Rentlar

@Rentlar@lemmy.ca

Hello thanks for visiting my profile.

For any picture posts I make with the [OC] tag, I provide a license for you to use my photo under the terms of CC-BY-SA-4.0. You may DM me for questions.

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Rail Labor Opposes Ancora's Proposed Ouster of Norfolk Southern CEO - TTD (ttd.org) angielski

Ancora Holdings, an investment group, is looking to instil a new set of directors, citing safety issues and higher operating ratio (railroad investor speak for lower profit profit margin). The labour union AFL-CIO Transportation Trades Dept. president Greg Regan has put out a statement against this takeover attempt, citing these...

Rentlar,

Ancora’s plan, though some of it sounded nice on the surface, includes more “Precision Scheduled Railroading”, reducing headcount, and this is how Regan put it:

“Once Ancora has extracted value from the company, it will move on and leave shareholders, employees, customers, and the government to pick up the pieces.”

wawe, do games angielski
@wawe@mastodon.gamedev.place avatar

I released my first game on Steam and got rid of impostor syndrome!

My first game Mushy Score is out on Steam! I have been creating games since I was a child but never felt like a real game dev. Now I finally have a game that I can show to other people.

Mushy Score is a 2D Roguelike where you fight against endless waves of enemies. Collect points and try to get a high score! I am super exited for the release !

If you like similar games go check it out: https://store.steampowered.com/app/2480740/Mushy_Score/

@games

Rentlar,

Hooray and congratulations! That’s quite an accomplishment.

Rentlar,

Might be because it was in the 3rd bullet of OP’s body text.

Rentlar,

Having fun? When you gave us $80, that gave you access to the shit version of our game which makes you nothing but a lowly boatswain. If you actually wanted the “Full Game” you need to cough up the whole $120, bucko. Also we have a Battle Pass, that lets you speed through it like a Pirate Boss through if you go Premium.

Long Live Piracy!

https://lemmy.ca/pictrs/image/468a407e-b237-4ce1-b307-4bfcb10d424a.jpeg

Rentlar, (edited )
Rentlar,

I’m no legal expert but Nintendo’s argument seems to surround a video game emulator being a tool whose primary use is to facilitate illegal circumvention of DRM and piracy. Nintendo’s use of emulation for a legal means to resell their games on another platform, could suggest otherwise. The possible use of a ROM illegally distributed by a 3rd party as inputs in a legitimate Nintendo emulator (though Nintendo denies this) could help separate the issues between ROMs and emulation, because Nintendo’s emulator isn’t used for piracy.

Nintendo could use a copy of the freely available Yuzu to emulate Switch games on their rumored Switch 2, if they were so inclined, and it would be a legitimate use case.

Rentlar,

As Linus Torvalds eloquently put it:

Nvidia, 🖕 Fuck you!

Rentlar,

The Starcraft series (I enjoy playing RTSes casually)

Slay the Spire

Rentlar,

At one point I tried running Halo Infinite on my gaming laptop from late 2020 with the dedicated graphics card disabled, and the AMD APU did run it at 55fps on low to medium settings in a 4 on 4, surprisingly.

There’s a big gulf between that type of computer and your barebones “works for office use.” An older laptop I had rocked an AMD E1-1200. In 2015 I got to play League of Legends at 10fps with minimum settings. Strangely, Windows 8.1 runs faster on it than the other i5-7200U laptop I replaced it with later on Windows 10.

Ancora Accelerates NS [Norfolk Southern] Takeover Attempt - Railway Age (www.railwayage.com) angielski

From the document: “The bottom line is that it is time to actually move Norfolk Southern forward. Moving ahead starts with identifying the right destination. Our slate and proposed management team believe they have the experience and strategy required to turn Norfolk Southern into a safer, more sustainable railroad that is...

Rentlar,

As much as the praising of Precision Scheduled Railroading is annoying to me and reads like a pacifier for money-hungry shareholders, the promise of putting safety back to the top of the priority list and putting more rail and transportation experience into management seems good.

Rentlar,

Nederlandse Spoorwegen

You are right… title updated for clarity.

Rentlar,

title clarified, my apologies. It was copied from the article verbatim.

Rentlar,

Big congratulations to them! It’s a very impressive accomplishment for a sprawling network with a long legacy.

(Edited to add): The US could honestly do big things like this too if they actually valued their railroad network as a matter of national security like they did with highways.

Rentlar,

Do they have large red and yellow springs instead of elevators?

