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TimboSlice, do games w Half-Life 2 RTX | Demo with Full Ray Tracing and Dlss 4 Announce
@TimboSlice@discuss.online avatar

RTX on - everything is bright as fuck

NuXCOM_90Percent,

Makes sense.

It is the fundamental problem with anything with “realistic” “raster” lighting. Visually you want it to look like what a city street actually looks like. Lamp post there with a nice bright bulb in it. But the actual lighting needs to look like it was filmed on a sound stage with a blue filter because THAT is “realistic”. So you have a lot of lighting trickery and so forth. The texture of the light source/bulb might be super bright but it is actually three invisible light sources that project the light that was baked into that scene.

When you switch that over to RTX? Maybe you hand tweak it so you actually get light from that street light. And, as anyone who has actually walked around a city at night can tell you, that shit is bright as hell… which makes all the areas where a street light isn’t REALLY dark and kind of creepy. Or maybe it is the phantom light sources that made things look nice that now make things look wrong.

We ran into this a lot at the start of the RT generation. Some parts of Control looked AMAZING and other parts look like… an office building. Some parts of Cyberpunk 2077 looked gorgeous and straight out of a Nicolas Refn film and others looked shiny and splotchy.

And its why one of the best demonstrations of ray tracing is… still kind of Quake 2. Because that is a game that was designed around the concepts behind ray tracing (dynamic lighting from real light sources) but also looks alien enough that our brains won’t say “That cave full of aliens looks wrong”

Its why I am so excited that the new DOOM is going to require Ray Tracing. That is gonna REALLY suck since I am “Team AMD” but it also means that level designers will be targeting one lighting scheme and can design around that.

GoodEye8,

I’ve been saying for some time that the biggest reason ray tracing looks lackluster is because it’s being held back by games needing to support rasterization. We’ve mastered rasterization which means any scene you can rasterize will look almost identical to a ray traced scene. And you don’t see scenes where ray tracing would blow your mind because those scenes most likely can’t be rasterized, which means they don’t added to the game. So for the end user ray tracing looks kinda meh because you don’t really get any significant benefits and the marginal differences between ray traced and rasterized scenes are not worth the performance cost.

It’s like having a 3D engine but you can only use it for 2D games.

FunnyUsername,
@FunnyUsername@lemmy.world avatar

you perfectly nailed the reason i don’t even use rtx. the side by sides just arent good enough, in the actual games. I can’t justify the additional performance hit when i literally cannot tell the difference in reflections when swapping between the two on a real gameplay setting. sure it looks different, but better? more often than not, no. obviously this all varies in degree game to game depending how it was designed. Hogwarts Legacy rtx DID look better, but it wasnt enough to justify it. the baked scenes were great looking too.

Renacles, do games w [TerakJK] Avowed vs The Outer Worlds - Obsidian's previous game - Attention to detail.

I thought Outer Worlds was a pretty mid but Avowed is not grabbing me at all so far.

TwoBeeSan,

Unfortunate. Love obsidian but their first person games have been a bit meh

MeekerThanBeaker,

You can technically play Avowed in third person view, but I understand your point.

tatann,

I’d say mid too about Outer Worlds, but the first half is above average IMHO. It’s the second half which felt half baked and lowered my appreciation.

I’d prefer some developers set their mind on a good/great 20h experience if they don’t have the budget for more, instead of trying to align themselves with the big players.

Renacles,

I didn’t get that far to be honest, the first world felt so by the numbers that I just kinda never picked it back up and looked up the rest of the story online.

I can’t say I missed much and my expectations for the next one are about as low as they can get at this point.

ieatpwns, do gaming w Borderlands 4 - Official Launch Date Trailer

Sept 23

Macaroni_ninja, do games w The Outer Worlds 2: First Gameplay Trailer
@Macaroni_ninja@lemmy.world avatar

Loved the trailer, even though the first game was “only” a 7/10 for me. Regardless looking forward to this, Obsidian is making great games consistently.

If the main menu music will be only half as good as the original Im sold :D

Kolanaki,
!deleted6508 avatar

Obsidian has always cranked out a banger when they’re making the second game, so I expect this one to be better than the last due to Obsidian’s excellent track record of making the second game in a series. The first one was only mid because it would have made making a sequel that’s better much harder. ^/s^

(I love how even they recognize this in the trailer for the game lol)

Boinkage, do games w We need more turn-based RPGs

The most popular game in the past 2 years is a turn-based RPG?

ampersandrew,
@ampersandrew@lemmy.world avatar

In the past 2 years, you’re getting Elden Ring. In the past year, it might not be the most popular, but it’s the most acclaimed.

bjoern_tantau, do games w Warcraft Remastered Battle Chest Launch Trailer
@bjoern_tantau@swg-empire.de avatar

Fuck.

