I usually ignore video only posts, but the cover art actually caught my eye, this is one of the few times I actually watched the video and that game looks absolutely sick. Instantly wishlisted to keep tabs on it
Seems cool, but it’s always a hard question to ask: why should I switch from Factorio to this? The mobile factory thing seems interesting, but I can’t see the value. Maybe I’d get it if I played it.
I had allways wanted to try the puyo games and finally got into them when they brought it to the nintendo online thing. I think that ppt helped bring other people to puyo but I do hate this move of a new game exclusive to apple devices of all things and on top of that behind a subscription pay wall. I wouldve rathered them do some shitty low effort chronicle or 20th anni remake for like the switch or something since those are the two most recent games that have close to a definitive puyo expierence with the most gamemodes and stuff. I tried the puzzle pop on a family members apple tv and the funniest thing is that it looks like they reused animations and models from chronicle and it seems like the online doesnt even put you against real players but idk.
Yeah, the online being fake is appalling. Sega knew in advance that this game would be completely dead online, meaning no one's playing it. They knew what would happen and they took this deal anyway.
Not only that, but he has enough clout that he can usually convince GOG to put whatever game he’s reviewing on sale when his video comes out. He’s a great channel to follow for patient gamers.
To add to OP’s comment: reviews are not only a means to form an opinion on wether to buy an upcoming title.
Yeah, the game might be older, but there are still people out there who have not played it. But that’s beside the point - I, for example, watch this channel because I’m interested in Mandalore’s opinion, his take on a game. I have absolutely played A Machine for Pigs back in the day (and found it mediocre compared to the actual Frictional Games titles), so watching the video is akin to talking to a friend over a drink: “hey, remember xyz? that was a (great | crappy | forgettable) game…”
This kind of content might take me back to a game I haven’t played in ages and makes me mentally engage with the title again - or it might put the spotlight on an obscure title few have ever heard of, or a rare forgotten gem that somehow was overlooked.
Many players do not have a desire to only play the latest and newest games, but actively look for older titles, maybe due to nostalgia, maybe due to the games having a different focus, structure etc. back then. Not saying that “everything was better” in the olden days, but different strokes for different folks, right.
That’s true, I’ve not come across anything like this with reviews many years later, just retrospectives in EDGE and stuff like that. I’m a fan of the Chinese Room and own the game, but I’ve not played it before. I’ll check the video later, least of all as I’ve been playing a lot more indie (and older) stuff of late.
I get your point but you’ve got it backwards imo. Detailed reviews come out whenever, especially if it’s a single guy doing all the work. Pre-release reviews are, at best, rushed (very few publishers will give review keys more than two weeks before release, and you usually have several releases to cover each week), and at worse, more or less dictated by the publisher (lest your publication get blacklisted and you never get a pre release key from that publisher ever again).
Awesome videos! Especially german and french citizens should go wild with this since we have the strongest consumer protection. They even give you a tutorial for your specific country and situation.
This game gets a lot of (rather justified) flak, but I'll be honest, the first time I played this, it scared the bejeesus out of me. So much so that whenever I would play other games and the lights would start to flicker, my first thought would be "Fuck, the manpigs are coming."
He looks really cool. Unfortunately, this game needs some big system changes that I hope, but don’t expect, they’ll make some day. The way burst works, in particular, would be at the top at the list, and as long as there are good universal defensive options, more kameos can have ambush assists (the ones that can be done at any time), which would really open up the freedom of the game, where MK1 is at its best.
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