Public Ownership of Rail Is on the Agenda. Here’s What It Could Look Like. (jacobin.com) angielski

Railroad Workers United (RWU), a caucus of rank-and-file workers spanning all thirteen national rail unions, recently released a video offering one answer to the rotten state of US rail. “Putting America Back on Track: The Case for Public Rail Ownership” opens in East Palestine, with a resident of the area showing the viewer...

Rentlar,

It was that way in the US and Canada before too (Conrail and CN specifically). There’s no good reason it couldn’t be feasible today.

If you are in NA, get the word out to your people you know, then direct it to state legislators, congress people, MPs, MPPs.

Starbreeze admits Payday 3 is massively underperforming (www.gamedeveloper.com) angielski

Payday 3 launched for Windows PC, PlayStation 5, and Xbox Series X | S in September 2023 but has seemingly struggled to win over players. The title currently has a ‘mixed’ rating on Steam with over 36,000 user reviews, although the vast majority of recent reviews have been ‘mostly negative.’...

Rentlar,
  1. Make your game require always online connectivity
  2. Rush your development, causing network issues, bugs, missing QoL features
  3. Push ahead with monetization schemes despite problems
  4. Players vanish
  5. Surprised Pikachu face

Congratulations Starbreeze, you made a game so shitty that it’s not even worth pirating. They will practically have to relaunch the game to reclaim the playerbase at this point.

Rentlar,

Yeah, I’ve played Payday 2 but I wasn’t going to pick this up for any more than $10US.

This review from a Japanese player with 426hours playtime was really telling…, to summarize:

  • Way too late to form a strike team, are they even working to fix it?
  • Years ago the CEO put comments to the media about wanting to make a game to run over the long term. If you want that then don’t put out a game that flops at the start.
  • The developers have full on ignored player feedback, and just putting in what they feel like and maybe a handful of Payday 2 brought in as a bonus. Infrequent updates on the Steam Community, never responding to users, releasing a DLC people couldn’t play and saying “have a nice weekend” on X.
  • A patch finally comes but it introduces new bugs, many big issues still unaddressed, game still dropping frames and unoptimized.
  • Are the devs shitfaced drunk while making this game? If they can get money while hardly doing work I’d want to work there.
  • I uninstalled the game, and even if the game were to massively improve, I wouldn’t return as the studio treats players like nothing but money generators.
Rentlar,

50 hours of gameplay! If you include the amount of time it takes to read the Terms of Service, Privacy Policy and End User License Agreement.

Rentlar,

I wonder how long it will take for search results for this game to overtake other existing “sonic x shadow” things, especially the image search.

Rentlar,

I don’t own an Xbox but I can take those copies off your hands at 3cents, Walmart.

What a big waste of plastic if they get thrown out.

Rentlar,

“In the long run, this will really hurt not only the mood and the happiness of community members but also discourage creativity and modding, something we would be very sad to see.”

https://lemmy.ca/pictrs/image/7d1114f7-ad56-4ec7-bac8-0cce61db3497.jpeg

jkjk I know it’s coming and I love Cities Skylines 2 even in the state it’s in, but people are understandably impatient and upset at waiting for promised features to arrive.

Rentlar,

Thanks for your honest thoughts on it and your experience. Even though CO media team doesn’t deserve toxicity imo, (I think Paradox management deserves it more), a lot is genuine feedback about people’s poor experiences with the game.

I pushed through a 100k pop play through at 10fps 720p by the end before I upgraded my PC. That would be unacceptable for most but I had fun.

Rentlar,

Sorry, I’m having trouble understanding what kind of commentary you were expecting.

Leading up to release as soon as the first reviews pointed out bad performance (see thread), many on Lemmy were bashing CO/Paradox for putting out a beta-stage product as if it was fully released, and Lemmings and people at large were never real fans of being unpaid QA testers for game companies.

Mind you, I love this game, and there’s a lot in there that I can tell CO devs put their heart and soul in. But I see a comment or a post every now and then saying “Lemmy is becoming so toxic, like Reddit” [1] [2] [3] [4] and I’m trying to figure out what exactly has changed, if you can help me out here.

Rentlar,

Per CO’s January 15th word of the week:

As we have stated earlier, there is no higher priority than releasing the modding support for the game. The Editor UI is expected to be ready enough for the closed beta in a few weeks. There is an issue with the asset import still that we are hard at work solving. If the issue is not resolved in a reasonable time we’ll consider releasing the editor without the ability to import custom assets and just have the maps and code modding present. Whichever the resolution for the modding support is, we can’t wait to see your creations!

closed beta in a few weeks, full release probably sometime thereafter.

