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ArmoredThirteen, w This Fallout New Vegas Mod rewrites over 1,000 functions to improve performance and reduce load/save times

This article is talking about it like this is a new thing. It has been part of the core set of QoL mods for new installs for years now. Looks like they got a recent update though which is exciting

Edit: Didn’t look at the link just knew by name, looks like they released a new mod to compliment the one I’m talking about? This person is a fucking godsend

Coelacanth, (edited )
@Coelacanth@feddit.nu avatar

They did indeed release a new engine optimization mod, separate to the standard mandatory-install Stewies Tweaks. The past year has been crazy for NV mods.

Destraight,

It’s new to me, because I barely mod my games

Oha, w What are some good funny games/mods out there?

Postal 2 is pretty amazing

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

I had a bit of a hard time getting into Postal 2 with how dated a lot of the references were

darkeox, w Starfield Is Seemingly Missing Entire Stars (the local 'sun') When Running On AMD Radeon GPUs

Can confirm it's the same on Proton / Linux. This game keeps being a joke on the technical side.

Monomate, w Sources: Assassin's Creed Publisher Remaking Black Flag, The Pirate One

Ubisoft seem to be running out of ideas if their best bet is remaking a relatively recent game. They should leave the Assassin’s Creed franchise resting for a bit if they lack innovative ideas for it.

Maybe doing a feudal Japan AssCreed is still valid as there’s fan demand for it, but if they do they better nail it because they’ll be inevitably compared to Ghost of Tsushima.

laylawashere44,

I mean if there is one company that took risks with their largest franchises it’s Unisoft. Origins literally changed massive parts of the game, arguably even changing the genre. IMO as someone who tried to go back to some of the older games like Syndicate and Black Flag they are really dated in a lot of ways.

Monomate,

They changed the overall game design in Assassin’s Creed Origins, but not out of goodness of their hearts. The game’s new direction was more compatible with microtransactions.

Ser_Salty,

Was it? The primary thing they’re selling through MTX is player and weapon “skins”, which were already a thing in the past games (they didn’t sell them, IIRC, but realistically they could’ve). I guess the booster packs and stuff like that wouldn’t really work without the RPG leveling, although I question how profitable those really are.

Jamie, w Sources: Assassin's Creed Publisher Remaking Black Flag, The Pirate One
@Jamie@jamie.moe avatar

I was going to leave a snarky comment about the game not being all that old, but then I double checked the release date and saw it was 11 9 years ago. Now I just feel old and I can’t even really make that snarky comment.

CoderKat,

Despite that age, I think it has aged great (at least on PC). It’s a beautiful game.

I don’t get why it’d be remade, given how well it has aged. Just make a sequel with similar gameplay but a fresh story, missions (no eavesdropping!), and map. AC Rogue was very similar, but without being explicitly pirate themed and the story of Rogue was very short (but I did like it).

commissar_whiskers, w Full source code of Far Cry 1 just dropped on the Internet Archive

I loved Far Cry when it came out. I tried reinstalling it a few years later but the disk didn’t work anymore.

And I just looked and found it in my steam library. I know what the next game I’m going to install and not finish is.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

I finished it a while back and it’s fun, I would say it has more soul than far cry 2 which felt incomplete. The final stage of the game gets kinda hard tho.

commissar_whiskers,

Come to think of it I’m not sure I actually finished it. I know I got past the (avoiding spoilers) regular type enemies, but not to the actual end.

krashmo, w Dying Light 2 Had 200+ Pages of Cut Content

That game was such a bummer. The first game was tons of fun but the sequel missed the mark in pretty much every respect. Even things that shouldn’t have been impacted by all the rewrites and cut content, like combat, were a letdown.

starman2112,
@starman2112@sh.itjust.works avatar

I think the fact that the first game was such a masterpiece is part of why I rate the second one so poorly. The first game does everything so much better that it’s hard to believe it’s 7 years older. The camera work in the cutscenes, the physics, the inclusion of firearms, the fact that you, Crane, and the game itself all give a shit about the story.

