Yeah, it is incovenient when you play Java and other people you know play Bedrock (or vice-versa). There is a community-made plugin called Geyser that allows Bedrock players to play on Java servers (it can be buggy sometimes but it is the closest we have to Java-Bedrock crossplay).
As you’re most probably used to by now, this is just my initial warning that what follows is my ranting and rambling about both Steam Deck-specific(ish) news, and general gaming news I’ve spotted and seems interesting to me....
Today’s game is minecraft PS3 Edition. I dragged my PS3 over to my friends house again today. Last time my PS3’s fans were screaming for mercy just from minecraft, but i opened it up and repasted the CELL and RSX and the fans were a lot quieter....
I’ve been playing minecraft on and off for over a decade but recently started again and rented a server, which some of my friends and family joined. It’s honestly the most fun I have had playing a video game in years. It’s such a cool feeling coming online and seeing that someone built something new and we basically have our own little town already. Sometimes we also meet up to explore some caves and look for diamonds or mines with loots.
We also built a community center with a shared chest, post boxes for everyone on the server to give them stuff when they are offline and an enchantment table for everyone to use.
And now I started playing around with plugins like ItemsAdder to add my own made stuff to the game, which gives it a whole new dimension of possibilties.
Why make a Wiki when a shitty Discord server with a clunky search function is easier to set up? Of course it‘s also much less useful, more work to maintain in the long run and a never ending source of drama, but most devs don‘t think that far because they kinda only do it to build a community anyway. Being a source of information is just slapped on but enough reason for them to not set up a wiki or proper forum it seems. Ugh.
As you’re most probably used to by now, this is just my initial warning that what follows is my ranting and rambling about both Steam Deck-specific(ish) news, and general gaming news I’ve spotted and seems interesting to me....
Mumble, or maybe TeamSpeak 6 (they skipped 4, had 5 in beta, which now is 6 in beta, oh well).
Depends on what you want. We’ve been using a TeamSpeak (3) server I’m hosting for years, it works as well as ever (they added a couple of QoL features to the TeamSpeak 3 client during the pandemic as well).
TeamSpeak 6 supports persistent chat via the Matrix protocol and you can register to any server and use that to login to any server using federation (as it uses Matrix under the hood). They now added screen sharing so you got the features covered that most users would want. They unfortunately didn’t release self-hostable TS6 server yet (but they say they’re working on it) so you can either use an experimental TS5 server (uses Matrix but doesn’t support screen sharing) or TS3 server, which doesn’t support any of the new stuff. The TS6 client is backwards compatible though.
I just don’t think they actually know where they want to go with it yet. They seem to be advertising the whole decentralized thing as that’s clearly a differentiating factor from Discord, but on the other hand they didn’t exactly prioritize putting out easy-to-setup server software yet. The TS6 client pretty much fully supports TS3 servers including administration, but as far as I know TS6 servers are quite a bit different. There’s also “communities” that work with TS6 servers in some way. So it’s all a bit of a messy mix between legacy support and their attempt at creating a decentralized Discord.
I hope they get it together and release TS6 server software, find a good way to monetize their efforts and get people to use it.
Some people will say that you could just use Matrix directly instead, but if they manage to make TS6 easy to use and understand, allow easy creation of a server (as a service) and also allow full-featured self-hosting it could turn out well. Plus they have the brand recognition, at least with folks that aren’t that young anymore. This might help with adoption. Sure, it’s proprietary still, but it’s decentralized and uses open protocols (Matrix). You can apparently already join TeamSpeak community chats from your own Matrix server, so they aren’t artificially blocking “vanilla” Matrix servers from federating.
The amount of people who spam messages in the boards is absolutely fucking insane. They’ll do that thing where they make it seem like they’re taking pauses or whatever when they’re putting breaks. Example:
Did you guys know?
That when you need to refill your characters ammo
You can reload by pressing R?
And other shit like that, but way worse and even shorter messages each time. I only use discord to keep up to date with early access games, or some communities that I’m a part of (YouTubers, and multiplayer communities like Project Zomboid servers). My job also uses discord to communicate (we’re a small company but with people around the country).
