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LucyLastic, w Cyberpunk 2077: What’s coming in Update 2.0: Vehicle combat and car chases

If they added a 3rd person camera option I’d be all over this game!

ninjan, w EA confirms The Sims 5 will be free-to-play and co-exist alongside The Sims 4

I really only want the house building. I had a blast in Sims 2-4 building my dream house and trying out floor plans, optimizing flow of everyday life and just the architecture/design aspects of making it look good. Sadly they always hit limitations which took the fun out of it due to not being able to build like you wanted. Especially roofs were tricky or impossible to get to look good. And slanted roofs wasn’t in any base game and I didn’t buy DLC (and haven’t played 4 in like 5 years+).

If someone could make an house architect game I’d so love it! Build a house for a family of 4 with a budget of X with these bullet point demands. Then get scored on stuff like usable sq footage, how well the bullet points got satisfied etc.

Blaze,
@Blaze@discuss.tchncs.de avatar

I completely get it!

CluckN,

Paradox announced a Sims-like game with a focus on modability. I’m hoping they pull a Cites Skylines and add some competition to the genre.

ninjan,

Yeah I saw that but it looked to also have a lot of focus on the dolls and not the dollhouse, I’m more about the house.

DocBlaze,

what you’re searching for is a game called house flipper. it’s on steam, and after reading your post I am 100% confident you will love it and should look it up.

ninjan,

Cool game and thanks for the recommendation! But the first one is only focused on renovations and while it’s fun to reimagine a space I’m not at all interested in the nitty gritty of renovations. I have my own house and have done a fair bit of renovation work so doing it in a sim game would be dreadful, I’ve never understood the whole genre of “do menial labour but as a game!” Like Euro Truck Simulator and it’s ilk.

The coming second game however talks about building a house from scratch as well which does sound promising! If the build process isn’t too time consuming and smooth it might be great. So I’ll for sure check that out once it’s out!

hydroel, (edited ) w The next Sims game will be free-to-play with paid DLC

The Sims 4 base game is already free. So if I’m understanding this correctly, EA, of all game publishers, is announcing that, against all odds, a free-to-play game with in-game MTX is an efficient business model that they want to promote? This might not be related at all that the Sims has always been a license that caters to the general, not particularly gamer audience.

Toribor,
@Toribor@corndog.social avatar

With Sims 4 already being F2P this announcement just means they are once again going to resell the same content back to you at a premium. Piecing up their game even more.

Pxtl, w After years of 'good enough' PC ports, Armored Core 6 is the first game in FromSoftware's history truly born for mouse and keyboard
@Pxtl@lemmy.ca avatar

Yeah, I’m loving AC6, but the design decisions that make the game so much better on the KB+M are actually kind of baffling from a console-first company like FROM. I played the hell out of the AC1 games back in the day and while that series’ aiming controls were a joke, the fact that you cycled through your ranged weapons instead of having all 3 accessible at the same time, combined with the fact that the game used only one button for “boost” which covered both jumping and dodging, meant the weapons and boosting actions fit nicely on the 4 face-buttons. Now, AC1’s weapons were very flawed in that there was often minimal reason to cycle through them - they didn’t generally have cooldowns or meters so putting a weapon away wasn’t super useful. Best strategy was a 1-weapon mech, generally. But still, the simpler controls were a lot more pleasant on a game controller.

And author is quite right about how rotation rate has grossly changed the game’s strategy and feel. For example, if somebody got behind you in old AC, the strategy was to get to cover while you ponderously rotate, or to burn energy like a fiend boosting backwards to get them into your cone of fire.

Not that I dislike AC6 - I love the game - but I hope this renewed interest in the AC series will lead us to a simplified spin-off or copycat 3rd-party game that properly fits onto the controller.

I just think there was some good gameplay lost.

But yeah, I’m playing it on KB+mouse, and I’m a PC gamer primarily.

Belgdore,

Have you played daemon x machina?

Pxtl,
@Pxtl@lemmy.ca avatar

Yes. Hated it. The flying mechanics were joyless, the plot was tedious, the weaker enemy units were harmless filler, and there were too many overly-scripted fights.

hoi_polloi, w After years of 'good enough' PC ports, Armored Core 6 is the first game in FromSoftware's history truly born for mouse and keyboard

Good enough is them putting the kids gloves on this one.

