A small list of inclusions:
-Zelda/Lego/Splatoon crossover characters, items
-A hotel for villagers to stay in while they come visit
-Slumber Island - ability to create new islands (up to 3) without getting rid of your main island. Accessed by going to sleep
-Crafting multiple items at once
I would have been way more excited for a Cursed Halo remake. Think of the nonsense they could unleash when actually building the game from scratch for it.
From the video, it looks like a lot (but not all) of the gameplay is forced into 2.5D controls. If this is the case, then I think it'll probably work out pretty well.
I can think of a few reasons as to why a website would run ads. I can think of a few reasons as to why a website would limit download speeds
I cannot fathom for any non greed-ridden reason as to why a website would make you wait five seconds before downloading a mod. It’s an inconvenience for the sake of an inconvenience, a problem they made to sell the solution
Of course, we need to keep in mind that they don’t make the mods, they merely host them. Compare the amount of bloat on their website to other, less funded ones such as lovers lab and gamebanana, and it becomes apparent that there’s a money sink somewhere
I don’t know that I can handle more immersion in the Portal universe, I kinda like being reminded that a 4th wall separates me from murderous unscrupulous AIs.
Just in case no one knows this, you can absolutely play multiplayer in Subnautica 1. Takes a tiny bit of work and a mod, but doable.
Of course it’s not official, and may be bugs, but doable.
I’m curious what is going to be new in 2, thought the water genre had maxed out before doing deep and making it a horror game. Feel like anything else would just be DLC or a mod.
Below zero was such a disappointment overall. I liked the characters and some of the story but… The vibe was totally off. I liked exploring islands and alien bases in the 1st one but spending the entire latter half in an icy wasteland just had me feeling sour. If I wanted Antarctica I’d play that, I want to be UNDERWATER dammit. Here’s to hoping they learned their lessons and make it closer to subnautica but bigger.
You so absolutely nailed my feelings on it. I was really excited for BZ and it fell pretty flat for me. The extra time out of the water just felt so forced and unnatural to me. I was moderately excited by the big ice worm until I actually played and just found it to be a nuisance. I couldn’t get finished with the ice shelf soon enough.
Also, why is everything so much smaller in BZ? It’s THE OCEAN. It’s supposed to be huge. If anything it should be bigger than the first game. Anyways I agree I hope they learned.
Imo below Zero has the same problem that subnautica 2 will have aswell. Our stupid pattern seeking brain i so good at its job the enviroment will matches to existing experinces and therefore loose its intended alien nature. Just having some meta knowledge with how the game handle difficulty and depth and how a lush biome is more or less save with just a minor predator is working against the intended alien nature. Below Zero had some incredible bioms with mayor layers of depth like the lilypads islands with surfacing, floating and growing lilypads. But most of the bioms had some subtle telling of how the are intended in their color Palette or choice of Vegetation where i knew how the biome will be before i went info it.
Alien nature or not, the fact that BZ limited the ocean experience both depth, length, and breadth-wise and forced way more gameplay above water was a mistake in my eyes which is why it was never truly a sequel.
I did the same thing. I liked the first one so much I want to go back and finish BZ just for completion sake. Maybe I’ll start a new game without survival mode and just breeze through hopefully.
I played the whole game through with multiplayer between me and my partner. It might be better now, but at the time, all of the danger squids were completely inert, so it made it much easier to get deeper and progress further without fear.
Otherwise, it was a total blast and a great time. Excellent game.
While I’m not defending the price point ($80 is $80, JFC), after watching Nintendo Life’s hands on play of the game… I can see why Nintendo decided to have that as the price.
I’m definitely going for the bundle so I can avoid that price, however.
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