I wonder if it would be cheaper to build my own table. I don’t care about the graphics or sounds as much as playing a good pinball table. Physically, and not via a game even if it’s a good simulation.
It's likely just meaning new compilations coming down the line as there is zero cost and zero maintenance for them to keep the games up otherwise and is entirely passive income.
I'm talking purely about the work needed to be done on the Steam backend and such. Also in this case, most of these old games - minus Crazy Taxi and perhaps one or two other Dreamcast games - don't have licensed music.
Eh, I don’t blame the solo developer. Official Linux support would be nice, but it’s still only used by 2% of Steam customers, most of which are on the Steam Deck:
There is a non-trivial amount of work involved in creating and supporting Linux binaries. Based on what other developers have reported, despite the small number of Linux users, they can be responsible for a disproportionate number of support tickets. I think part of the reason for this is has to be the enormous number of Linux distributions out there. While most users are using a small handful of distros and their derivatives, there’s just too much variety within a very small portion of the market (plus the whole issue of poor GPU driver support on top), which can lead to all sorts of unexpected and difficult to replicate compatibility and stability issues.
Not to mention, this game is playable on the Steam Deck. It seems to work just fine on Linux (or at least Arch) through Proton, so why complain?
arstechnica.com
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