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NegativeLookBehind, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch
@NegativeLookBehind@kbin.social avatar

Money they could’ve spent up front, to actually make the game not a total shit-volcano.

Broken_Monitor,

Absolutely, I remember seeing the original preview trailer with the tag line “Release Date: When it’s ready.” And I was like wow mad respect this is gonna rock. What a fucking bait and switch that was.

I can say I am replaying it now on the exact same PC setup I used 3 years ago and it is a completely different experience. No crashes, no glitches (so far), no random naked T posing on my motorcycle (which is kind of sad, that shit was hilarious). The skills system is totally reworked and I put it to hard difficulty and the enemies now put up more of a fight (AI is still kind of dumb tho). Cops actually chase you, you can finally shoot out of your car (there’s also new skills in the skill tree for improving vehicle abilities). Sooo it’s worth revisiting even if you don’t buy the DLC, IMO.

Veraxus,
@Veraxus@kbin.social avatar

But still no metro system! Literally unplayable!

/s

enki,

IIRC, CDPR had delayed it a number of times for just that reason, but were eventually pressured into releasing earlier than they wanted. On PC, there were some minor issues that were quickly patched, but none that negatively affected my playthrough.

iAmTheTot,
@iAmTheTot@kbin.social avatar

were eventually pressured into releasing earlier than they wanted.

My guy, they developed and published the game themselves. They pressured themselves.

Chozo,

I think he means the developers were pressured by CDPR's upper management. The devs were saying that the game wasn't ready, but management was telling them it had to ship, anyway.

iAmTheTot,
@iAmTheTot@kbin.social avatar

That's what I just said. CDPR upper management is still CDPR, it's a distinction without a difference.

enki,

It very much is a difference. If you’ve ever worked a corporate job, the relationship between devs and execs is exactly the same as a publisher and studio relationship. The devs did not want to release the game yet, nor do I think they wanted to support legacy consoles, but the shareholders forced that on them.

Trail,

But that does not matter to us as consumers. The product was intentionally released half baked, whether the decision was made by someone within CDPR or outside, it is the same.

I don’t care about their company organisation, I care about the product.

kyle,

Anecdotally, I played on PC at launch, no mods or fixes and had a pretty good time. The most buggy things I encountered were people clipping into my car when driving and forcing me to hit them. Random stuff, but nothing too bad IMHO, not like game crashes, awful lag/latency, save corruption, etc.

Definitely not bug free, I ran into those often, but I felt like they were mostly trivial. As another concession, I did have an above average rig so I didn’t really fall into any of the terrible optimization problems.

aksdb,

I also enjoyed it playing on GeForceNow. I didn’t build up any game specific hype. I only looked forward to the next CDPR game and avoided most trailers and footage. Going into the game without expectations likely helped a lot.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

I mean and there are a ton of people who are super into the far cry games even though I see them as generic games. Like sure people can find the game fun but I was expect CRPG levels of details but what I got was CDPR's version of Far Cry minus the pointless filler with capturing radio towers (thank god for that) but filled with all the other filler from those games. The story writing was pretty good and that was its big advantage but the AI was pretty brain dead, which made the fighting rather dull. Add on top of that on launch you could literally stand in the same exact spot and clear a section of the AI and then repeat ad nauseam. I haven't kept up with far cry since maybe 3 but I have played the Division 2 although that game has many failings one of its biggest pluses was the AI was pretty smart compared to most other AIs in the modern day and I would hope the other "Tom Clancy games" would use a similar AI but who knows.

Like having cyberware only be useful for combat, just feels like a pointless thing. We should have RP/world moments with them but at least in 1.0 there was none. Just the game is filled with so many missed opportunities. The og trailer for this game was sold on the importance of Cyberpsychos but in the game they are just some filler quests that you can get some lore on before you fight them but vanilla you got nothing unique for doing it (apparently in 1.2 you are now given a proper reward for it but it shows how sidelined that "questline" was). Very little destructible terrain. Like I'm not some fanboy who watched every trailer before release. I only watched the 2013 and the E3 gameplay premiere for it before buying the game whenever it released (after seeing it was scored pretty highly by reviewers). It was just a deeply disappointing game where they basically showcased the prologue showing how "reactive" the world was but beyond the prologue the world really doesn't take in account of the things you have done. There are some things but its alot smaller than what was showcased.

dlok,

Yeah same, I had quite a good time with the game on launch with a gtx 2080 but I appreciate the console players probably didn’t have fun.

SRo,

It never was a shit volcano. Maybe don’t have shit taste or try to play it on a toaster.

NegativeLookBehind,
@NegativeLookBehind@kbin.social avatar

Lol you can watch YouTube videos to see how shit it was. There’s really no reason or basis to argue this with the monumental amount of evidence that proves it. Sony pulled it from their online store because it was so bad.

SRo,

Well as I said, don’t play it on a toaster.

NegativeLookBehind,
@NegativeLookBehind@kbin.social avatar

Don’t port your software for a toaster and tell your consumers that it’ll run fine.

woah135, w Dredge smashes internal expectations after topping 1 million sales

Play it play it play it! It’s a great game to 100% complete.

