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circuitfarmer, w Starfield gets low-spec PC mod for those gaming on potatoes
@circuitfarmer@lemmy.sdf.org avatar

Sad that the article focused on this particular mod. It’s aimed at textures for low-end systems, yes, but there are 2-3 others that are aimed at systems across the board and use stock textures with simple config file changes. They’re all tweaks with options that are in the game but unavailable on the menu, and they do vastly improve performance without a drop in quality.

A better headline could have been “Modders fix in days what Bethesda didn’t do with years”.

speedstriker858, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

Ridiculous statement. I’ve got an rx 7900xtx and a ryzen 7 7700x with 64 gigs of ram @5600mhz and the fucking game barely ever hits 144fps. Usually it’s sitting around 100-110 fps which is playable for sure, but literally every other game I’ve played on it has had no problem staying nailed at 144fps. This is at low-medium settings BTW (for starfield).

Rykzon,

Ridiculous statement. 100-110fps is far above playable. Do people forget how Witcher, Crysis and others ran on release?

Sho, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

What Todd Howard is being a dipshit tool again? I’m shocked…shocked I tell you…

Rheios, (edited )
@Rheios@ttrpg.network avatar

I’m a little shocked. Normally its Hines caught with his foot that deep in his own mouth.

wahming, w The Stone Breaks On Gargoyles Remastered Next Month

I just want a session 3 of the actual animated series…

Zorque, (edited )

What, The Goliath Chronicles wasn't good enough for you?

JK, I know it wasn't.

qyron, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

Not that I’ll be buying it anytime soon but if the hardware specifications I’ve read are true, no graphics card is worth €500+ to play a game. This is bonkers.

conciselyverbose, w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance - IGN

Just don't carry every piece of trash you come across?

Ookami38,

Then don’t clutter my world with infinite foam cups literally everywhere highlighted with the scanner drawing my attention and distracting me so I’ll inevitably pick it up,just for it to be something that’s just going to get dumped into a container or an npc?

If you want every piece of clutter in your game to be lootable, every piece of clutter in your game will be looted, if only to get it out of the way.

cyanarchy,

But credits tho.

Chailles,
@Chailles@lemmy.world avatar

Yeah! They make good for cleaning out NPCs who don’t have enough credits to buy the expensive stuff but enough credits to be the useless junk.

BruceTwarzen,

Don't riddle your game with trash and call it gameplay

conciselyverbose,

No one called it gameplay. It's simply immersion.

It's literally 100% on the gamer if they insist on carrying every item they find. There isn't even .00000000000000001% responsibility for the developer. Carry capacities are a mandatory part of good design.

Nacktmull,

But want to pick up useless glob of slime nr. 385!!!

bfg9k, w E3 2024 in doubt, as organiser exits and location abandoned

All the things we looked forward to in our childhood are all slowly slipping away.

I am not enjoying getting old.

paddirn, w Starfield and Baldur’s Gate 3 Revive Age-Old RPG Debate About Encumbrance - IGN

In TTRPGs encumbrance seems to be the #1 rule that players conveniently forget about and GMs only ever seem to bring up when they want to fuck with the players. It’s probably one of the more annoying, unexciting aspects of TTRPGs to keep track of. I like the approach that BG3 has taken, you essentially have an unlimited Camp inventory, but your personal inventory is limited. Is it realistic? No, absolutely not, but neither are Bags of Holding, which are basically a GM’s way of throwing up their hands to say, “Fuck it, I’m not dealing with this shit anymore.”

conciselyverbose,

I'd guess less because they think it's any kind of better to allow unlimited inventory than it is because manually tracking it on paper is tedious.

It's not the same issue with a computer.

geosoco,

Absolutely, but video game designers actually amplify the issue by making so much useless shit able to be picked up and adding so many mechanics into a game, where as TTRPGs are often more focused. Starfield (or any bethesda game really) has hundreds of useless items that people can sell, random loot drops, and resources for multiple forms of crafting. It's a fantasy future where we could just let folks "teleport" to a private satellite storage facility or something similar to a bag of holding. Instead we just make gamers focus on inventory management which I doubt anyone finds "fun".

I think there's a delicate balance and I don't think we've hit it. I would love to see some data about how much time people spend doing inventory maintenance in the course of common RPGs. It's one of those modern things like making expansive worlds without fast travel that just feels unnecessary.

cyanarchy,

It’s really not any different from the mechanic as it’s been used in previous Bethesda titles. The soft limit of depleting my oxygen meter rather than hobbling my speed is a little more forgiving, particularly if I’m still picking through a free fire zone.

