They took out most of the “rargh, Kratos smash!” angst of the previous games and gave us a heartfelt tale of a father and son. The viking setting is a great change of pace. The gameplay is obviously different, but not in a way that’s worse. And the optional post game enemies are a real challenge. Sigrun especially is on par with anything I’ve faced in the Souls games.
I did have to suffer some of the worst pronunciation of Icelandic I’ve ever heard in my life. It’s almost worth it to see my wife wince every time somebody says Niðavellir in GoW Ragnarok.
Really, I think multiplayer should be free (it’s not like multiplayer games don’t nickel and dime you on top of that anyway) and the game subscription peeled out of it. I’m only interested in the “free” games anyway.
Well, it got you a better experience than whatever it was Sony were doing at the time, which was a weird ethernet adapter, and seemingly every game reinventing the idea of how online should work.
I don’t think it ever needed to be charged for, it just needed to be designed.
I only ever paid for it once they started giving away games with it. Multiplayer alone wasn’t worth it to me.
They’ve been pretty underwhelming for a while now.
You used to get crazy deals on games only a few months old. Now it’s just the same 50% off a five year old game before being ramped back up to full price between sales.
There’s a few bargains of stuff you may have missed, but likely they’ve been an Epic freebie, or on PSPlus or in a Humble Bundle by now.
There’s a bit where she has to kill somebody in self defence and then breaks down over it, before spending the entire rest of the game plonking arrows through people’s skulls.