It’s obviously not great for the type of community that’s about knowledge sharing and learning, and it does suck that a lot of communities went there.
But it’s a great platform for simple social servers that are just about communicating. It’s super easy to sign up and set up a server. A lot of it just works well for chat.
Them going public probably puts a timer on the service though, so if it happens Discord probably just will get worse.
The spread of “skill-based” matchmaking and ranked competitive ladders largely took away a valuable communal aspect of online multiplayer games, IMO. Getting dropped into a match with a bunch of random people you’ll probably never see again just makes things so impersonal, which can cultivate a lot of toxicity.
Some of the best times I’ve ever had with online gaming were from finding a dedicated server with settings I liked, hanging out there often, gradually getting to know the regulars, and becoming part of a community. I’ve never had that kind of feeling from a game with automated matchmaking.
As you say, it goes back even further that SBMM, to the large scale abandonment of the dedi server paradigm in favor of auto match making.
Nearly no online games even have actual server browsers now.
Back in the late 90s through the 2000s to early to mid 2010s…
Nearly every online game was a dedicated server, or at least you throwing open a temporary server with your own custom control over maps and gamemodes.
Many dedicated servers were run by a person or community… and this enabled communities to form around them, enabled lasting relationships to be made, hell, probably most mods or clans for most of those kinds of games arose from that, and a lot of those went on to later become massively more expansive, start their own game studio and put out their own games.
Now thats almost all gone.
You… used to be able to get onto a Battlefield server and know the regulars, like a bar.
That promotes at least a baseline of basic manners and etiquette.
Now all you can do is look at a general conception of an entire game’s community, because the player has no agency to actually choose to associate or not associate with certain people or groups.
This is why my online gaming has kinda died off. I don’t really mind matchmaking and I think skill-based matchmaking definitely has a place in actually competitive games, but I miss the communities that get built up around a dedicated server. My fondest memories of multiplayer games come from community servers, because eventually you just know who you’re playing with and it becomes a place to hang out.
I haven’t seen a blatant cheater / bot ever since they did the update that banned a ton of them. They used to be in every single casual match and I would have to join a community server.
If you are experiencing the “Request Failed Error (504)” in r2modman, this guide will help you understand the cause and provide solutions to fix it....
Some games already use P2P, or provide servers for the community to run, so only the private servers would need replicating. Even in that case, I’d argue that having “some” common API, would make it easier than chasing around everyone’s different implementations.
I think that really depends on how the multiplay is setup. Ranked games breed the tryhards. I was just hyping up Halo 2 multiplayer, but the older model of just having an Open Server Browser was better for chill games. You could find a server with a group community that you vibed with and just chill there. You could get a reputation and people are less likely to fly off the handle at you.
Part of what ruined this is not letting players host servers. Back in the day most FPS servers were run by end users, and could form clans and communities with like minded players. The admins of those servers could set rules, and you could know what to expect going in. Hell the server NAME would let you know. Now you go to their servers, their sorting, random lobbies never with the same people, etc.
Subjective. Unbound was a pretty good nfs game. People just didn’t like the art style. The Sims 4 is just the Sims but f2p/pay to do anything fun. Battlefield 2042 gets overhated. It’s exactly the same as bf4 but better movement, more plauers, more modes, private servers, customer games. But what did people cry about? “HerOes WItH aBilItiEs” but those “abilities” are so insignificant that it literally doesn’t matter. People just cry so they can cry. The community ruins battlefield more than the devs do. I might be biased on BF because I’ve played an enjoyed literally every battlefield game made to date. Including their f2p one and console exclusives on PS2. Which means I’ve also seen how the community acts for each game. And the trending thing for BF is “the last game was the best this new one sucks” so when the next bf comes out. People will say " man I wish it was like 2042, that one was so good". The best example is when V came out. People hated BF1 because " no one wants to fight on trenches" and then V came out " women weren’t in WW2. i thought this game was all about being a war simulator" and make BFV is " the good game" now.
