Blackmist

@Blackmist@feddit.uk

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Blackmist,

I’m going to assume that any game that a celebrity suddenly endorses out of nowhere is some low effort mobile thing that probably involves crypto.

Blackmist,

Ron Livingstone’s YouTube channel had just one video on it for 8 years.

www.youtube.com/watch?v=tu0qtEwb9gE

There is one uncleared level remaining in Super Mario Maker, with 18 days to go before the servers shut down (www.issmmbeatenyet.com) angielski

UPDATE: Ahoyoo has confirmed that Trimming the Herbs was uploaded with TAS tools, meaning that The Last Dance was the final legitimate level all along! Congrats to kazeihinn on the Last First Clear! The journey continues in Super Mario Maker 2…...

Blackmist,

Wow, it’s only like 15 seconds as well but it looks absolutely sadistic.

Blackmist,

Isn’t that exactly the same as how it worked before?

There may have been a brief moment where that didn’t happen, and then people discovered they could make cheat accounts, share their own games with them and get only the cheat accounts banned, and then make new ones and repeat.

Blackmist,

Because nobody else has mentioned it yet: Dust: An Elysian Tail.

Made almost entirely by one person, and that honestly makes it all the more impressive.

Blackmist, (edited )

From memory I do remember things getting ludicrously easy if you levelled Fidget right up. And I don’t recall the writing at all. Likely just nonsense to move the plot along while opening up new areas.

But as a one man effort, it’s incredible. Especially the art style, which normally falls into the pixel art or just plain ugly when it comes to the 1-2 man indie games.

Blackmist,

I had a quick look on YouTube and they’re not bad at all. It’s hardly Baldur’s Gate 3, but it doesn’t look out of place next to most of the AA Ubisoft 2D games that had dozens of people working on them.

Blackmist,

Plus you have to save scum because of all the fucking crashing it did.

Blackmist,

Dear Ubisoft.

This is what a AAAA game looks like.

Blackmist,

An actual boomer shooter would be like Space Invaders.

But at least it’s got a name I suppose so if you like them you can find them and differentiate them from all your online XP bar tutorial modern bullshit.

Blackmist,

Splatoon?

Blackmist,

If only Blizzard hadn’t shit the bed, you could have called it World of WalkCraft.

Blackmist,

But look how it ended for Bleem.

The costs of fighting it are overwhelming enough that it can force you out of doing it.

The right and wrong of it doesn’t seem to matter any more.

Epic Games reportedly hit by 189GB hack, including login and payment info (www.rockpapershotgun.com) angielski

The report comes from Cyber Daily, who also broke the news of last year’s confirmed hack attack on Insomniac Games. The site claims that new ransomware group Mogilevich are the culprits, as per the screencap of a darkweb posting above, and that the hackers are now trying to get Epic or another party to pay up for the return of...

Blackmist,

I can’t see any listed in the Manage Payment Management section.

I assume I never saved them, when I bought Outer Wilds years ago.

Blackmist,

I played The Witcher 1 over ten years ago.

Great story and even better ideas about consequences, but even then it was a rough gameplay experience.

It makes more sense when you realise it was originally going to be a PC port of Baldur’s Gate: Dark Alliance, but it leads to this awkward mix of gameplay styles that are hard to grasp at first. There’s really not much to the combat other than clicking when the icon glows and moving.

The hardest fight in the game is a dog very early on, which you can cheese by stunning it with Aard (RNG based iirc) and landing a one hit finisher, but the fact that there’s an unskippable lengthy cutscene right before it is absolutely obnoxious. And fighting something two levels above you is a death sentence, leading to a bit of exploring to get enough XP to be able to do everything.

Blackmist,

Gamestream was already killed, no? I had to install Sunshine to carry on using Moonlight on my Nvidia Shield.

Blackmist,

Steam Link performance was terrible for me. Like half the frame rate and crunchy as hell. No idea why. I assume it was using CPU rather than GPU, or maybe using too much GPU…

GFE worked for a bit (until Nvidia killed it) but would often use the wrong monitor with no way to configure it.