JowlesMcGee, w Games like Moonring?
@JowlesMcGee@kbin.social avatar

Gonner and Gonner 2 have similar color palettes, if that counts

Mandy,

i welcome EVERYTHING that is similar in any way you can think of, thank you ill put em on my list

Maalus, w Mario + Rabbids creative director wants to make a new Rayman game

“worker said they’d work if offered the chance”. As a long term Rayman fan - it’s not happening till proven otherwise. And by proven, I mean released.

It’s a great universe and getting more 3D Rayman is my childhood dream. But it’s been so many years of the character being sidelined, there’s basically no chance of a return. Especially since the creator of the lore left the company in disgrace

reksas, w Warfare MMO Foxhole is adding naval combat complete with huge multi-person ships

Sounds cool, but in practice it might be just more things to do for huge regiments while those who dont want to dedicate their entire lives to the game or join some big group barely get to even see the things. I hope i’m wrong.

Fjor, w Warfare MMO Foxhole is adding naval combat complete with huge multi-person ships

Always love you ved the idea behind this game. Might pick it up next sale

aeternum, w Mario + Rabbids creative director wants to make a new Rayman game

oh man. Rayman was a GREAT game!

jackpot, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch
@jackpot@lemmy.ml avatar

has combat beem rebalanced to be more like the mods now

icydefiance,

I’m not familiar with the mods, but the combat was definitely rebalanced. Enemies scale with your level now, guns themselves were rebalanced, armor is on cyberware instead of clothing, and the new perk trees are more consistently useful instead of some perks being worthless and others being game breaking.

jackpot,
@jackpot@lemmy.ml avatar

enemies scale? to whag degree? also heres what one mjnute of modded rebalanced combat looks like but yiu should look into more vids to undersyand all the differences m.youtube.com/watch?v=1qoHZxn664I

icydefiance,

enemies scale? to whag degree?

Damage, hp, and drop rarity. It means you can go anywhere in the city at any level (after act 1) and both the challenge and rewards will feel good. It’s also nice because you can grab the iconics you want for your build right away instead of playing half of the game without them.

You still gradually get more powerful as you get more perks. It’s just not as simple as out levelling the enemies anymore.

also heres what one mjnute of modded rebalanced combat looks like

TTK is still pretty high compared to that video, unless you invest heavily in the Cool tree and focus on headshots.

tdawg,
@tdawg@lemmy.world avatar

Personally I hate scaling in games. It makes leveling up feel pointless or even punishing. Nothing feels better than returning to the intro area as a god and nuking the npcs from orbit

icydefiance,

You know, normally I would agree with you, but this one feels different to me. I think it’s because there’s no endgame, so if I out-level all the enemies then there’s nothing left to play for.

Drbreen,

Doing that in Starfield right now lol Hey you level 1 syndicate, ffffffuck off! Bam

Zozano,
@Zozano@aussie.zone avatar

And Very Hard is still a cake walk :(

They supposedly increased the combat AI, I suppose that only matter to Gear of War style players

fosforus,

Do they scale? I seemed to have lots of difficulty in levels 1-10, and now my 50+ character obliterates every regular encounter with its pinky finger with no need to take any cover from incoming fire, and even the named enemies are not really a challenge.

I think that’s good though, scaling is a dumb mechanic in a game like this.

SkunkWorkz, w CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

I’m still not gonna buy it though.

Jimbo, w Mario + Rabbids creative director wants to make a new Rayman game
@Jimbo@yiffit.net avatar

I’ll believe it when it happens

nanoUFO, w Mario + Rabbids creative director wants to make a new Rayman game
@nanoUFO@sh.itjust.works avatar

Remakes or HD versions of Rayman 2 and 3 please please and on steam please.

Flaky,
@Flaky@iusearchlinux.fyi avatar

Given the amount of times Rayman 2 has been ported as a “new” game every time a new console was released I’m very surprised UbiSoft haven’t remastered it for PC yet.

Pratai, w Cyberpunk's storytelling makes Starfield seem ancient

Bethesda makes Starfield seems ancient.

rikudou,
@rikudou@lemmings.world avatar

They’re good at that. I remember trying Skyrim when it was new and we all didn’t know there would be like 15 rereleases and it felt weirdly dated. I couldn’t really put my finger on why, it just felt old.

kurcatovium,

It felt like Oblivion reskin.

And Oblivion felt basically like Morrowind reskin with more polygons…

tdawg,
@tdawg@lemmy.world avatar

And less rpg :(

kurcatovium,

Sadly yes. Morrowind was Bethesda’s peak gaming moment tbh.

CarlsIII, w Dave the Diver gets crabs and lobsters this month, among other new stuff, in its first content update

Dave the Diver gets crabs

NathanielThomas, w Weekly what have you been playing discussion - week of October, 2, 2023

Can I just say, that I loaded up Starfield tonight and the NPCs are the worst I’ve ever seen in 30 years of PC gaming. Their bug eyes and lack of reaction or response to anything is so far beyond uncanny Valley that I actually am impressed at how terrible it is. This is the worst game I’ve seen released in a very very long time.

odious, w Warfare MMO Foxhole is adding naval combat complete with huge multi-person ships
@odious@feddit.de avatar

The game looks interesting - is it possible to play it somewhat casually? Like for at most 2 hours at a time?

james,

Absolutely. It really depends what you want to do. Jump straight into the frontline meat grinder and you’ll be able to dip out whenever you like. You could even do some basic logistics runs in that time. Start building bases or factories and that’s when there’s a huge time commitment lol

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