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proper, do games w Streets of Rogue 2 - Official Gameplay Trailer
@proper@lemmy.world avatar

I’ve been waiting patiently for this one

MacedWindow,
@MacedWindow@lemmy.world avatar

I didnt even know it was being made! Im so excited to get back to the streets

drasglaf, do games w Slay the Spire 2 - Reveal Trailer
@drasglaf@sh.itjust.works avatar

Please don’t screw up!

Lampadaire_raclette, do games w Slay the Spire 2 - Reveal Trailer

Chockbar de bz

HunterOfGunners, do games w Slay the Spire 2 - Reveal Trailer

I really REALLY hope that if/when this game comes to mobile they ditch the idea of a virtual mouse. Fantastic game ruined by bad UI design.

rigatti,
@rigatti@lemmy.world avatar

There’s no virtual mouse, are you thinking of the wrong game?

HunterOfGunners,

On Android it works like a virtual mouse. Touch your cards so one is pulled up higher so you can read it, release your finger making sure not to activate the card, the card is still higher up, now touch up in the middle of the screen in a failed attempt to deselect the card. More often than not, that touch intending to do nothing spends the card because it assumed I drug it up onto the field.

This game is so frustrating on my phone.

Kbobabob,

I played the hell out of it on my phone and I didn’t have these issues. Maybe I just used a different technique, shrug.

HunterOfGunners,

Congrats

rigatti,
@rigatti@lemmy.world avatar

I’ve always just dragged the cards rather than using successive taps. It’s pretty intuitive in my opinion. I would have never thought to call that a virtual mouse…

Deselecting a card without casting it can be a little tricky, but you can usually tap another card or something without causing an issue.

HunterOfGunners,

I drag the cards when I want to use them but when I first got the game I didn’t know what any of the cards did and I felt punished for trying to find out.

rigatti,
@rigatti@lemmy.world avatar

In that case you tap the card and it pops up to show the text. Still pretty intuitive. I guess if you’ve never played a deck building game or RPG it could be confusing?

CileTheSane,
@CileTheSane@lemmy.ca avatar

Deselecting a card without casting it can be a little tricky, but you can usually tap another card or something without causing an issue.

Yes, once you get used to it it is functional, but it is unintuitive and requires getting used to.

rigatti,
@rigatti@lemmy.world avatar

The one aspect is slightly unintuitive, but mostly you tap and drag like you would on any mobile interface. There is no"virtual mouse" or anything crazy. It’s wild to me that people would be frustrated out of playing because of the interface.

Ashtear, do games w Darkest Dungeon II - New FREE Game Mode 'Kingdoms' Coming in 2024

How has this been? I mostly enjoyed the first Darkest Dungeon but ended up passing on this one because I heard from a bunch of people that it lost a lot of the magic of the original.

simple,

It’s a mixed bag in my opinion. The combat has been polished a lot but it feels like the game is more RNG-heavy than ever and there isn’t that much meaningful meta progression, which is made worse by the fact that there isn’t that much variety. I’d say wait it out, maybe this game mode might be what it needed.

Ashtear,

Yeah, that’s the hope. Thanks!

tattletaletimes, do games w Slay the Spire 2 - Reveal Trailer
@tattletaletimes@lemmy.world avatar

amazing news

theComposer, do gaming w Slay the Spire 2 - Reveal Trailer

I’m surprised MegaCrit decided to make a straight sequel, even keeping some of the same characters and cards, considering the original game is already so good. I hope this means they’ve got enough new ideas to redefine the game and the genre it created, and not just be an expansion or shallow remix of StS’s content.

Midnitte,

Besides the inkling of mod support, it will be interesting to see what they add/ change. The screenshots don’t seem all that revolutionary?

GammaGames,

I’d bet part of it is the new engine

simple, do games w Wizard of Legends 2 Triple iii trailer

This trailer is 10 months old

frank, do gaming w Slay the Spire 2 - Reveal Trailer

Holy hype batman. I’m so stoked!

steeznson, do games w The Making of Pentiment - Noclip Documentary

Interesting to hear about Sawyer moving from a humanities / liberal arts degree into self-taught coding. I followed the same kind of path (although have been far less successful than he has!)

They nailed it with this game. It’s glorious. Every historical detail is spot-on and the “bestiary” style is a feast for the eyes.

teemrokit, do games w Slay the Spire 2 - Reveal Trailer
@teemrokit@lemmy.world avatar

I wonder if the defect and watcher will be back as playable characters since they weren’t shown in the trailer.

Theharpyeagle,

I really hope so, defect was my favorite.

Sunforged, do gaming w Slay the Spire 2 - Reveal Trailer

Stoked that a studio with major credit switched from Unity to Gadot. This will be the biggest release the game engine has seen and is sure to break every record. Hopefully it will make other studios seriously consider the engine and in 5 or 6 years Gadot will be the equivalent to Blender.

Muffi,

Yes! So glad to see developers sticking to their principles and switching for good. Every time I’m working with Blender or Godot I feel like I’m living in the future I’ve always dreamed of.

mox, do games w Slay the Spire 2 - Reveal Trailer

Made with the Godot engine, according to this article:

ign.com/…/slay-the-spire-2-officially-announced-f…

Underwaterbob, do games w Slay the Spire 2 - Reveal Trailer

I guess it’s about time I got around to playing the first one, then.

curious_betsy, do games w Slay the Spire 2 - Reveal Trailer

Fuck yea, cant wait

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