I loved WarCraft 2, but it came much earlier so it wouldn’t fit the “peak Blizzard” timeline. For all those years to this day I’ve been humming music from that game.
IDK, I think Diablo 2 was peak Blizzard. We had StarCraft and Warcraft 2, and imo World of Warcraft was kind of the sign of the end, at least when it seemed they would keep doubling down on expansions instead of new games. I thought StarCraft 2 was just alright (bought Wings of Liberty on launch), and I didn’t bother with Diablo 3 due to it being always online.
So for me, peak Blizzard was around 2001. Granted, I never played Warcraft 3 (was just too different from the earlier Warcraft games), nor did I play World of Warcraft (didn’t have stable Internet, stable income, or stable time), so maybe the peak should be pushed out a few years.
Personally I think of StarCraft 2 as Blizzard’s last good game. It was the last time they made something new and didn’t cut it up to sell to you in pieces.
They were the GOAT for SC:BW, D2:LOD, and the first couple years of WoW.
SC2 has done well over the years but I remember being really disappointed when it came out. The original’s campaign was so gritty. Playing each race, you felt like you were in this strange scifi world. It was brilliant.
The SC2 campaign was so bad. Cartoonish, one dimensional characters. They made zerg and protoss more human like and boring. They were already focused on making their games sports, so single player was not their focus at all. I was fine with the esport focus but not at the cost of making it more cartoonish.
I was so excited to play the SC2 campaign when the game came out. Starcraft and Brood War was my life for years.
I was so disappointed by SC2 that, to this day, I haven’t even read the wikipedia summary of the expansion campaigns. Never bought either of them. I stopped playing around the time they introduced paid maps (in 2010 or something). Playing competitive was good, but UMS was botched just as bad as the campaign when the game was new. That was my most anticipated thing after the campaign. Even now people mostly only play the same 3 UMS maps.
The original game still holds up too. We got robbed of a good sequel. And don’t even get me started about diablo 3 lol. RIP blizzard.
Edit: did some googling and it turns out they announced, but did not implement paid maps in 2009. Map micro translation did eventually get implemented though.
I watched SC2 on YouTube on and off over the years. UThermal is worth checking out, he’s a great player and super positive self-conmentator. I’m pretty sure I’ve watched SC2 a lot more than I’ve played it. Which is sort of weird for a game…
With no context, completely in isolation, yeah Overwatch 2 isn’t the worst. But for a lot of players, it’s not just about what Overwatch 2 is, but also about what it did and what it means. That factors into players’ feelings about the game.
Spot on. I dont give a single fuck about shovelware, but I absolutely care about OW and how Blizzard managed to turn me off a game I was pretty much addicted to.
It depends on what metrics do you use. In general, lowest-rated stuff on sites are not the worst by objective terms, but because of propaganda or other stuff that pisses off people.
Since you’ve played it, I do have a couple of questions.
1). I haven’t played really any JRPGs before so is this game friendly to newcomers or not really? It looks really beautiful and that caught my eye when I first saw it
2). Do I need to play the previous one to understand what’s going on?
This is my favorite generation of graphic style. It’s simple and doesn’t get in the way of the game. I swear new games will add trash and random objects in your way just because…
In new games with up to date graphics I end up losing attention on the game and start looking at all the random objects.
So first Blizz dangled these missions as the whole reason for OW2, then after pushing the new game they announced that “sorry, the single-player game was too hard,” and now they’re selling us the scrapped content they abandoned as a one-off?
thanks for the share, this vid is awesome. love the bumpers between games too.
been watching a lot of old g4tv reruns with commercial breaks on youtube lately, kinda reminds me of that (minus some of the 00s grossness. glad weirdness towards women and homophobia isnt in anymore)
He definitely got some inspiration from those days. I adore the bumpers. He recently made a good video on some of the weirder gaming shows from that era too.
I stopped playing when they did not let people pick the same heroes. Played more for the fun and the chaos. Did not care if I won as long as I was having fun but the game went the pro gamer route.
50,000 reviews now. It’s a shame, I used to play OW1 a lot even after they stopped providing new content for it. Came to OW2 and I just couldn’t be arsed to grind for characters I don’t have unlocked. You need to win 35 games, and since there’s a basically forced 50% winrate that means you need to play 70 games to unlock a character each time. Wanted to play Ramattra, saw he’s locked, uninstalled and didn’t look back. The monetization is terrible. The balance feels worse than it’s ever been.
This wouldn’t be such a problem if they didn’t literally SHUT DOWN OVERWATCH 1 to shove people into the cash shop grind sequel
I know next to nothing about neither Ow1 or OW2, but from the sound of it they turned OW2 into a game focused on grinding, where you can pay to skip (part of) the grind. Is my assessment correct? If so they must’ve looked at War Thunder and taken that idea.
Yes. OW1 cost money, but you got all the content. The only paid service was cosmetic outfits for the different characters. You could buy loot boxes for cosmetics. But you had all of the characters, maps, game modes, etc available to begin with. You got the whole game, then could grind for cosmetics.
OW2 takes that and flips it on its head. The game is free, but each character costs money. The problem is that they shut down OW1, so now the players who owned 1 are having to grind for everything. They’ve also had some weird server bugs, with players getting indefinitely locked out of characters they already own.
Wait. I bought overwatch 1 but stopped playing a few years ago. If I go back into overwatch I would have to grind for characters that I used to previously have access to?
Yeah, but honestly I don‘t think it ruins the game. Sure, it’s not the best idea, but I don‘t care too much. I actually care more about the fact that the gameplay currently sucks and is completely different to Overwatch 1. 5v5 and the overall balancing sucks.
That’s not the balance, that’s the gameplay. There are still balance problems like the era of Mercy damage amping.
And while they’ve solved the CC and barriers problem, they’ve made teamfights too swingy. With only 5v5 and a single op tank, teamfights are often basically over after a single death or a single Rez. Especially for the tank. That’s just too much pressure, so nobody wants to tank anymore.
So don’t? You get the new hero like a month or so later then. I haven’t put a dime into ow since I bought it. You don’t need the cosmetics. Let the dumb whales fund the game.
Yeah imo it’s a pretty bullshit take to say what xalavier did. Like no shit not every new RPG is gonna be to the same quality as bg3 but is that us as the consumer’s fault? We’re supposed to just ignore bg3 and be happy with the status quo? When has being stagnant ever been good for anyone, ever? Fuck off and just make a good game and no one will complain
People will preorder the next cash grab and whoever cares about quality games will just have to wait. Although i have to admit that it will be pretty much impossible to match the love and care larian poures into their games.
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