Contrast that with DL2’s bethesda-ass cutscenes, the zombie animations taking priority over physics, the lack of firearms, and the fact that the game doesn’t give a shit about anything in its own story. I played the whole game with the objective of wanting to save my sister, and in the end I blew up the city for her, and Aiden just dips? He just fucks off not caring that his sister is… dead? The game never even makes says what happened to her! Aiden just came in, ruined the place, and leaves!

krashmo,

I totally agree. I’ve played through DL1 like 5 times and that’s something I rarely do once with games released in the last decade or so. I couldn’t even bring myself to finish one play through of DL2.

starman2112,
@starman2112@sh.itjust.works avatar

Lemme spoil it for you then!

You find Waltz, who it turns out is Mia’s dad and Aiden’s father figure. He starts a process of launching rockets to destroy the city or something, I can’t remember and it doesn’t really matter. After you do a boss fight with him, a very frail and maybe dying Mia walks out of a door and says “stop fighting guys,” and suddenly you and Waltz are besties. Y’all are like “oh shit, the rockets are gonna destroy the city but we’re friends now!” You have to choose between letting your actual bestie Lawan sacrifice herself to blow up the rockets in the bunker, or save her and let the rockets launch, destroying the city.

Side note, remember Hakon? That fucker that betrayed you and then tried to kill you like three times? If you didn’t murder his ass the first chance you got, he comes in for a heel-face turn and blows up the rockets himself, saving Lawan and the city. That’s an ending I just found out about, because on my playthrough I spent a few extra grenades making sure his dumb Judas ass was actually dead.

You might be wondering, what happens to Mia after the ordeal with the rockets? Good question! The game literally goes from “save the city and let Lawan die or destroy the city and let Lawan live” to Aiden fucking off into the wilderness. I was so goddamn pissed when I found out that the WHOLE REASON AIDEN CAME TO THE CITY was left as a loose end. Maybe the DLC ties it up. I’m certainly never gonna find out.

krashmo,

Haha I like the descriptions a lot. Unfortunately the plot was so forgettable that I barely remember who any of those people are. I think I had just met Lawan shortly before I stopped playing.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

I know I’ve finished Dying Light 2, but I don’t remember much about it.
I remember the insane amount of copy paste in the maps. Oh another roof with the half fenced in area with the same backpacks. Or the exact same ramp again.

In Dying Light 1, traveling at night was terrifying.
Being pursued by… whatever those were, looking back with your flashlight, just trying to gtfo.
In the second, it’s mostly just annoying. Shoot the same screaming zombie that’s basically dropped every 150m in a square grid.

There were different endings, which really only hinged on one or two choices that you make way early in the game and pretty much nothing else you did really mattered in the end.

Also, Alyx was there, but she spoke like Ahsoka and didn’t have a crowbar.

There are missiles for some reason.

spezz, w Paradox of Hope, a Metro-style VR game, has been removed from the Steam Store following a copyright claim

I fucking hate modern copyright laws, but NGL, this is a reasonable copyright claim-- the trailer has so many elements that,while pribably original, look lifted from Metro. There is no reason that he cant be in the SETTING, but the monsters, mechanics, lighter, and the fucking ad poster looks lifted from Metro.

ezures, w What are some good funny games/mods out there?

Its a bit extreme, but crack-life for half-life. You know there are some people saying they get brain rot from memes? This is like the bottom of a sinkhole for your iq. Every sound is some random effect, the wortigons have afros, the headcrabs are British, your hud is in webdings, the soldiers speak in old tts and the smg has infinite fast firing grenade launcher.

Is a lot, and while you are lost in a word where nothing makes sense, you are losing your ass off. If that’s isn’t enough, there’s a standalone mod, that’s even stupider, even bigger, even more bizarre.

