Given the swathes of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.
Gameplay design is the design of how the game plays. Level design of the design of the levels. In this scenario, the problem is not being able to advance until the platforms are even, which is an issue of gameplay design.
What is your favorite indie game? angielski
Given the swathes of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.
What's a cancelled game you really miss? angielski
[Satisfactory] 130 hours in, i have built a turbofuel-powered oil rig. (more pictures and details in description) angielski
Here are the basic photos of the rig:...
What games popularized certain mechanics? angielski
I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry....
There are two types of games (lemmy.world) angielski
Overwatch 2 story missions future uncertain after January layoffs (according to ex-devs) (kotaku.com) angielski
Well, this is hardly unexpected....
I'm a hoarder. I can't help my nature. (startrek.website) angielski
What moment from a video game made you cry? angielski
For me, it was Princess Rosalina’s backstory in Super Mario Galaxy.
I don't miss PS2-era level design. (www.youtube.com) angielski
Stop using Fandom (www.youtube.com) angielski