I understand the disappointment coming from longtime F-Zero fans. I haven’t played GX yet, so I was totally looking forward to a port of it myself. At the same time, this actually looks really fun. And as a hilarious (not really) bonus, since it wasn’t released on an anniversary, it won’t be delisted!
This isn’t the steam deck? It’s a Lenovo handheld? The comment I replied to said it was probably running windows - so I said - just install Linux? What does the steam deck running Linux have to do with this other device? I haven’t read the article - I was just telling the commenter they didn’t have to stick with windows if that was the OS.
Seriously sorry if I have offended anyone. I know the steam deck runs Linux, I just missed the connection you made.
850 grams is crazy and barely usable imo, the steam deck already feels heavy at 670 and puts too much strain on the wrists due to the controller layout + weight.
Yeah same here, i barely play with the steam deck anymore and im back on playing on the pc or the switch with the spit pad pro, not worth having something portable weight almost 1kg lol. I have been looking into the rog ally but its just like 60grams less than the deck.
The expectations have been set for a long time. BG3 isn’t the first good game. It’s just the first in a while, after mountains of AAA garbage ultimately driven by shareholders and MBAs.
The sad thing is: those people are so clueless that they dont see they’d make more money by just not getting in the way of a good dev team.
The problem with your second statement is that it is patently untrue.
That is why rocketed has been milking GTA microtransactions. The GachaGaming reddit tracks a series of microtransaction-heavy mobile games. They make hundreds of millions (as much as an entire AAA very hyped game release) quarterly through microtransactions.
Companies have come out and said that microtransactions are more profitable than making new games which is why they are shoehorned into every damn piece of game possible by AAA studios.
I hate microtransactions and I wish it wasn’t the case, but stupid kids with daddy’s credit card and stupid gamers and whales make bad games with microtransactions very profitable.
Reminder that this is not being done by the original Titan Quest developers Crate (who made Grim Dawn), and the last few Titan Quest DLCs were very… Bad.
The past few Titan Quest DLCs were made by Pieces Interactive who are currently working on yet another Alone in the Dark remake. Titan Quest II is being made by Grimlore Games, who made the Spellforce 3 trilogy of RTS/RPG hybrids.
Not sure how much of an improvement that is, but it’s not quite the worst-case scenario. So that’s nice.
No, dude. It is D&D. It’s set in Forgotten Realms, follows the actual lore and uses the actual mechanics of the pen and paper game for all the dice rolling stuff (barring a few things that need tweaking for the medium and eschewing more meta rules that can only work in a PnP setting).
As a fan of both the original Baldur’s Gate games and D&D in general, I have found BG3 to be the absolute pinnacle of the D&D CRPG subgenre. It lets you do so much more stuff than any other D&D game. I love it. It’s been a while… The last D&D game that did as much as BG3 is doing now was Neverwinter Nights.
This is a PR issue. For some bizarre reason they decided that game preservation should be independent of the right to repair movement a movement that had fairly significant momentum by the time they started talking about games preservation. So for some insane reason they separated the two concepts in people’s minds and that resulted in nobody caring.
Then they decided to whine about the fact that it was unsuccessful despite the fact that they’d essentially done everything they could to kneecap the movement.
What does game preservation have to do with right to repair? I support both, but if people don’t care about preserving games, latching it onto the right to repair movement is just going to drag it down for no reason.
Well it’s a long story, but I had a negative interaction with him personally. I was an active member of his “block game” community, which was a Minecraft server and modpack he was making. The community didn’t agree with some changes he made that negatively impacted the community, and we were having a civil discussion about what to change, why we disagreed, and stuff like that. He didn’t like that we didn’t agree, so he deleted the entire discord channel the discussion was in after getting irate in chat.
It’s a much longer story than that, but he was the only one who was acting that way. Not only did he not want to engage with the community, but he actively threw a hissy fit that I would only expect from the likes of a young child.
This does look a lot more faithful to the gameplay of the original than that weird mobile game they made a couple years ago. I’m sure the move to 3d means the precision won’t be quite as demanding, but hopefully the extra dimension will make up for that with interesting new challenges.
I truly drank my fill of the first game. I found it to be an exemplary of “generous” game development with all the unlockable characters and the “dark/ hell world” and the unlockable lo-fi mini-version of the game, and IMO you can see that generosity also in how it influenced future successful games such as Celeste (also has a fun lo-fi pico8 version of itself for instance). ugh I just loved it so much. no I’m down for them to make a 3D game. I would die for them
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