But it’s probably not for everyone, its very 2000 edgy humor, so if it’s not your thing, don’t force yourself with it (might wanna check some vids, Jolly has a good ones, but i think he deleted it some time ago).

azalty,
@azalty@jlai.lu avatar
Brkdncr, w [Rumor] Mass Effect 4 will ditch an open world and return to its "classic format", insider teases

As long as I can still make my character look like a 65 year old gender fluid meth addict I’ll play it.

vaultdweller013,

I dont know why youre getting downvoted but this is the most accurate description of some of the things you can create, especially in mass effect 1. Seriously that game has some nearly oblivion level fuckery.

Kaldo, w [Rumor] Mass Effect 4 will ditch an open world and return to its "classic format", insider teases
@Kaldo@kbin.social avatar

The issue is not open world. The issue is bioware. At this point the only thing that could get me interested in ME or DA again is if someone else gets the rights to the IP.

paddirn, w Baldur's Gate 3's director hasn't completely ruled out DLC

I would love to see some GMing tools and the ability to do custom campaigns. Like I could imagine a group using BG3 to run an actual game of D&D in. It wouldn’t need to be incredibly complicated, just some sort of modular tiling and the ability to add objects/monsters, you don’t need dialogue (or keep it basic) or need to fuss with scripting or anything like that, just a basic scenario builder that’s easy enough for most GM’s to figure out. It’d still be more work than pen&paper, but a bit more approachable and it’d just look so beautiful.

SinkingLotus,
@SinkingLotus@lemmy.world avatar

I’d love a system like Neverwinter Nights 2 had. Giving us the ability to create custom campaigns.

Jakeroxs,

They had gm tools in divinity original sin 1 (I think? Maybe it was 2) didn’t ever get used afaik

sugar_in_your_tea,

They could also release a few campaigns that DMs could use to start from. That wouldn’t require much dev time aside from the DM tools (e.g. add a surprise if the team is doing to well in a battle, or hold back a surprise if they’re struggling).

I think a lot of people would buy story packs, even if there’s a way to make your own or get free community stories.

Spacemanspliff,

That’s what Neverwinter nights really was. Hell there are still people playing persistent world servers.

FooBarrington,

That would be cool, but WotC won’t let it happen. They want to own and monetize the digital tabletop, which they can’t do with BG3.

simple, w Todd Howard says Starfield mod support is on the way next year

It’s really disappointing the game hasn’t released with mod support. People are making do by editing a few scripts, but full mod support would’ve helped this game so much out of the gate.

BlinkerFluid,
@BlinkerFluid@lemmy.one avatar

Yeah, modders could’ve filled it out into a full release by now.

AngrilyEatingMuffins,

it's definitely a full release. i'm like 20 hours in and just scratching the surface with no real bugs to speak of. it's just not mind-blowingly amazing and there are too many loading screens. it's fun enough to entertain me until phantom liberty drops.

all-knight-party,
@all-knight-party@kbin.cafe avatar

Agreed. Holy fuck are there so many unique quests with full voicing (at about 20 hours in). I've heard people say they aren't getting that "losing yourself accidentally seeing five different POIs", but it's definitely still there in a different package.

I get that by going to do one quest, having to stop off at other planets along the way, where I'll poke my head in and talk to whatever named NPCs I see, who'll inevitably give me a few quests, some of which lead to other places where I'll pick up other quests.

It was especially apparent with some random side quest somebody gave me in New Atlantis where I just had to go get a dead drop package from some other planet, which turned out to be the site of the Red Mile which is its own sort of arena/quest that I then enjoyed in the middle of the other quest. I've just been ping ponging around like that picking up stuff and stopping now and again to knock a few out.

PM_ME_FEET_PICS,

It’s a certified Bethesda banger.

dsemy,

Man people are really entitled these days…

The game is fine, and what most people who play Bethesda RPGs expected (or even better).

Also, if I’m not mistaken, previous Beth RPGs released without official mod support and had it added later as well. Almost no game by any company has released with official mod support; almost no game even has official mod support.

bouh, w Baldur's Gate 3's director hasn't completely ruled out DLC

The article is quite misleading and one should see the interview itself rather than to rely on this article.

Still, w Meet the Guy Preserving the New History of PC Games, One Linux Port at a Time
@Still@programming.dev avatar

that list of “a few others” is just choc full of banger games

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