games

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abracaDavid, w Baldur’s Gate 3 – Devs share most popular, powerful, and unconventional multiclass builds

If you play DnD these are all pretty well known combos. Still really fun though.

Barbarian druid works surprisingly well.

Macaroni_ninja, (edited ) w Resident Evil 4 Remake Will Cost $60 On iPhone
@Macaroni_ninja@lemmy.world avatar

Why does nobody question the price tag in general? 60 USD for a remake, sounds outrageous, no matter what platform.

By the way you can buy the game for almost half price on other platforms in digital and physical form as well. They are just taking the piss.

MomoTimeToDie,

deleted_by_author

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  • SSUPII,

    But it does, especially since mobile OSes app stores will refuse to install apps barely 2 years old unless babysit via updates.

    MomoTimeToDie,

    deleted_by_author

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  • SSUPII,

    Doesn’t matter. In a few years what will be considered modern will no longer run this game unless the game is updated to just say “yup the game works here too”

    Mobile OSes make breaking the knees of legacy support a sport they are champions at

    520,

    Why does nobody question the price tag in general? 60 USD for a remake, sounds outrageous, no matter what platform.

    Would you expect a discount on a Disney live action remake because it was based on one of their older films?

    Macaroni_ninja,
    @Macaroni_ninja@lemmy.world avatar

    Would you pay 60 USD for a new streaming service HD version if the Blue ray is available for 30 USD?

    520,

    Depends. Do you have a Blu-ray player?

    Macaroni_ninja,
    @Macaroni_ninja@lemmy.world avatar

    Lets say I’m an average movie enjoyer and I either have a dedicated player or game console with Blue ray capabilities.

    Also for streaming in this analog you require an expensive dedicated device.

    520,

    While we're at it, let's remember that this version allows for portable play that can also be plugged into a TV with nothing more than a cable and Bluetooth controller. Or if you really want to play on a PC setup and have a Mac (hint: if you're in the market for an iPhone 15 Pro, it's likely that you do) you can switch to that at no extra cost.

    You may not pay an extra $30 for that, but plenty of people would consider that reasonable.

    GeekFTW,
    @GeekFTW@kbin.social avatar

    I'd expect a discount on a Disney live action remake because they're horseshit, but that point doesn't answer your question lol.

    Chozo,

    Why does nobody question the price tag in general? 60 USD for a remake, sounds outrageous, no matter what platform.

    Because it's a remake. Meaning, it's been re-made. Not remastered. Not reusing assets. Built from scratch. That costs money. If anything, it cost Capcom even more money than the original did, so it's actually impressive that it costs the same now as it did when the original came out.

    And porting it to Apple's platforms costs even more money, on top of all that.

    By the way you can buy the game for almost half price on other platforms in digital and physical form as well. They are just taking the piss.

    Fat lot of good that does for the people who don't own those platforms.

    GreenMario, w Tony Hawk's Pro Skater 1 and 2: This. Is. Epic. Drop in to Tony Hawk's Pro Skater 1 + 2 on Steam, October 3

    About time lol. I guess they forgot about it.

    I bought on Xbox so was no thing. Great remake, definitely recommend.

    PM_ME_FEET_PICS,

    The company the developed it got consumed by Blizzard shortly after.

    SuiXi3D,
    @SuiXi3D@kbin.social avatar

    So they’ll be owned by Microsoft before too long. Maybe we’ll get the 3+4 remake we deserve.

    GreenMario,

    RIP Vicarious Visions. Those guys did magic on the GBA and all their remakes were spot on.

    Ensign_Seitler, w Game prices are too low, says Capcom exec

    The MSRP for Nintendo Entertainment System cartridges in the mid-80s, adjusted to today’s U.S. Dollar, would average around $150-200.

    I don’t think games should cost that much, but we stuck with the $60 price point for literal decades so it’s not completely unreasonable for someone to talk about raising prices.

    (I also write this while having only bought one game? two? In the past year.)

    bpmd,

    Resident Evil 2 sold about 4.5 million copies on PS One, Resident Evil 2 Remake has sold around 12.5 million copies so far and climbing.

    They’re making more money now than they ever did, even with games costing more to make. More customers is supposed to equal economy of scale, not fuck it lets charge out the ass so executives can make more money than they’ve ever made in history.

    godot,

    The economy of scale is what lets companies operate at higher costs. According to Wikipedia RE2 cost about $1 million to make. $1m might still buy a PS1 caliber game, but the remake cost at least an order of magnitude more. Many games now cost nine figures; GTA6 apparently cost $1 billion.

