I wasn’t aware of that though reading it now I can see how it is implied in the title that it was a much bigger change than adding a clarification. Will have to avoid sharing from their channel in the future.
To be honest, I’m not against “Free Speech” in the sense of not sharing. Everyone should have their own opinion. So from my view, despite my personal dislike of it (I was watching it for half a year), I’m not against of sharing.
Okay so I've watch some of the video and I'm annoyed by it. A problem in the video has been highlighted when it comes to indie games and that's genre favoritism.
Indie game development seems to have such a hard on for roguelikes, strategy and anything that is addicting with retro visuals. That to me throws a lot of red flags. He does show some other games from other genres, but the ratio is evident. A lot of the games don't really impress me that much and that's coming from someone who has already been spoiled with the best of what indie gaming had to offer in previous years.
That guy is also kindof annoying too. "I realllly want to play", "addicting" .etc
I’ve been pretty vocal about my annoyance with the roguelike genre. I even have the tag blocked on Steam so they’re never recommended to me - my hope is that Steam shares metrics on tag-blocking statistics.
But, I would guess there are enough fans of them to keep being made.
I’d say this is mostly due to budget constraints. Voice acting, music scores, high fidelity art, models, animations etc cost a ton of money. Making random generated boards / levels / dungeons with simple art and scalable gameplay is simply just more feasible.
Another aspect is the popularity of the game. We’ve seen a lot of saturation in genres over the years. A the peak of PUBG and Fortnite popularity, there were so many battle royale games coming out. Then we got extraction shooters, and so on.
Personally, I love roguelikes and how we got to the point of mixing it with other genres (Balatro, Dungeon Clawler), but I can see your point. I feel the same about 2D (pixel art) platformers: I feel like I’ve seen it all already and nothing can excite me anymore.
Ale muzyka też jest “AI generated” czy tylko teledysk? Bo na podstawie teledysku mogę zmienić mój stosunek do całej tej “generatywnej SI”, że to tylko jest w stanie mielić stare kotlety i nie da się nic nowego i kreatywnego z tym zrobić. Co do muzyki to się nie wypowiadam, bo nawet nie wiem o czym jest tekst :)
Okay I’m hooked. Except… Runs are way too short? I just start feeling like my build is coming together (matryorbshka relic, summoning orb, damage dealing orb) and the run just abruptly stops. Are there only the three maps? Is there no looping endless mode? I want to ride that high for a while, you know?
Also the pop-up description on the “multiball” mechanic is that ball level increases the number of balls but as far as I can tell, that only applies to the Matryorbshka ball, whereas all other multiballs just increase attack damage or crit damage.
That’s a really minor complaint but I wonder if they rebalanced it and forgot to edit the text description.
Amazing game, and one of those “video games as art” that is often overlooked. The gameplay itself is nothing to write home about, but the narrative would not have been nearly as powerful if it wasn’t completely interactive.
Maybe we could get some young, impressionable, IDF kids to play that white phosphorous sequence so they can learn what it feels like in a video game without having to actually murder countless civilians.
What a great video! I was afraid going in that it would have some “forced” new opinion on the game to be relevant, but it was actually super important and interesting.
I have avoided spoilers for this game, as I’ve been meaning to get to it. I’m worried that isn’t gonna happen, and wonder if I will get the same experience others talk about from watching it
Not quite. But it probably also depends on how you play the game to some extent. If you approach it like CoD and let the story take you, you’ll probably have a good experience. If you go in thinking you can figure it out or outsmart it, you probably will and it won’t be as good.
I’m gonna be that person and say that if you haven’t made the effort to play a 12 year old game by now, you never will. Not belittling your effort to avoid spoilers though.
My friend, I still go back and beat NES games I never played before. Age doesn’t make a difference to me, it just isn’t high on the priority list
It isn’t super difficult to avoid, the game doesn’t come up super often. Typically when it does people want others to experience it blind and try not to spoil much
No, watching a gameplay won’t give you the same experience. Keep avoiding spoilers, it is really best experienced blind, although knowing there is something to experience might weaken it.
I’ve always known there is something to experience. Have a general idea from context clues as well, just nothing specific or certain. Maybe one day I will get to it. I’ll just jeep doing what I’m doing for now. Thank you for your response
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