And once I learned that I could sell to stores directly from my ship hold, my problems kinda dried up. It’s mostly learning what things in the field are worth hauling back to town when it’s not the apocalypse and duct tape just isn’t that special.

geosoco,

Absolutely, but you still have to learn that and it's still work. Early on I had no idea how many credits "a lot". Their defense/damage system is arguably unnecessarily complex in a way that adds to this. Do I need more corrosion protection, radiation, airborne, or thermal? Does it even matter?

Even with some of the advances, it still like an artificial problem that doesn't actually make the game any better. It doesn't really add any difficulty or challenge, and it's certainly not "fun". There's still a lot of streamlining they could do.

Chailles,
@Chailles@lemmy.world avatar

You have no idea how long I kept rope in my inventory in BG3 thinking it’d actually be of use one day.

bouh,

It depends. There’s a fine line between managing logistic and soreadsheet grade chores. Managing logistic can be interesting and it can bring a lot to the game. But if it is merely checking boxes and numbers on a spreadsheet it’s a chore that’s better left out of the game.

Anticorp,

Zelda has a good system for this. You need to decide which weapons, shields, and bows you keep, but you have otherwise unlimited storage. It adds a degree of realism and management, without negatively impacting the gameplay.

thanevim, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

If he's telling us this, does that mean we get to bill him for the upgrade?

circuitfarmer, w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings
@circuitfarmer@lemmy.sdf.org avatar

Yeah, it runs very nicely on ultra on a variety of hardware. It’s been optimized and has even improved since release.

I am hoping they improved the controller interface, though. I use that even though I play the PC version, and it was somewhat broken as of a couple weeks ago.

manastorm, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

I have a i9 13900k and a Radeon 7900xtx, 64GB RAM and I had to refund on steam it because it would keep crashing to desktop every few minutes. Sometimes I would not even get passed the Bethesda into Logo before crashing. Very frustrating experience to say the least.

entropicshart,

I have a i7-10700k/32gbRAM/3080ti - playing the game at 4k with all settings to max (without motion blur ofc) and with almost 80hrs into the game, I have yet to have a single crash or performance issue.

Only realized people were having issues when I saw posts and performance mods popping up.

AmosBurton_ThatGuy, (edited )
@AmosBurton_ThatGuy@lemmy.ca avatar

I mean, the game definitely runs like shit but if you keep crashing that sounds like a you problem. My 7600x/6700XT/32GB DDR5 build hasn’t crashed once in 15 hours of playtime and I’ve heard a ton of complaints about the game but barely any about crashing.

ADHDefy,
@ADHDefy@kbin.social avatar

Oh, only a 7900xtx? lol

AdmiralShat, (edited ) w [Rumor] Nintendo Switch 2 reportedly uses Nvidia's DLSS to boost frame rates

While there’s a current DLSS thread, am I the only one who actually likes the aesthetics of DLSS, regardless of FPS? It adds a softness to the whole image that reduces eye strain for me and make the game more cinematic almost.

RonSwanson,

From what I understand, DLSS is also the best anti aliaser there is. No jaggies makes everything easier on the eyes

Send_me_nude_girls,
@Send_me_nude_girls@feddit.de avatar

The recent versions are much better. But it also depends on the engine. I haven’t played Cyberpunk2077 since release, but there the trailing shadows of moving people and cars were very visible. Hopefully these issues are a thing of the past.

AdmiralShat,

I remember the Witcher 3 had some pretty shitty interactions with DLSS, too

Amir,
@Amir@lemmy.ml avatar

There’s “DLAA” which has the DLSS softness without the upscaling part. Some games support it, would recommend checking it out.

AdmiralShat,

Noted, thank you

And009,

I’ll check it out when I can afford a gaming pc again

caseyweederman, w Tenebris Somnia is an 8-bit horror adventure with a flashy twist

Ooh. Will I find the front door key inside the jack-o-lantern?

AzPsycho, w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

It worked for The last of Us and Spiderman. Optimization through exclusivity allows the publishers to spend less time chasing down random bugs and rendering issues.

Pocketyeti, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

Why upgrade when I will just pick it up on the PS7, 10 years from now, along with the Skyrim bundle.

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