    I’m not saying games should haphazardly inflate with everything else for the sake of share holders, but I’m open to the idea that the formula used twenty years ago to decide that AAA games should cost $60 might be out of date.

    bpmd,

    That formula has to include charging what the market will bear. They can certainly increase the price and sell fewer copies, and maybe that’ll be more profitable for them in the end, but they certainly can’t jack up the price and assume all their current customers will stump up to grow their profits.

    People’s income hasn’t increased all that much, the wealth gap in many countries has only grown. Games cost more when they were a niche product, and cost less when the audience and potential sales grew. Maybe they’d prefer their billion dollar industry went back to being more niche and only for the wealthy.

    snooggums,
    @snooggums@kbin.social avatar

    Online sale have reduced distribution costs and unlimited scaling compared to physical media, so successful games are far more lucrative now than they were and unsuccessful games don't have losses from overproduction and returns from stores.

    If selling at the current rate wasn't profitable, gaming companies would have stopped making games by now.

    godot, (edited )

    Online sale have reduced distribution costs and unlimited scaling compared to physical media, so successful games are far more lucrative now than they were and unsuccessful games don’t have losses from overproduction and returns from stores.

    Certainly a factor that should be included in determining what a game costs, as is the 30% off the top taken by Steam, Microsoft, and Sony for most digital sales. Distribution in 2023 was not a factor in determining the current max price for a standard edition non-sports game, which was set in the early 00s.

    I’m also comfortable seeing games that cost less to produce carrying lower price tags, as in many cases they do, Hades and Hi-Fi Rush coming to mind.

    If selling at the current rate wasn’t profitable, gaming companies would have stopped making games by now.

    They continue to make $60 games, yes. No one can say whether some company would have made the greatest game of all time last year if they’d been able to sell it for $70, or $80 or $100. Maybe they’re making it now as GTA6.

    ryathal,

    Brick and mortar stores are closer to a 50% cut, so 30% is actually a better deal.

    thetreesaysbark,

    Can you help me understand your comment? What does MSRP mean?

    Arbiter,

    Manufacturer Suggested Retail Price

    Ensign_Seitler,

    Ah, sorry. It stands for “Manufacturer’s Suggested Retail Price.”

    In the U.S. the law doesn’t allow a manufacturer to require that retailers sell their product at a particular price, but they’re free to “suggest” one so that’s how we ended up with the MSRP.

    It doesn’t carry any real weight, but it generally serves to anchor consumer expectations for a product’s value. (It also gives retailers an easy metric to compare sale prices against.)

    HarkMahlberg,
    @HarkMahlberg@kbin.social avatar

    The problem is the game industry, in the meantime of never going beyond the $60 threshold, found a far far more lucrative way of making money than just raising the MSRP. In fact, they found multiple ways of making money: skinner boxes, loot boxes, micro transactions, season passes, FOMO storefronts, etc etc. And even though we may agree that the MSRP eventually has to increase, they won't suddenly give up on those anti-consumer, predatory practices.

    conciselyverbose,

    How much of the cartridge sale was profit to the developer?

    The hardware of the cartridge cost money. Distribution to retailers cost money. The retailers took their cut.

    I wouldn't be shocked at all if the publisher's net revenue per game is significantly higher in real dollars than it was in the NES era.

    Pxtl,
    @Pxtl@lemmy.ca avatar

    Okay but PS1 games were similar prices and printing CDs is cheap.

    Bluescluestoothpaste,

    It’s not unreasonable but at the end of the day, we buy these games to waste time. There’s not a whole lot of justifying why im going to spend more on something i use to just unwind when i can buy plenty of 20$ games that will give me hundreds of hours of entertainment

    MomoTimeToDie,

    deleted_by_author

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  • Bluescluestoothpaste,

    I get that and i bough baldurs gate full price on release, but as the games start creeping up past 70 to like 100, it’s like for what? I can just not spend this money. It’s not like a car i need to get to work and car prices were skyhigh last summer and fall for example, or food, etc. If gaming companies cant compete on wages with other tech businesses that need programmers, they’re just gonna have to make do with less manpower. Long winded way of saying inelastic market.

    insomniac_lemon,

    Adjusted price is a common talking point here, but it ignores the other side of inflation... that wages have stagnated and rising prices obviously means that people have less spending money.

    Consider also that there is a lot of choice with the back catalog on PC as well as free games (that people can make in their spare time at no cost thanks to FOSS tools and free information). Pre-broadband, gaming was more of a take-it-or-leave situation.