I kinda want this.

$ 39.99

LOL, nope, the classics play just fine as they are.

icecreamtaco,
@icecreamtaco@lemmy.world avatar

$40 for three full games isn’t expensive lol. Remasters on consoles usually cost ~$20 per game, $60 for a trilogy

gaylord_fartmaster,

$40 for three full graphics/QoL mods that also remove features from the originals.

What a deal.

PunchingWood, (edited ) do games w Nintendo Music – Announcement Trailer

Of course they’re not doing it on Spotify, and instead choose to lock it behind their own subscription service.

Nintendo is such a greedy shitty corporation. I wouldn’t even be surprised if now they are gonna go after people that posted their music elsewhere.

This would’ve actually been a perfect to be included with the alarm clock they recently released.

AkatsukiLevi, do games w Factorio: Space Age - Trailer
@AkatsukiLevi@lemmy.world avatar

THEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROWTHEFACTORYMUSTGROW

ogeist, do games w Legacy of Kain Soul Reaver 1-2 Remastered - First Reveal | PS5 & PS4 Games

Sould Reaver Remaster? Too soon. Dude, I just want Horizon Zero Dawn Remaster for a proper update in graphics.

ThunderWhiskers, do games w After over 1 year I solo developed a horror game where you play as a Baby on a Tricycle which you can customize, paint, change diapers, draw on walls and have to escape monsters - Here is the trailer!
@ThunderWhiskers@lemmy.world avatar

I know nothing about game development, so feel free to reference back to that. If the player is controlling an actual toddler in this game, rather than a 2ft tall Ethan Winters, have you considered trying to alter the camera and movement controls so they are more wobbly/unsteady? The most jarring observation I had from the trailer was "No toddler on the planet moves that purposefully.

Otherwise I think you have a fantastic spooky atmosphere and I think the idea of playing a helpless child really lends itself to the horror genre in a powerful way.

Do you think you could expand on what the gameplay is actually like?

RightHandOfIkaros,

Typically you don’t want to move the camera around too much without the player’s input because it can easily induce motion sickness or simulator sickness. If you ever played the 1.0 release of Layers of Fear then you might understand, the main character’s drunken hobble moved the camera very significantly which I believe was later patched to be less or tunable in the options menu. But doing this to player movement should be fine.

scratchee, do games w Can you trust Valve? Honest criticism of Steam.

I trust Valve to be lazy and swim in their sea of profits rather than go searching for more.

They have thus far avoided serious levels of enshittification because they don’t seem motivated in maximising immediate profits and killing their golden goose.

The day they get replaced by a competitive non-monopoly is the day it becomes a race for the bottom, who can invent the most predatory way to drain profits from users? Nobody else will be able to compete, so they’ll all be copying each other on their way down.

Streaming services all over again.

Not all monopolies are bad.

TheMinions, do games w Sea of Stars – Throes of the Watchmaker DLC – Indie World Showcase 8.27.2024

Did they say free DLC? That’s surprising

sigmaklimgrindset,

It’s a kickstarter game, so I think paid DLC would be kind of a slap in the face of their community (in my opinion).

machinaeZER0,

They could give backers free DLC codes - pretty sure that’s what the Hollow Knight devs did for their backers. Heck, I’m pretty sure everyone who backed the HK Kickstarter is getting the sequel for free too because Silksong was originally pitched as stretch goal DLC for the first game.

Aielman15, do games w Masters of Albion trailer, an in development god game x colony builder hybrid with custom crafting recipes (food, armour), custom building design and optional 3rd person combat from Peter Molyneux
@Aielman15@lemmy.world avatar

Daily reminder that Peter Molyneux is a pathological liar whose only accomplishment has been giving us one of the most brutally accurate piece of gaming journalism to date.

Jestzer,

“I don’t think I’ve ever knowingly lied”

And this is how you immediately tell everybody you’re a liar.

Badeendje, do games w Borderlands 4 - Official Teaser Trailer
@Badeendje@lemmy.world avatar

Let’s hope for something more like 2.

BoxOfFeet,
@BoxOfFeet@lemmy.world avatar

I hope so. 3 was awful, I didn’t even finish it.

Badeendje,
@Badeendje@lemmy.world avatar

Same

ThatWeirdGuy1001,
@ThatWeirdGuy1001@lemmy.world avatar

You missed out. There are some really cool artifacts late game. One of them makes your slide move faster than pretty much all vehicles.

MarcomachtKuchen, do games w World of Goo 2 - Official Trailer 2

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