I know it’s not spam, sorry, it’s just that you posted 30 times in about half an hour. I like the content, that’s why I asked instead of just blocking you and moving on. (And I’m not trying to be a Karen like “do what I say or I’ll block you!”, I know it won’t impact you at all if I block you, just trying to explain my reasoning behind the request. I really don’t want to block you, I do like your posts)
Either way these events are pretty infrequent. There’s another one later today (Sony event), but after that you shouldn’t be seeing so many posts from me in the coming weeks.
It’s at least something F-Zero. TBH battle royale racer was already F-Zero’s niche. Races always had 20+ drivers and most races would end with some being blown up. I’m pretty sure F-Zero X had a survival mode to be the last one standing.
But yeah this being the original makes it much less exciting. F-Zero really hit its stride with X, featuring a MUCH larger cast, metal music, and faster gameplay.
TBH battle royale racer was already F-Zero’s niche
While you’re technically correct, the literal last thing I wanted to hear when I heard ‘F-Zero news’, the literal bottom of the barrel, was a minimum viable product using 25 year old assets that deliberately plays follow-the-leader chasing genre trends that a romhacker could’ve made.
Tomb Raider 2013 is an excellent M-rated take on Uncharted that happens to star Lara Croft. While the actual “tomb raiding” is present, the tombs are physics puzzles that are side-quests and are distinct from the core plot, which is mostly combat and the occasional puzzles and exploration.
Also, Lara using a shotgun and assault-rifle seems wrong.
Ah. I never got far enough in the classic games to see those weapons. It’s just the new games had a serious tonal problem with “this is serious movie game and killing has real gravity now massacre 30 guys with an AR”. It just feels like it would have managed to capture the grounded tone it was going for better if it’d stuck to the pistols and bow.
I bought it a month or so ago, and the interface for it I find genuinely bizaree. Like, I don’t understand half of what is being displayed on my screen. The menus are mental. I still don’t really know what my ‘goal’ is - it seems to change between gathering hearts to speak to Amy and getting keys or something.
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