games

Magazyn ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

CADmonkey, w Baldur's Gate 3's companions were overly horny due to a bug

My first character I tried to make, I was wandering around poking everything and getting into fights (and losing) while Shadowheart and the green woman who’s name I can’t remember how to spell follow me around being catty or outright hostile to each other.

The second character I started after I basically got stuck in a position where I couldn’t advance, and every door our of the area I’m in was met with a “This is going to be bitterly hard for your sad weak little party” message on my first character. I spent some more time wandering around the crash site, which made me realize I needed to spend more time wandering around the crash site looking for people.

kadu, w Intel Arc GPU Graphics Drivers 101.4672 Beta Released
@kadu@lemmy.world avatar

I get Intel having issues with DX9 ~ DX11 games. These are quite literally the composite of a thousand hacky patches, bug workarounds, engine quirks, and a mix of drivers being developed around game issues and games being developed around driver issues.

But Starfield is DX12… DX 12 was quite literally the standard before Arc was made, during it’s development, and the main graphical API for at least a few more years. It’s also nowhere near as filled of issues as previous ones.

Pretty inexcusable that you buy a full price graphics card, and then need to wait until Intel blesses you with a functional driver to be able to play a game.

geosoco,

I don't really fault Intel for this more than say Bethesda. Both AMD and NVidia still supply a number of game-specific fixes for crashes, glitches, performance improvements in their drivers for new and old games. They've been doing this for decades now and still has to release driver updates to fix game specific issues.

The fact that the API is a "standard" doesn't mean everything is clear-cut. Developers often use these APIs in unexpected ways which were never accounted for or even mentioned in the documentation.

ramble81,

That basically answered my question, is every version of the driver basically an ever increasing if/then of fixes specific to each game that has to be uniquely identified based on something like the executable name or is it more so that they find one oddity that would be fixed across multiple games? It feels like the former as they’re having to do it for most every game that comes out.

kadu,
@kadu@lemmy.world avatar

deleted_by_author

  • Loading...
  • geosoco,

    That only works when hardware companies have access to the game game before the release to test, and it doesn't sound like that was the case with Starfield. Intel, to their credit, got a patch out before most people even had access.

    Many developers probably aren't even testing on Arc because it's new and that only exaggerates the problem. If they don't test, they can't alert Intel to the issue.

    My point aren't standards like most people think of them. They're often poorly documented, have lots of ambiguity, and many times they contain bugs/mistakes themselves. Intel potentially fully supported DX12 as far as we know, and these are all just weird exceptions.

    Naz, w DF Weekly: Is FSR 3 frame generation viable for console games?

    My SmartTV came with frame interpolation, while not the same as frame generation, it helped make the 20-24 FPS of Tears of the Kingdom that much tolerable (60-ish feeling at times).

    torvusbogpod,

    Can you feel the input lag penalty from using it?

    Naz,

    Yeah, it’s pretty bad, especially if you use a wireless controller

    Cabeza2000, w Dungeons of Hinterberg Preview - Not Your Typical Idyllic Countryside - Game Informer

    Steam link

    The art resembles Moebius. It looks great.

    TheTick, w DF Weekly: Is FSR 3 frame generation viable for console games?

    If implemented this should hopefully, at the very least be a way to make up for the shortcomings of the series s. I’ll gladly take improved frame rates and timings on my Series X though. At the 12’ I play away from my 55" TV, any drops in quality will likely be unnoticeable. FSRR and the like are some fantastic technologies, and they keep getting better and more exciting.

    Duchess, w Pokémon Scarlet and Violet's DLC leakers think they've discovered two new Pokémon
    !deleted4788 avatar

    i really hope the dlc fixes some of the issues with performance etc. this was the first pokemon game i really didn’t enjoy so i’m very on the fence about spending any more money on it.

    QuarterlySushi,
    @QuarterlySushi@kbin.social avatar

    People have been saying this since the first updates rolled out days after launch. Performance is never going to improve, at this point.

    Duchess,
    !deleted4788 avatar

    Yeah, that’s fair. I just wish there wasn’t such pressure on the devs to push out new products when they’re clearly not ready

    dan1101, w Mortal Kombat 1 Premium Edition players will get access 5 days early

    I didn’t give in for Starfield. But I’m tempted. I did instead spend a bunch of money on a new video card.

    geosoco,

    Same. I’ve only bought one game at launch in the last 10 years i think. Not worth it.

    PeterPoopshit, w Intel Arc Owners Left in the Cold With Starfield as Advanced Access Begins

    It’s going to take so long to download Starfield on my dsl internet that by the time it finally downloads, Starfield 2 will be out

    AstralPath, w EA’s first WRC game will be out this November, it’s claimed

    I’m curious to see how badly the 20 year old RBR dunks on this new game. Don’t get me wrong, I’m dying for any studio to put RBR to rest at this point but I just don’t see it happening with EA.

    NuPNuA,

    Isn’t essentially just going to be an extension of Codemasters existing rally games? With EA as the publisher now?

    AstralPath,

    I’m sure Codemasters is still the team working on it but their games are still sorely lacking in the physics department. I understand the need for the game to be playable on a controller for mass appeal, but we really do need them to refine the engine to cater to wheel users. The cars have way too much grip. I don’t even mention how atrocious the tarmac physics are.

    123, w Bloodlines 2 - Official Announcement Trailer

    With the development hell this game has been in, I dont have high hopes.

    Kolanaki, w Starfield’s Local Planet Map Is Horrible
    !deleted6508 avatar

    The one place I need a map is the confusing ass labyrinths that are the dungeons. My only complaint about the gameplay so far is the dungeon layouts are nonsensical and confusing. I actually have to use the scanner to find a way through everything.

    hal_5700X, w Bloodlines 2 - Official Announcement Trailer
    @hal_5700X@lemmy.world avatar

    I don’t have a good feeling about this game.

    Mojojojo1993, w [Rumor] Bloodborne Remaster Is Targeting a 2025 Release Date; September's State of Play to Show Games by Asian Studios

    Year’s of rumours and nothing ever happens. One day would be nice. Be better if they got it on PC. Probably never play it. Real shame they lock games away

    Wirrvogel, w Starfield review controversy traces game journalism's orbital decay
    @Wirrvogel@feddit.de avatar

    Definitely worth reading. Thank you for the link!

    Argongas, w Starfield GPU Benchmarks and Comparison: NVIDIA vs. AMD Performance

    Meanwhile, the game won't even launch for me because apparently if you don't have the most recent version of Windows, it won't recognize your graphics card. And for whatever reason absolutely refuses to update to 22H2.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • ERP
  • fediversum
  • test1
  • rowery
  • Technologia
  • krakow
  • muzyka
  • shophiajons
  • NomadOffgrid
  • esport
  • informasi
  • games@sh.itjust.works
  • FromSilesiaToPolesia
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny