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sjh, w Weekly what have you been playing discussion - week of September, 4, 2023

Just bought armored core! Very excited

bfg9k, w Starfield Steam Deck performance report: a frontier too far
@bfg9k@lemmy.world avatar

I barely get 30-45fps at 1080p with an rtx 2070, not surprised the Deck is struggling.

BruceTwarzen,

That is just the Bethesda experience

mojo, w Rockstar is selling Cracked Game Copies on Steam

Stealing from pirates?

Oneeightnine, w Weekly what have you been playing discussion - week of September, 4, 2023
!deleted4231 avatar

Trine 5 and En Garde!. Both on 'Deck.

Trine 5 is more of the same, which is good as I’m pretty fond of their take on ‘the same’ and En Garde! Is a delightful little game that combines Sekiro’s combat and Fables charm.

Kolanaki, w Starfield gets low-spec PC mod for those gaming on potatoes
!deleted6508 avatar

I’m wondering if this would help get a solid 60 outside of interiors/around loads of NPCs. Only my GPU doesn’t meet requirements, and it’s still playable. But is mostly 30-40’s unless I’m in a small interior or an interior with not many NPCs. The NPCs are more bound to CPU so I’m not sure if having lower res/filesize textures would help. I don’t think the VRAM is the problem.

sturmblast,

it will certainly help

Kolanaki,
!deleted6508 avatar

It’s a little better. I’m pretty sure it’s gotta be the NPCs now. Video card is handling it all quite nicely, despite not having RTX or even DLSS support, but everywhere there are crowds it slows down by 20 fps. Currently just standing in the main road of Neon and it’s around 40-45, dropoing to 35 when I run, but get a solid 60 when no NPCs are visible by looking up at an animated billboard or something.

sturmblast,

what CPU do you have?

Kolanaki,
!deleted6508 avatar

A Ryzen 5 3600x

sturmblast,

yeah you might want to maybe look at upgrading that that might give you the most benefit from what I understand

Kolanaki,
!deleted6508 avatar

It’s literally the recommended AMD CPU for this game.

sturmblast,

that doesn’t mean a whole lot these days it seems

Cocoa6790, w Starfield gets low-spec PC mod for those gaming on potatoes
@Cocoa6790@kbin.social avatar

Thank God

Dariusmiles2123, w Star Wars Jedi: Survivor patch promises "solid 60fps" console Performance Mode

Loved the first one and I’ll definitely play that one in the next few years.

CancerMancer,

You sound like you’d enjoy sh.itjust.works/c/patientgamers

RonSwanson, w Xbox September Update Adds Discord Streaming, Variable Refresh Rate, and More

I’m baffled that neither the writer or editor of this article knew that VRR has been there since launch until it was pointed out to them.

AaronMaria, w Stray is being turned into a movie

The world has potential. I assume they would want to use a cat as the protagonist, so if it isn’t a retelling or Sequel/Prequel, I’m not sure how it wouldn’t feel forced. But I’m certainly curious.

BananaPeal, w Stray is being turned into a movie
@BananaPeal@sh.itjust.works avatar

If they can hit the quality they did on Nimona, I’m all for it. My family LOVES that movie.

kurcatovium, w Denuvo and DRM punish the consumer, legendary PC developer says

Who would have said that?

fibojoly,

Running With Scissors, the developer behind Postal.

MrJukes, w Coming to Xbox Game Pass: Starfield, Solar Ash, and Lies of P
@MrJukes@lemmy.one avatar

My friends were trying to get me to play Remnant 2 which is a soulslike. I didn’t like it all that much. Plus, with Diablo, Lies of P, Starfield, Ghostwire, and Baldurs Gate, I just can’t add another game to the list right now.

BartsBigBugBag,

Unless you’ve already bought it I’d rake Ghostwire off the list. It’s… painfully mediocre. In every way, honestly. I was pretty excited for it, but it’s bad. It feels like an original Xbox era game with a new skin of paint over it.

MrJukes,
@MrJukes@lemmy.one avatar

I’m only playing it because my GF has finished it and likes to watch me play it. Same with Lies of P. So I’ll probably drop Ghostwire for Pinocchio when it comes out. Still, Starfield and Baldurs Gate are plenty to keep me busy. Plus maybe finally getting one of my characters to 100 in Diablo…it is such a grind after 70 though…

DeriHunter,

You do realize that lies of p is souls like yeah? And both remnants are treasures I loved them so much

MrJukes,
@MrJukes@lemmy.one avatar

Yeah, thanks for looking out for me :)

I don’t have a problem with soulslikes, I just didn’t enjoy my time in Remnant 2. I did enjoy the demo Lies of P put out a while ago though.

borth, w PS Plus price hike: We'll all pay for a subscription-based future | Opinion

This article is talking about how Sony’s service is “only a year old”?? What are they talking about? I thought this was about PS plus, which I’m pretty sure I had bought many years ago, not 1 year ago.

CADmonkey, w Baldur's Gate 3's companions were overly horny due to a bug

My first character I tried to make, I was wandering around poking everything and getting into fights (and losing) while Shadowheart and the green woman who’s name I can’t remember how to spell follow me around being catty or outright hostile to each other.

The second character I started after I basically got stuck in a position where I couldn’t advance, and every door our of the area I’m in was met with a “This is going to be bitterly hard for your sad weak little party” message on my first character. I spent some more time wandering around the crash site, which made me realize I needed to spend more time wandering around the crash site looking for people.

kadu, w Intel Arc GPU Graphics Drivers 101.4672 Beta Released
@kadu@lemmy.world avatar

I get Intel having issues with DX9 ~ DX11 games. These are quite literally the composite of a thousand hacky patches, bug workarounds, engine quirks, and a mix of drivers being developed around game issues and games being developed around driver issues.

But Starfield is DX12… DX 12 was quite literally the standard before Arc was made, during it’s development, and the main graphical API for at least a few more years. It’s also nowhere near as filled of issues as previous ones.

Pretty inexcusable that you buy a full price graphics card, and then need to wait until Intel blesses you with a functional driver to be able to play a game.

geosoco,

I don't really fault Intel for this more than say Bethesda. Both AMD and NVidia still supply a number of game-specific fixes for crashes, glitches, performance improvements in their drivers for new and old games. They've been doing this for decades now and still has to release driver updates to fix game specific issues.

The fact that the API is a "standard" doesn't mean everything is clear-cut. Developers often use these APIs in unexpected ways which were never accounted for or even mentioned in the documentation.

ramble81,

That basically answered my question, is every version of the driver basically an ever increasing if/then of fixes specific to each game that has to be uniquely identified based on something like the executable name or is it more so that they find one oddity that would be fixed across multiple games? It feels like the former as they’re having to do it for most every game that comes out.

kadu,
@kadu@lemmy.world avatar

deleted_by_author

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  • geosoco,

    That only works when hardware companies have access to the game game before the release to test, and it doesn't sound like that was the case with Starfield. Intel, to their credit, got a patch out before most people even had access.

    Many developers probably aren't even testing on Arc because it's new and that only exaggerates the problem. If they don't test, they can't alert Intel to the issue.

    My point aren't standards like most people think of them. They're often poorly documented, have lots of ambiguity, and many times they contain bugs/mistakes themselves. Intel potentially fully supported DX12 as far as we know, and these are all just weird exceptions.

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