I loved DA:O. It was far from perfect, but at the time it was the closest we could get to a spiritual successor to Baldur’s Gate, Neverwinter Nights, and Icewind Dale - dark fantasy, tactical combat, and a decent story.
Then DA 2 came along and it felt like an entirely different series. I didn’t get it at the time because of how simplified and arcadey it looked. I picked it up on some deep sale and got bored of it pretty quickly.
DA:I seemed to be trending back in the right direction with a bit more tactical combat. I never finished it but it was decent enough on a sale. This looks like they doubled down on DA 2 here and…meh.
Doubtful I would have gotten it anyway since it’s EA but I would have loved to have been proven wrong.
This is the first I’ve seen of this game, but… this is definitely not what I expected from a game titled ‘Perfect Dark’. Maybe I just don’t remember the N64 game well enough, but this seems pretty far-removed, from a plot perspective.
It’s … something new. The original game used a game engine evolved from Goldeneye (N64), so while it did a lot of cool things back then, it was very limited in what it could do.
It’s interesting to see the Mirror’s Edge parkour system being implemented. It brings a fresh take on the typical gun and run fps formula.
But you could say it pushed the limits. It required the Ram Expansion Pak. I think only 3 or 4 N64 games required that. It was packed with weird game modes like counter op. The far sight gun as a weird experiment to see through walls. It really pushed the limits and tried to do a lot. TimeSplitters was a great spiritual successor to the Goldeneye/Perfect Dark series that continued the tradition.
I had an absolute blast with the farsight gun. But honestly, if they bring it back, I hope they nerf the fuck out of it. Because kids online will be fucking insufferable with it.
Back then, you were playing with your friends in the same room. If one of your friends was being a douche and griefing with it, you could just slap them.
It looks like theyre not only using elements from the N64 original, but elements from Perfect Dark Zero as well, which wasn’t the worst game ever but it wasn’t a masterpiece.
Perfect Dark was always like the woman-led version of James Bond with a high science fiction flavoring. It doesn’t seem to stray too far IMO.
Wasn’t the original Perfect Dark hard sci-fi with aliens and spaceships and things? It’s possible I just don’t remember it well. Either way, this doesn’t look like a bad game at all. Just not what I’d have expected.
The alien was Elvis. I hope he comes back. What I miss the most was multiplayer. Playing with four people and bots that you could issue orders to, all the multiplayer modes, the weapons and their second functions (laptop gun torrent), and I think it had multiplayer campaigns. Also all the extra objectives during campaign mode to unlock more missions. Fun times!
Once it started showing off the shield, it stopped looking like Doom and started looking like a first-person Rygar game.
I liked the gun that crushes up and shoots skulls tho. That’s metal as fuck. But God damn do I wish they would truly go back to the roots of Doom with the labrynthine map design instead of the linear arenas.
Something that I think doom 2016 and doom eternal failed spectacularly in for me is enemy counts. I wanna open a closet and be greeted by 40 revenants, 30 Chaingunners and 30 Barons. Gimme that Plutonia experience.
Yeah it was a 4 person dungeon crawling game type. There was a bunch of classes with more restrictive skill trees then the main game,typically you joined a lobby then chose classes based on each other to make sure there were at least one of each of the 3 class archetype mage warrior thief to be able to unlock all treasure rooms.
They were not huge dungeons, but it was divided into 3 parts with varying objectives, with a monster rush at the end that was so intense on the higher difficulties that you would end with a loss unless you faught together more then half the time. Well besides a couple OP buileds if you got really good item drops.
It’s be nice for social networks to have features where you can just pattern-match off of idiot dogwhistle comments like Sweet Baby and automatically block users bringing them up. I have to do it for YouTube and thankfully the incel videos have toned down a little, but every once in a while I get a “Men are OPPRESSED”.
This trailer is really bringing out the bigots, especially in the YouTube comments. It sucks that the gaming community, literally based on having fun, can be so toxic
It’s a woman main character in the trailer. Some loud, annoying gamers have a problem with that. Also that she isn’t super conventionally sexy, and is a representation of an average woman. And some people are calling her trans and not in a pro LGBT way.
Someone here made a comment about sweet baby inc, which is a company that works with game studios to help encourage diversity, which is apparently the end of the world for the people who call everything new “woke” unironically
Yeah the bigots didn’t ask me why I called them bigots. But I asked you. If they did ask, I’d tell them it’s because of how they make fun of women and trans people for existing. But you didn’t really care about that, you just wanted to start something. Not worth my time tho, goodbye.
Not wanting to play an intentionally ugly character is bigotry for your smooth brain. I know youre hideous and want to feel represented but normal people prefer a character customization option so they can make the character they want and not be forced to play some ugly looking character because of “diversity. “
The fact that you think “intentionally ugly” and “diversity” are the same thing is just a staggering new form of ignorant intolerance. I’m going to need a minute to digest that.
Ok, so many question…
Is it that you only play as characters you want to fuck? Or you only play as characters that look like you? Or is it both, and you only want to fuck people who look like you, and want to play games where that’s part of it?
How ugly do you need to be to no longer be normal? Or is it being different from you that makes people ugly?
Are all ugly people minorities in your mind? Like you see someone on the street with crooked teeth and a mishapen head, and you think “Your kind aren’t welcome here!” Or are there certain minorities that are ugly to you, and you think this character model looks like one of “them”? Which group is even represented in this trailer?
I’m really curious about you. I’d really rather not be, and I’d probably be happier if I just forget you exist. You’re like a really weird shaped piece of dog shit. How were you formed? What the fuck was wrong with that dog?
I know you probably won’t give me answers, and will probably just fall back on some tired cliche of an insult again. But on the off chance that you feel like sharing, I’d love to know more.
DA:I did a tone-shift from dark fantasy towards high fantasy. Personally I prefer hf to df, but I can see that it is a different vibe. This? This did a tone shift from hf to Guardians of the Galaxy. And I don’t think this tone can deliver on what they set up with the Dreadwolf at the end of Trespasser
DAO is my favorite game of all time. Seeing the series get progressively worse (I hated the switch to High Fantasy, and this looks even worse) is really disheartening.
I just don’t understand, why even make a fucking Dragon Age game if you’re going to completely change the tone? (It’s a rhetorical question, the answer is obviously that they’re trying to cash-in on the brand recognition).
Thanks for the explanation. Had the same feeling but couldn’t describe it. They definitely took the high fantasy route and even ‘cartoonize’ it further, which is kind of what DA is not about.
youtube.com
Aktywne