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ChaoticEntropy, w What do you think is a good required completion time for video games? What examples come to mind of games that felt just right?
@ChaoticEntropy@feddit.uk avatar

Wholly dependent on the game. Lots of Indies feel like decent, self contained games ranging from 3-8 hours of gameplay. Gris, Inside, Abzu, Thomas Was Alone, etc.

Blamemeta, w Tomorrow's Immortals of Aveum Update 3 Fixes DLSS 3 Issues, Improves PS5/Xbox Series Upscaling and More

Im surprised anyone is bothering to keep track of the game. It had a peak player count of 751. Not 751k, just 751.

PenguinTD,

Well, it’s surprisingly an 8/10 game graphics aside. There is no mtx, they still fix their game despite low player count on steam. (no idea how many players on the EA play/Gamepass or console. But on PC if you meet the requirement you can run the game really smoothly. (I run 6800XT so at default 1440p/60fps no issue at all. )

I originally bought it for science and see how UE5 features run on my machine from a released game, and it does surpass my expectation. Also see what’s currently possible with those UE5 tech.

It does have kinda bad luck release timing wise, but it fits a good “alt” game you can play without any commitment. (no season pass, no battle pass, no grinding requirements/mission, semi open world but the main plot can be done without doing those exploration/puzzles. ) So I’d assume the sale can last longer people can play this game with more modern PC build.

Blamemeta,

All thats well and good, but marketing simply failed. Literally the first I and many others heard of it was the 751 peak player count. Maybe itll get more popular as time goes on, but thats a hell of climb.

PenguinTD,

Lol, I bought on EGS cause I know developer will get more money out of that purchase.(12% and they don’t have to pay UE royalty for sales on EGS. I do this pretty much for all unreal engine games.)

But I think the honest hw spec probably scare off a lot of potential PC buyers of this type of game. If somehow they have a demo as show case + spec check then people might be more willing to try or even buy.

fosforus, w Baldur's Gate 3 has ruined Starfield for me

Doesn’t BG3 have that “throw the dice” -gimmick? At least we can avoid that horrible joke of a game mechanic in Starfield.

Minnels, w Weekly what have you been playing discussion - week of September, 4, 2023

Started another modded factorio run. Here goes another couple of hundred hours.

Nioxic, w Factorio Friday Facts #375 - Quality

This sounds amazing!! Cant wait to try it

nanoUFO, w Blumhouse Games hires horror game specialist Louise Blain
@nanoUFO@sh.itjust.works avatar

“Horror specialist”, they should of just hired me I played all the old penumbra games.

18_24_61_b_17_17_4, w Psychedelic survival horror Saturnalia now has a 40-minute demo on Steam
@18_24_61_b_17_17_4@lemmy.world avatar

That looks interesting.

DeriHunter, w RuneScape rolls back controversial pay-to-win Hero Pass in new update

They mean “We messed up” bynot able to fool our player base and get more money out of the.and they are sorry they get caught and not able to go through with their greedy plan

xcxcb, w Skillup: Guild Wars 2 in 2023 (inc. Secrets of the Obscure) - Review

Personally, as someone who returned recently after a long break, the new maps absolutely suck with the gimped ass mount they give you. Even after unlocking a bunch of masteries it’s still a massive chore to navigate around the map. You mostly go around doing limited time events and especially rifts (which could point you to a part of the map you can’t directly travel to) where if you don’t get enough “contribution” before the timer ends it doesn’t count.

Absolute garbage map and mount mechanics design for this expansion sadly and I’ve already put it down for something else.

otter, w Forza Horizon 5 - Introducing EventLab 2.0!

Well thats cool, I’d love to see some more night time street racing style maps

I don’t have gamepass anymore, but that’s something I wanted to do more of when I eventually got it again

atlasraven31, w What do you think is a good required completion time for video games? What examples come to mind of games that felt just right?

A session should be doable in 2 hrs or less (a single RTS game). Vampire Survivors nails it for short and sweet but I love open ended creation like Factorio.

sugar_in_your_tea, w New mystery Valve hardware device certified in South Korea

The Deck’s AMD Van Gogh APU can’t be had in any other device and is substantially different to any other chip AMD produces.

Is it really that different? I thought it was basically Zen 2 CPU cores and RDNA 2 GPU cores. It’s not an off-the-shelf SOC, but it’s also not that custom. So this seems a little hyperbolic to me. I’d say it’s pretty similar to the XBox Series S SOC (and Series X and PS5), which uses the same cores, just a different amount of each.

I also think it’s kind of interesting that they’re jumping to a VR Headset. If it’s a standalone, it’s probably not “low power.” If it’s not standalone, I think they’ll have issues transferring data fast enough to be practical. So my money is on some kind of accessory, like maybe a Steam Link 2 or a controller. Those are low power, wireless, and seem to fit the bill a bit better.

Then again, maybe it is a VR headset. But I really don’t see them competing at the low end on VR.

lordxakio, w EA SPORTS™ Madden NFL 24 Sets Single-Week Franchise Record for Digital Units Sold

Has Josh Allen on the cover, course it will!

Player2, w New mystery Valve hardware device certified in South Korea

Just a wireless adapter for the index would be nice, though it would have been nicer 3 years ago. The cable makes the barrier of getting it out of the box pretty high for me personally. Still definitely don’t want the mobile level graphics of a fully standalone headset though.

datavoid, w Donkey Kong and F-Zero could be in the next Nintendo Direct

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