    So yeah, I think most people already see increasing prices as being motivated by greed. And some people likely see the $60 price as already greedy when games are often filler and spectacle (with poor QA testing on top of that, because they know people will pre-order it anyway, and then buy the later DLC or cosmetics).

    @MomoTimeToDie

    bouh,

    They sell vastly more games than before. And there isn’t a media anymore. And they should have increased their productivity in all these years.

    Video games are not a good. They’re a digital product, a service. The cost is completely decorrelated from the amount you sell. Which is why it is so profitable.

    Gabu,

    The MSRP for a NES cartridge includes the circuits, the manual, the box, the physical space, the license and a finished game. Do you get any of these with modern AAA games?

    greenskye, w As the WGA writers' strike looks set to end, a massive video game strike could be just around the corner

    Given how little I play AAA games, I’m not sure a strike would affect me at all

    MrBusiness,

    Is it supposed to affect you?

    WeLoveCastingSpellz, w As the WGA writers' strike looks set to end, a massive video game strike could be just around the corner

    Good

    Facebones, w As the WGA writers' strike looks set to end, a massive video game strike could be just around the corner

    Go team go!

    spudwart, w As the WGA writers' strike looks set to end, a massive video game strike could be just around the corner
    @spudwart@spudwart.com avatar

    Fascinating how swiftly it went from Unity absolutely ruining their rep to a overdue video game strike.

    agent_flounder, w KSP2 is Spamming the Windows Registry Over Weeks/Months Until the Game Will Stop Working Permanently
    @agent_flounder@lemmy.one avatar

    That was some pretty entertaining reading lol yikes.

    CookieJarObserver, w China hosts esports’ biggest moment with Tencent at the wheel
    @CookieJarObserver@sh.itjust.works avatar

    Nah. Fuck em.

    Dindonmasker,
    @Dindonmasker@sh.itjust.works avatar

    True but that sounds kinda cool. I’m not gonna watch it but it’s fun for people who participate and who like watching that kind of thing.

    Spellinbee, w Mad Max vs Days Gone, which do you like more?

    I really enjoyed Mad Max, but didn’t particularly like Days Gone. So Mad Max for my vote.

    smallaubergine, (edited ) w Cal Kestis actor confirms Star Wars Jedi 3 during Comic Con panel

    I found Cal Kestis to be the most generic sounding and looking Star wars character. The games are fun but I found myself uninterested in him as a character

    InEnduringGrowStrong,
    @InEnduringGrowStrong@sh.itjust.works avatar

    I agree with you, he’s kind of a blank slate.
    I think that works for a video game though.

    It’s also refreshingly NOT the chosen one or blood line thing that’s a bit overdone in Star Wars.
    (Crossing my fingers he’s not secretly a long lost Skywalker, Palpatine or Kenobi relative)

    Many stories introduce the protagonist in their prime, or when they’re at their most interesting, then eventually release an origin story.
    The first game felt like an origin story for a dude I didn’t know. (Haven’t played the second game yet)

    My guess (hope) is he’ll feel more interesting as he gets more exposure and character development as games come out and we kinda get to see him grow as we play.

    smallaubergine,

    Yeah I get what you're saying about him being a blank slate. I guess I'm just tired of generic white dudes as being the definition of blank slate. I hope he does get more interesting, I found the other characters far more fun to follow than Cal

    InEnduringGrowStrong,
    @InEnduringGrowStrong@sh.itjust.works avatar

    Yea for sure, he could have been a blank slate without being as bland or generic. By that I absolutely don’t mean to imply the actor is any of these things, but that they played it safe in character design.
    Expecially in a universe of endless aliens.
    It’s not even a choice that has to be limited between our own human heritages.

    I vote Ewok Jedi myself.

    Caligvla, w Jim Ryan on the future of PlayStation Studios. "These third person, graphically beautiful narrative rich games will continue to be the bedrock of our first party publishing business."
    @Caligvla@lemmy.dbzer0.com avatar

    Thanks for letting me know I don’t need to bother with Playstation for the foreseable future, Jimmy boy.

    TenderfootGungi, w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

    Just like I am happy with Apple and Google taking a cut and running their app stores. If these big companies could make their own store, they would. Apple would lose a cut, but that does not affect me as a consumer. What does affect me is a gate keeper keeping terrible practices in check. Making it nearly impossible to cancel a subscription instead of having a handy menu to just turn it off. Having places to put credit cards that are not secure. Collecting personal data nonstop. Etc etc.

    pgetsos, w Godot Engine hits over 50K euros per month in funding
    @pgetsos@kbin.social avatar

    Just started lessons myself for it. Looks easy enough for basic gesture like the one I want to do!

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