These trailers have started to blend together for me, and I think that’s the issue. They might have a “nice vibe”, but that alone isn’t enough. What makes your game unique and fun to play? Sell me on that!
Who is this guy and why should I care what he says?
Edit: Since no one could answer it. He’s an indie developer and made a few games. Silver Falls, Clasherball, and Animelee. He also says he’s a consultant, based on the video, but I couldn’t find anything of him doing that.
So he’s slightly a step above a regular guy making some video complaining.
He says in the video. He’s been a marketing consultant for some really big companies. No one is better to talk about poor marketing decisions than someone who does it for a living and for big companies. And his iew point aligns closely with what most people are thinking.
Tbh you can decide for yourself how valid what he says it. Just watch the video. Its only short but it makes alot of sense.
I did watch the video. It’s why I asked. Anyone can say they are a consultant, and he doesn’t really mention much to back that claim. He doesn’t say anything novel either.
I’m not trying to be hypercritical, but if someone says that they are a credible source I want to know why.
But he is just giving an opinion. Sure if you want to scrutinise then his credentials matter but for the sake of this video we should take it at face value as its not like he is going to be taken seriously by sony. But echoing an opinion shared by many is important with the small platform he has.
Looking at his channel it looks like he makes games for nintendo. And it would appear he has done other work outside of that field.
If more people in the industry follow suit or if this gets more people talking about sonys terrible decisions then im all for it.
I’m curious why people assume PM is incapable of delivering on promises. Like, I know he has a history of overhyping games, but surely he must also have some games where he actually delivered an awesome and complete game, right? Like the first 2 Fable games were pretty amazing.
Divinity Original Sin 2 apparently has them. Don’t know how much you can do with them hut there’s a stream out there with Matt Mercer using it to DM. But I haven’t watched it yet because I want to play the game myself first.
I just hope (foolishly) that with the current hype that it’s AI will be a focus. I hate that because it cheats things that would work on me don’t work on the AI etc.
It would be really cool if they made an API for the game so people could build their own AI
That really is one of the biggest flaws of Civ. It’s so hard to find a breakpoint where the gameplay “feels good” but still is challenging. If you’re at a difficulty level where the gameplay is mostly intact, the AI is just too dumb, and if you bump it up it becomes a meta game of playing around the AI bonuses.
His main thesis is that players constantly demand stronger AI (that doesn’t cheat) but when they try it they hate it. The issue is that strong AI doesn’t role-play like an actual historical leader, it plays like a “gamer” who will stop at nothing to win.
That is, strong AI opponents treat Civ like a game of poker and they’ll use every possible means of defeating you. They’re not reliable allies or trading partners, they’re bluffing, duplicitous liars.
Human players who play against such AIs report a very negative experience. Many of the diplomacy functions in the game become rather useless against such an untrustworthy AI, and the whole situation devolves into something more akin to “turn-based Warcraft” rather than Civilization.
I don’t want a stronger AI because I’m playing it to fantasize about alternative histories. Then again I play FPS games at the lowest difficulty in story mode because I’m here for the story. (And also I’m shit at FPS games.)
The Ottoman Empire is suffering a plague of health concerns! With your modern science, you have determined this is because they apply glue to their pizzas. Do you wish to provide assistance by helping them click the squares that contain a motorcycle?
I am guessing this is meant to be the Switch 2 launch title. With that system being delayed (it was supposed to be released this year but now it’s 2025), hopefully they’ll use the extra time to heavily polish the game and make it pretty.
Yeah it’ll now come with oodles extra merchandise you can buy. And the game world looks like it’s N64 now but with the framerate of the original Star Fox.
Sin's is a game my friends and I always come back to. Such a dynamic rts with so many ways to win.
The expansions are fairly priced and also one person having an expansion is enough to host an expansion game for everyone who has any version installed.
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