Blackmist,

Could be a nice replacement for my elderly Oculus Rift.

Not going to buy one just for PS5 because there aren’t enough games to make that worthwhile.

Got to be quick to start though. Don’t make me jump through hoops to connect it every time… Takes my wife ages to start a Steam game from the Quest.

Blackmist,

Even without the hardware limitations, there was so much jank to PS1 games. Like we had an idea of what a 3D game could be, but we were no where near where we are today. Controls are all over the place. It was the wild west. Alien Resurrection was the first time we had left stick to move and right stick to look, and it felt bizarre at the time. It’s probably the only FPS from the era that’s still playable.

Blackmist,

I feel that was mostly so the Switch could run it without having an electronic stroke.

It ran like shit enough on the PS4…

Blackmist,

I’ve got a Depths of Doom Trilogy box set in the attic. Damn thing was enormous.

Blackmist,

And for anything else, I run it on my PS5.

Blackmist,

Genuinely struggling to remember what that could even be about.

I mean, it’s been like 25 years since I played them, but I don’t recall any obviously bad things in there. It’s not like it was filled with old Jackie Chan film levels of cartoon racism.

Blackmist,

Oh, OK. So more George Lucas than Tintin in the Congo.

Blackmist,

I had to look up a video to realise this wasn’t the “I guess that’s something I do now” game.

Looks like a confusing mess of a game tbh. When a game’s failure is blamed on it being released close to fucking Starfield, you know it never had much going for it.

Blackmist,

You have to remember that they mentally block out the idea that their game was a bag of wank.

Who, in your opinion, is the most annoying character in any game?

Personally, it’s Faith from Farcry 5 for me. Uninteresting dialog that can be summed up to “I was bullied once” and that’s it. Literally every other character is so much more interesting. Jacob gives you a sequence where you run through a gulag which he then uses against you, John tries to kill you and is openly hateful...

Blackmist,

I think the girl was even more annoying and creepy as fuck to boot.

That game should be called Children Ruin Everything.

Blackmist,

It’s for gamer couples who want a really well designed co-op game.

There’s not really much else like it. Most other so called co-op games are just the single player game with a extra player and more bullet spongy enemies.

I’m not sure anyone can play it without rolling their eyes at the cutscenes and plot though.

Blackmist,

Remember: Only you can help make 2024 the year of the Live Service graveyard.

Blackmist,

Yeah, I was surprised how much fun I had with that. Was on PSPlus a month or two back.

It’s a bit hit and miss in places, but overall it’s pretty solid.

Blackmist,

I really liked the side quests though. It felt like every single one involved going to a cave, finding out the NPC’s friend/relative was dead, and then report back. It definitely didn’t get old after the first dozen or so.

Sounds exactly like Skyrim tbh…

Blackmist,

That’s got phong shading for a start. Was pretty advanced for a PS1 game. Before that each poly had it’s own normals, so everything looked blockier. Think Tekken 3 vs Tekken 2.

Blackmist,

PS2 graphics were pretty on point. Upscale to a modern resolution, many of them still look decent now.

Xbox 360 era we got a lot of normal maps added (so models looked a lot more complex than they were).

PS4 added physically based rendering (ability to make parts of models look shiny without needing to separate them).

And the new shit is ray tracing, which PS5 isn’t really powerful enough to do, but honestly neither are most affordable PCs. We get nicer lighting at least, but we’ll still be on the old render paths for a while yet.

You still get improvements over time, but nothing is really going to compare to PS1 to PS2.

Blackmist,

Maybe it’s not phong. Possibly gouraud? My memory is getting hazy since it’s like 25 years since any of this was current and actually spoken about in those terms.

Blackmist,

Yeah, I feel like everything we have now could have been done on the PS3 and Xbox 360. At least gameplay wise. Before that they were quite limited in terms of RAM. The big open world games probably couldn’t have been done prior to that gen. Stuff like Assassin’s Creed 2 or Far Cry 3 wouldn’t have been possible at all on PS2, I feel.