Rentlar, (edited )

I understand your point, and agree that you have received negative replies that prove this community accepts a level of toxicity that may not have been there before. (To me it feels like the same level, but perhaps I’ve just ignored it or become numb to it)

I encourage people to engage in these topics with a level head but there will be exceptions at times.

eev.ee/blog/2016/07/22/on-a-technicality/

Reading the second half of this comments reminded me of this long read I was introduced to over in Beehaw.org (the evaporative cooling section). Left unchecked, only the jerks will be left and the nice people give up and leave. If a slower, nicer place for discussion is what you’re looking for, Beehaw was where I found that vibe the most.

Rentlar,

I absolutely agree. There’s a line between constructive criticism/feedback and toxicity, some cases are obvious but others I don’t know where exactly to draw it. Those that aren’t interested in the game after being let down may be best advised to refund and move on with their life.

Unfortunately, I don’t know where to strike a good balance to avoid both an "echo chamber where any dissent is extinguished’, and a ‘cesspool of toxic jerks talking ironically’.

Rentlar,

For sure. I might have weasel-worded my comment with “may be best advised” as it’s not all cases.

Toxicity is unhealthy, but I am optimistic it will become less so once CO and Paradox follow through on their promises. The two big ones being 1. actually being able to play the game on consoles and modest hardware and 2. mods

Rentlar,

That’s a big part of it. Right now, Microsoft tries to put a number of big titles in their subscription service, a bunch of filler titles they can buy from publishers for cheap, and maybe a few that sold more popularly than they expected.

If subscription gaming becomes the majority, Microsoft and other streaming providers get to pick the contenders and not much else gets seen. Games like Lethal Company won’t have a sudden boom in popularity because it wasn’t on Microsoft’s radar.

Rentlar,

Somewhat ironic is the pitch for IGN+ at the bottom.

Why would gamers want to be comfortable with a scheme where:

  • Ubisoft decides when you can and can’t play a game
  • Ubisoft sets the terms of the deal (i.e. how much they can extort you each month, what data collection you must agree each time you play, etc.)
  • Ubisoft determines the quality of what you get, and its variety (if it’s some gamepass-like bundle)
Rentlar,

Network Rail employee recognised in HM The King's New Year Honours List for Ukraine Rail Aid work (www.networkrailmediacentre.co.uk) angielski

Network Rail enployee Zoe Sookun has been awarded the British Empire Medal (BEM) for services to the railway through her work in project managing the delivery of the Rail Aid for Ukraine project....

Rentlar,

Spacer’s choice edition is the full game remastered edition that is currently on giveaway.

If you owned the base game+DLCs, you get this edition for USD 9.99 when it’s not on giveaway.

Rentlar,

Now that the source code is “out there” it may be possible in the future for better mod support, fingers crossed.

Steam year in review 2023 is up, if you want to get disappointed in how much you bought and how little of it you played. 😛 (store.steampowered.com) angielski

Personally, apparently 71% of my gaming time was spent on FFXIV. Although in my defense, most games I’ve played this year were on GOG or old free stuff from Epic I finally got around to.

Rentlar,

“The classics never die” was the message it gave me as well.

Rentlar,

It’s felt a lot like that this year - that or companies are seizing the opportunity to get bad stuff done while everyone else is, so they don’t stand out.

This seems to be a common refrain I see since the pandemic. Oh, inflation, they are raising prices so we should too to maintain our profits! Oh, layoffs in the industry, we should too while we can! Oh, live service microtransaction bullshit is making that company money, we should do that too!

Rentlar,

Huzzah! Having to unsubscribe from mods when you don’t need it, and then try to find them again when you do was a real pain for a long time.

Rentlar,

I love city-builders, RTS and roguelite… this looks like a fun game.

Rentlar,

I am loving it!

Rentlar,

I think I love this game so much because I tend to be a macro player in RTS games (queuing up a bajillion actions for each unit)… so being able to set “keep my stocks of these at 20, these at 10” gives me such joy.

Rentlar,

You’re looking at the sequel to the game that is still within Steam’s Top 10 active player count, 8.5 years after its release.

steamdb.info/app/271590/charts/

People have been speculating on GTA6 for well over 5 years at this point, it’s no surprise this announcement is popular.

Rentlar,

As far as I can tell it’s in Vice City. Cool!

Rentlar,

maybe lol. GTA VI(ce)? VCI airport was the first tipoff for me, half a minute before.

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