This article is talking about how Sony’s service is “only a year old”?? What are they talking about? I thought this was about PS plus, which I’m pretty sure I had bought many years ago, not 1 year ago.
Honestly I don't trust any game info that comes from creators anymore since cyberpunk. Until I see a review video I take everything with a massive grain of salt.
Nintendo did the same thing. I don’t remember the exact details, but they took a pirated copy of NES Super Mario Bros and were reselling it on another platform. As much as a dislike Nintendo and Take-Two/Rockstar for their business practices I can understand that it’s probably easier to just take back “stolen” and modified code and use it for themselves instead of repeating the process of getting around old copyright BS in order to resell the game.
Tldr: Nintendo outsourced the work for dumping NES ROMs and developing a NES emulator for GameCube and that contractor added the standard headers to dumps they made from original cartridges provided by Nintendo. Someone saw the headers and drew conclusions.
Rockstar used securom for the original disc release
Razor (an infamous piracy group) cracked the game shortly after release but only for Windows XP (Vista didn't exist yet)
Rockstar released the game on Steam "without securom" but in reality is just using Razor's crack
Fans eventually (like a decade later) realize there's Razor signatures in the executable on Steam
Rockstar pushes an update with a new executable, however this wasn't properly tested and is broken due to how the anti-piracy acts.
If the fsr3 upscaler us remotely as good as dlss 2 I’m happy. Dlss is just good enough to use while I really don’t want to use FSR because of the shimmering.
Being able to say this out loud is a big step. +1 emotional maturity. +1 admitting he’s got a problem.
I’ll not deny that he has passion, but someone really should have reigned him in. It only hurt the game when it inevitably never delivered. Who comes up with game features on the spot to the media? No respect for the people who actually have to make the game, sheesh.
Here’s a link to the thread on nitter in case anyone can’t view Twitter.
But holy cow, that’s uh… I’m not even sure what to say about that.
Edit: Apparently the link breaks for some mobile users and Kbin users due to the underscores, [nitter.net/__silent_/…/1698345924840296801](I believe this one should do the trick).
Despite the fact that I complained on release that Solar Ash isn’t nearly as good as Hyper Light Drifter, I think it’s a really underrated game. The atmosphere and visuals are incredible, and the platforming is really fun. Hopefully now it’ll get some recognition.
Excited to play Lies of P when it comes out. I’ve been wanting an actually good soulslike for a while.
My first character I tried to make, I was wandering around poking everything and getting into fights (and losing) while Shadowheart and the green woman who’s name I can’t remember how to spell follow me around being catty or outright hostile to each other.
The second character I started after I basically got stuck in a position where I couldn’t advance, and every door our of the area I’m in was met with a “This is going to be bitterly hard for your sad weak little party” message on my first character. I spent some more time wandering around the crash site, which made me realize I needed to spend more time wandering around the crash site looking for people.
There are lots of options for roleplayers who want to bring the Witcher to the table in the meantime, of various levels of complexity. There’s On the Path for something fun and streamlined, or Vaesen and Ironsworn for a bit more meat. You could use Monster of the Week or Bump in the Dark if you’re willing to move the setting into a more Witchery direction.
And if you’d rather stick with a system you’re more familiar with, there are supplements like Into the Wyrd and Wild or The Perilous Wilds that allow you to put your players through dangerous evirons on the trail of unique monsters.
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