The closest they had was GTA SA which had huge nearly empty areas to hide the loading of the main city areas.

Blackmist,

That may have been the case for GTA3, but everything since has been very heavily story based.

I kind of played Trevor like that though. The odd bit of random cyclist murder just felt right for him.

Blackmist,

It’s by Rocksteady, so the gameplay is likely good.

It’s just buried under a bunch of multiplayer and live service bullshit that no actual gamers asked for.

Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code) (www.ign.com) angielski

In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.

Blackmist,
Blackmist,

I doubt that’s got much to do with anything. Palworld is a pretty standard survival early access thing whose only distinguishing feature is that they’ve somehow evaded Nintendo’s lawyers until after the release window.

Maybe they sent the cease and desist to the wrong address, like there’s an 87 year old Japanese woman wondering what this strange letter is she received and what she’s done wrong.

This fuck up is entirely of Rocksteady’s own making. It might review amazing, but gamers have utterly soured on live service bullshit. The Arkham games were gamer’s games. They can’t just fob this off on us like they can with CoD or FIFA.

Blackmist,

It’s possibly a case of sourcing an exact sized/spec OLED panel in the time frame before release is harder than an LCD. Especially with VRR if it’ll be using that (and frankly, they’d be daft not to, as it makes gaming on lower spec hardware a lot more tolerable).

I dunno though. I’ve never sourced either. Could well be piss easy.

Blackmist,

Well, now opens to a black screen in two minutes.

Might take a restart if you want some content in it.

Blackmist,

Teeth don’t render themselves, buddy.

Blackmist,

They’re almost certainly right.

Cyberpunk wasn’t received well, but they seem to have No Man’s Sky’d it into some sort of shape since.

Blackmist,

The article makes it sound like a load of nothing, let alone enough to justify people here getting excited for a PC version.

Just run them through PCSX2 or RPCS3. They upscale pretty well. They’re not from the PS1 era of everything looking abstract as fuck.

Blackmist,

Occasionally Epic had better deals on, and if I was a big developer I might be tempted by their lower fees. That would certainly be offset by lower sales though.

The Epic store will probably stop being attractive to anyone as soon as “the kids” swap Fortnite for something else. They’ve basically got $6 billion in spunk money every year to try and make it a good alternative to Steam. When that money dries up, the Epic store isn’t going to make enough money to be worth keeping going. I doubt they’ll go bust, but they won’t be able to just hurl money at it to keep people interested.

Blackmist,

The flop of high profile titles like The Avengers showed that it’s no golden bullet.

Some gamers love a game they can play forever. Maybe others gamers dabble in it, but it’s time that becomes the limiting factor. I know people that every year buy CoD and FIFA and nothing else, and sure, they make unreasonable amounts of money, but there’s plenty more on the table to be had from gamers who don’t like that.

Blackmist,

Yeah, it’s still there, but it’s from a different era. If Naughty Dog could make TLOU Online for $2 million like UT was developed for, they’d have just done it. I suspect they’ve spent more than that just on market research, and the answer has been “gamers aren’t really interested”.

I mean, I like the TLOU and Uncharted games, honestly don’t think Naughty Dog has ever released a bad game since the PS1, but I can’t see my self playing some online multiplayer only bullshit version of it. The players that do want that have already got enormously successful games that they already play. Muscling one of them out of contention seems like a monumentally hard task for a small team to do.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Pozytywnie
  • krakow
  • giereczkowo
  • Blogi
  • rowery
  • tech
  • Spoleczenstwo
  • niusy
  • sport
  • lieratura
  • esport
  • Cyfryzacja
  • kino
  • muzyka
  • LGBTQIAP
  • opowiadania
  • slask
  • Psychologia
  • motoryzacja
  • turystyka
  • MiddleEast
  • fediversum
  • zebynieucieklo
  • test1
  • Archiwum
  • FromSilesiaToPolesia
  • NomadOffgrid
  • m0biTech
  • Wszystkie magazyny