Nioxic, w EA confirms The Sims 5 will be free-to-play and co-exist alongside The Sims 4

Lol

At least paralives is in development… (its slow though… but looks like a solid alternative to sims)

WheeGeetheCat, w Unity backtracks slightly on plans to charge developers for game installs
@WheeGeetheCat@sh.itjust.works avatar

Unity had made their plans clear. Whether they backtrack a bit now or not doesn’t matter. We know what direction they are heading: squeeze more money out of indie devs

sickday,
@sickday@kbin.social avatar

That's correct. Even with this backtrack, it's a safe bet that they'll likely re-introduce this same policy with different wording once they believe their consumers have calmed down.

gravitas_deficiency,

The controlling shares of Unity are held by a trifecta of private equity and venture capital organizations. That’s why this is happening. It’s a classical presentation of the (short-term) profit über alles enshitification cycle.

stopthatgirl7,
!deleted7120 avatar

And seeing as how the CEO sold 2000 shares just days before this announcement, short-term profit really is all they’re in for.

Amaltheamannen,

2000 shares is nothing

stopthatgirl7,
!deleted7120 avatar

The insider transaction history for Unity Software Inc shows a clear trend: over the past year, there have been 49 insider sells and no insider buys. This could be a red flag for potential investors, as it suggests that those with the most intimate knowledge of the company's operations and prospects are choosing to sell their shares

sugar_in_your_tea,

Or it just means they see it as compensation and are selling for taxes and expenses, not because they are worried about the long term direction of the company.

eestileib,

Ehh, the top folks at Google were all selling their maximum-permitted amount every window they got for a decade and the stock held up.

You typically don’t need to buy shares as an insider, the company just prints more gambling slips – er, I’m sorry, non-transferrable stock options – and hands them out.

ABCDE,

It’s best part of $80k, it’s still money made from insider trading.

sugar_in_your_tea,

No, it’s probably just being sold to pay taxes.

ABCDE,

Which is still money.

sugar_in_your_tea, (edited )

Yes, but it doesn’t rise to the level of “insider trading,” which means using internal-only information to make trading decisions. If they sell these stocks regularly, on a schedule, in the same quantity, it’s not insider trading.

And that’s exactly what they’re doing, you can see their trades, and they’re consistent for about the same amount. So they’re not trading because of changes going on internally, they’re trading based on a schedule, probably because they need cash flow for some reason. My guess is taxes for their stock compensation.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

Yeah it’s like knowing the foundation is structurally unsound and still deciding to build a house on it hoping it won’t get worse. It will.

NOT_RICK, w Unity backtracks slightly on plans to charge developers for game installs
@NOT_RICK@lemmy.world avatar

They’re idiots for this policy. You alienate your devs, you ruin your platform.

Saledovil,

Most businesses get ruined if you alienate your customers. The exception would be monopolies.

NOT_RICK, w Introducing the new Godot Development Fund
@NOT_RICK@lemmy.world avatar

I really hope Unity’s unforced error leads to godot taking off

cynetri,
@cynetri@midwest.social avatar

When I was looking to start learning game dev last year, the Unity CEO made the controversial remarks he did like a week into my journey and gave me a reason to switch lol

ScreaminOctopus,

Would love to see devolver or other small publishers put money behind this

space, w EA confirms The Sims 5 will be free-to-play and co-exist alongside The Sims 4

Game is free but now you pay real money instead of sims money for building the house. No more motherlode and rosebud for you.

Ganbat, w Introducing the new Godot Development Fund

Lol, props on taking the opportunity.

Potatos_are_not_friends, w Cyberpunk 2077: What’s coming in Update 2.0: Vehicle combat and car chases

Any updates on genitalia?

Why allow me to spend so much time crafting my nether region and never give me the opportunity to wave it around?

greenskye, w EA confirms The Sims 5 will be free-to-play and co-exist alongside The Sims 4

I’ve basically never seen a free to play title cost less than a paid one (for similar content). Typically free to play has some sort of completely uncapped money-sink as well. Given that Sims 4 already costs $500+ for all content, I can only surmise that Sims 5 will cost thousands for the same amount of content.

sugar_in_your_tea,

Yup, my wife has spent far more on Lost Ark than she ever spent on WoW…

I hate F2P, so I’ll be passing on this, but the model does work.

Heavybell, w EA confirms The Sims 5 will be free-to-play and co-exist alongside The Sims 4
@Heavybell@lemmy.world avatar

Want that couch? It’ll take your sim 4 real time weeks to earn it with their pay, or you could just spen $15 in real dollars and get it now. Another for the guest room, or because you lost the first in a cooking fire? $15 more, please.

griD, w What games had easy soft locks that prevented you from either progressing or getting a true ending?
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