Hell yeah. This game was alright, but the soundtrack was so good I accidentally platinumed it. Also those random ass ikaruga segments were so much fun.
That is quite a change from the original story. I’m surprised. I figured it would be more or less the same, but maybe flip the characters around or change inconsequential shit, as most reboots tend to do. It did make Raiden a champion now, instead of an actual God/Protector. So that’s weird.
They did that in the last one. This looks like another reboot that has in universe reasons. Which means the old stuff still happened but due to the time stuff its happening again but different
There was some kinda incident or protest at the beginning. Some guy or guys walked on stage and said something about GTA6 before they were escorted off.
I think there was another instance of him doing that but I can’t find that. But three times is enough to show his dediction, Rockstar should really get going with GTA6!
Very excited! I’m hoping they speed the gameplay up by a lot though. KF/KF2 did not age the best because of how sluggish they feel after the sudden speed up a lot of modern shooters have had. If they learn from a lot of other shooters/rogue likes of today then this game is going to be amazing.
Just looks like a lot of punching. I really wish they would have included some sort of investigative mission aspects to more closely mirror the comics.
Playing at 4k+ resolutions, the difference between a well implemented quality DLSS and native ranges from barely distinguishable to objectively better because DLSS is also great anti aliasing. And even if you really need native resolution, DLAA is almost always better than any other anti aliasing method. Before DLSS 2 came out you might have had a point, but now I simply disagree with your statement.
I posted this last time the trailer was posted. I am in the UK indie dev scene, and heard about this stuff before it went public ( at least some of it.)
Essentially an employee of Failbetter Olivia Wood, came out and admitted they’d been in a relationship with Kennedy that had been kept secret when hired. You can argue that this was a bad arrangement, but the trouble here is Kennedy held all the power and used this to his advantage. Kennedy then dumped Wood for another employee Lottie Bevan and lied about it to Failbetter; he was Lottie’s Manager. He started becoming increasingly abusive to Wood. Threatening people in the studio who picked up on it while keeping others ( some people are fully remote) in the dark.
Other women in the industry spoke out about it including Emily Short, who at the time was a freelancer for Failbetter. Stopped working with them for a long while ( you can see why in her tweets) and then joined them more recently. twitter.com/emshort/status/1166807338336051208?la…
There’s also the weirdass PC GamesN article Kennedy and Lottie Bevan the other FB employee ( and other Weather Factory employee) did about their relationship before this stuff came out. Even if you don’t want to look through various rebuttals, I think it’s really odd. pcgamesn.com/…/sunless-sea-lottie-bevan-alexis-ke…
As has been said none of AK’s legal threats went anywhere, and with current social media disintegrating it’s a hard thing to follow. Obviously, make up your own mind with this. But it’s more than a he/she said situation.
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