@pruwybn As I explained when I quoted this, our trucks genuinely weren't always massive like this, neither were our cars in general. I'm using this example because it's just on my brain right now, but a stock S10 from any year they were made in the US, is going to be significantly smaller than a stock Colorado you can pick up off the lot right now.
I have a close friend that drives an F150 like the one in the thumbnail. I give him relentless shit for it. The only guy I don’t give shit to is the one who uses it to tow boats on a daily basis.
BE WARNED: This game is for players who already master the challenge of My Summer Car. Definitely not recommended for any player not familiar with the original installment.
Very interesting, I really like that approach. However even the first game looks like you need to know a lot about cars beforehand (feel free to correct me on that). Let’s hope enough people will buy it.
I mean, so does the first game, the paintings are AI-generated. Topless said he’s adding real paintings in MWC, so I’m not too sure what it is this time EDIT: nvm, it says what in the steam page
BDobbinsFTW seems pretty dialed into what's going wrong now and in the past that lead to this outcome. I agree with a lot of what he's saying because, even as a bystander to the COD scene, I can remember noticing what he was talking about. The gradual enshittification of COD as a franchise. To address the symptoms, the root cause must be dealt with: billionaires and the people that support their stupid schemes that break economic systems.
What. Like as in a remake of the original? I never even beat it but with it being deck verified now, I probably will play it again. I wonder if I can import my old characters somehow…
I do like the combat and atmosphere but that’s about all the videos showed and I can’t be impressed by that. Only combat and atmosphere is not a reason to play a game. There needs to be a purpose and I didn’t see that.
For example in Vintage story survival is the purpose to play the game. You need to go out and find food or you’re going to starve. You need to build farms because the vicinity of your base will eventually run out of easy to access food sources and you’ll starve. You need to build storage pots because your food can spoil and go to waste. You need to build a cellar because you need to store food for the winter. In Vintage story you go exploring because you have a reason to explore. There is always something to do and getting to the point where you actually have nothing to improve is like hundreds of hours away.
That is what was kinda missing from Minecraft. Once you’re past surviving the reasons to explore drastically drop off. And based on this video it seems like Hytale will run into the same issue as Minecraft. You end up with a nice looking world and interesting combat but with very little reason to go explore or fight.
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