And I’ll admit on some games like battlefront 1 was a disaster, 2 had to be fixed.
Need for speed micro slot machine (payback?) was a fucking joke.
Burnout ended decades ago, idk why that was even brought up lol.
Just go play Operation Harsh Doorstop, it is free (community funded free not microtransaction casino “free”), runs a million times better, has vehicles and support for large maps and is moddable!
(including support for players downloading a server’s mods on connection so players only have to click on a server to try out a new gamemode or mod)
I constantly praise this game and it is because of the crazy potential of it, it’s accessibility and the fact that the foundation is already awesome.
Lawbreakers was easily the most fun I had in a multiplayer game ever. Ok, maybe that spot is shared with Titanfall 2, but Lawbreakers is a far better competitive shooter.
I’m still holding out hope that the modding community will crack the server-side code and create a good server browser for it.
In the graveyard of live service games Concord may just be the biggest headstone, and that seems to have focused some minds over at PlayStation. Previously the noises coming from Sony were all about the importance of live service games to its future strategy, and it had announced plans to launch more than 10 live service games...
Or at least release the server code when you shut the game down, so anyone can spin up a server of their own. Community servers are fine, but you should always be able to host your own for friends to play on.
Minecraft Gets Major Visual Overhaul With Volumetric Lighting And Enhanced Shadows (www.rockpapershotgun.com) angielski
Updated: Changed headline.
Steam Deck / Gaming News #6 angielski
As you’re most probably used to by now, this is just my initial warning that what follows is my ranting and rambling about both Steam Deck-specific(ish) news, and general gaming news I’ve spotted and seems interesting to me....
Day 242 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots (lemmy.world) angielski
Today’s game is minecraft PS3 Edition. I dragged my PS3 over to my friends house again today. Last time my PS3’s fans were screaming for mercy just from minecraft, but i opened it up and repasted the CELL and RSX and the fans were a lot quieter....
5,400 hours on tf2 and counting, AMA (lemmy.one) angielski
I’ve never uploaded a video before, hopefully this works lol
Vampire Survivors devs launch official wiki "free of ads, banners, and all of the junk that gets in your way" (www.gamesradar.com) angielski
Steam Deck / Gaming News #5 (lemmy.world) angielski
As you’re most probably used to by now, this is just my initial warning that what follows is my ranting and rambling about both Steam Deck-specific(ish) news, and general gaming news I’ve spotted and seems interesting to me....
Gaming chat platform Discord in early talks with banks about public listing (www.ft.com) angielski
archive.is/…/4ab9efe7-36bc-44ff-b2cd-06eb2c38203a...
Steam Deck Gaming News #2 angielski
To start with:...
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Team Fortress 2 Classic is coming to Steam thanks to Valve adding TF2 to the Source SDK (www.gamingonlinux.com) angielski
Valve adds "all the Team Fortress 2 client and server game code" to its Source mod tools, letting modders "build completely new games based on TF2" and publish them on Steam (www.gamesradar.com) angielski
Valve have just updated the Source 1 SDK on GitHub to the latest code based on Team Fortress 2, effectively making TF2 code source available (bsky.app) angielski
How To Fix R2ModMan Request Failed Error with Status Code 504 (Easy Guide) angielski
If you are experiencing the “Request Failed Error (504)” in r2modman, this guide will help you understand the cause and provide solutions to fix it....
Why Steam can be considered a monopolistic platform? angielski
^^^
I am so tired of ranked (lemmy.world) angielski
Steam now warns about Early Access that have not been updated in months. (bsky.app) angielski
Excellent feature. One of the first things I check anyways when buying early access games is when the last news post was.
Trajectory (lemmy.world) angielski
What are some games you like that most people hate and/or were panned by critics? angielski
What are some games you like that most people hate, view negatively and/or were panned by critics?
After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game (www.pcgamer.com) angielski
In the graveyard of live service games Concord may just be the biggest headstone, and that seems to have focused some minds over at PlayStation. Previously the noises coming from Sony were all about the importance of live service games to its future strategy, and it had announced plans to launch more than 10 live service games...
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