned tonight! We play with all kinds of mods and the sheer amount of them means that we’re nowhere near to having done and seen everything yet! Especially with the new content update that came out a couple months ago, which is amazing in itself, honestly.
When did you last play? I literally just played the game and sometimes just didn’t place some services- I think a good tip rn is just advance from a small city quickly, as later in the game it’s broken and gives you unlimited money as your people somehow make insane amounts of money. But in the early game advancing is your friend to gain cash from the advancements
That’s what I meant with at the beginning. As soon as I started making more profit than losses, it became very easy, which also made it kind of boring.
The Sims 2 Castaway is basically the proto survival crafting game. It’s kinda cool to see the classic Sim stats get used in such a different way. I sometimes wish EA would return to those days of selling spinoff Sim games like Castaway and the Urbz, rather than just dumping every single new idea they get into one game as DLC.
I liked 1 but played so much sims 2 back when I was in school. It is still really relaxing for me, so from time to time I come back and build a house with a crazy family in it.
Agreed. First playthrough should 100% be vanilla. I do mod a few things on subsequent playthroughs though. Personally I like to give myself infinite paragon/renegade (through a save editor), because I like being able pick a renegade option when I think my Shepard would do that, without having to worry about maxing my paragon for important choices. I also prefer playing biotic classes because they’re more fun, but want a sniper rifle, so I mess with the save to give sniper rifle competency to my class in ME1. Finally I’m trying the happy ending mod this playthrough to see if I like it.
It’s honestly fine vanilla, but quality of life wise for ME1, I liked the mod that gave the mako (ground vehicle) infinite boost, and infinite sprinting for all 3.
There's really just a metric ton. I found this video that has a way to install a bunch at once, but just keep in mind there may be some other mod out there you'd like too. https://www.youtube.com/watch?v=7Eqg9fDClCM
It really is that way! I've been telling myself it's time for another LE playthrough for a year now but I'll say it again. A modded playthrough is on my LIST! I love the Expanded Galaxy Mod with all my beating heart =)
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