I used to play the crap out of this game. I got a ridiculous amount of stuff without paying a dime too. I had to stop playing because it took too much of my time.
… I’m pretty sure their pixel art was “heavily inspired” by Castlevania from the start. The last time I played it I noticed it started shifting away from that.
Yup, we’ve gone full circle. The initial release of vampire survivors copy pasted a lot of Castlevania assets, but now they’ve negotiated a deal to have them officially in the game, which is neat.
Probably the most exciting part of the trailer is that it all but confirms multiplayer which was probably the biggest missing element of the first game.
The description and comments on the video 100% confirm multiplayer. Honestly I’d be excited for the game either way, but I have a lot of fun playing crafting/survival games with friends so it’s appreciated.
Sure - the story is built around 4 characters - 4 teens, basically miniaturized to an ant’s size, must navigate a backyard filled with dangers, craft tools, and find a way to return to normal size.
The multiplayer element is integrated by allowing up to four players to team up and work together in real-time to explore, fight enemies, and complete story objectives, fostering cooperation in survival and discovery.
When you connect to the game you select one of the 4 teens as your avatar - only esthetics and voice impact, no material change - and the game is well balanced so it’s feasible whether you’re 1, 2, 3 or 4 players joining…
Back then, I think he has someone telling him “no” and filling out the rest of the game with sensible stuff.
Now, he just throws ideas at the wall (see en.wikipedia.org/…/Curiosity:_What's_Inside_the_C… ) and sees what sticks. Since he went on his own, he hasn’t fully delivered a single game, and the ideas are wacky at best and horrible at worst.
And unlike Hello Games, when Molyneux overpromises, he doesn’t spend years implementing every promised feature.
BTW, the exaggeration goes all the way back to Fable, the launch of which was plagued by lies that Molyneux and his team told about the state of the game and the features it would have. That doesn’t mean it wasn’t a great game, just that it wasn’t what he promised.
I mean already Black And White wasn’t up to what he promised. And for Populous I don’t know, because I wasn’t following gaming news then, but needed to learn to read first =D
I just played through it for the first time recently, as my first foray into this genre, and I did feel like the game sorely needed a dodge move, which of course every new entry in this genre now has.
I still play civ v with a few friends pretty much weekly. A couple times a year one of our wives and kids go out of town and we lan party from 4pm to 6am and actually finish a game!
So it ended up being a class based shooter instead of a hero shooter. That’s good at least. Hopefully it doesn’t minimize the benefit portals brought to the original.
I mean the end of beta an entering full release is pretty noteworthy. Especially because there is a lot of content they have been working on over the years which is being held back for the end (most notably the story). After that Coffee Stain will either move towards making something new or creating some kind of expansion for the game.
Uh nope. If you followed satisfactory then you’d know that’s absolutely not true. They’ve continuously added features, worked with the community, and now they’re finally publishing the finished polished product.
With all the hate companies for being in perma EA, you’d think gamers would be happy when games leave EA. Nope, apparently gamers are just mad no matter what.
You didn’t ask, you accused them of it, and they definitely don’t deserve the accusation. If you had asked, I would have responded that actually no, they’ve done an amazing job all through EA, and should be a model for games going forward
Your first post is a bit ambiguous. On initial reading it seemed to me that you were accusing Coffee Stain specifically of abusing the EA system to manipulate sales, but I can also see how your intent may have been more general and broadly directed.
In either case, you didn’t “ask” anything so it is a bit disingenuous to imply that you did.
The person who responded to you may simply be exasperated with the state of the gaming community, and it seems you are similarly disillusioned with the state of development. In either case, both of you seem to have some justifiable frustrations that are being misdirected. It’s important to call out the bad behavior of devs, and it’s important to recognize the ones who are doing things the right way. I think it’s equally important to be civil.
The gaming industry has become just that - an industry worth over 200 billion dollars, and the industry leaders do not have the best interests of the gaming community at heart. The amount of infighting and snark among the community does not serve us. Community action can have enormous impact, as seen recently with the Helldivers 2 PSN debacle. It is in our best interest to elevate the level of discourse in our community and leave the barbs to the in-game match chat.
K, that’s my soapbox, sorry if it came across preachy, it’s just a topic that’s important to me.
While I agree with you here that Coffee Stain is a shining example of what EA should be and how it should be utilized, I think you can also understand OPs cynicism given the state of affairs. I don’t think it’s entirely fair to jump straight “to all gamers are mad no matter what” but I certainly empathize with your frustrations regarding the apparently implacable nature of the community.
My intention is not to tone police, I just think conversations like these would be more productive if they were less antagonistic.
There is abig difference between those two games though. With bg3 you got a limited part of a story driven game. You could never reach “endgame”. It was a horizontal demo. You get everything until a certain point.
With satisfactory the early access was the fully playable game from beginning to end. It is vertical. And since then they have just added more things. They will very likely keep doing exactly what they are doing now after the release. In one year the game will have more content than it does now and in retrospect, deciding which version in time is 1.0 is arbitrary.
BG3 will not get a 4th chapter in a year.
And games have been tested long before early access and similar models existed. Just because Bethesda can’t test their games doesn’t mean everybody else is shit too.
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