youtube.com

nyahlathotep, do games w .45 PARABELLUM BLOODHOUND - 1st Trailer
@nyahlathotep@sh.itjust.works avatar

goddamn can sukeban nail an aesthetic

all-knight-party, do games w Ready or Not: Home Invasion - Official Gameplay Trailer
@all-knight-party@kbin.run avatar

Oh nice! I really enjoy Ready or Not, it's nice to see more content for it. I saw their store page for this and it didn't state a price, so I'm curious what it'll be.

VelvetStorm,
Varyk, do games w Anger Foot Launch Trailer | Out Now on PC

Hahaha, that looks awesome.

Yeah why aren’t More games focused on kicking in doors?

beejjorgensen, do trains w Scenic train ride from Bergen to Oslo (Norway)
@beejjorgensen@lemmy.sdf.org avatar

Had the pleasure of doing this last year. Recommended!

Faydaikin, do gaming w Satisfactory Announcement
@Faydaikin@beehaw.org avatar

Satisfactory is such a great game. I love screwing around in that world.

Nuclear stage breaks my brain though.

Vodulas,

It is very complex. They are doing a lot of balancing in 1.0, so the it’ll probably be less brain breaking. Still complex I’m sure, though

HawlSera, do gaming w Dead Game News: Response from the European Commission

Personally I feel like service games have an obligation to provide offline functionality ala Mega Man X Dive Offline.

ladicius, do games w PVKK Planetenverteidigungskanonenkommandant - Official Announce Trailer | Games Baked in Germany Showcase

Looks like the average German alternative sarcastic TV sci-fi show. Has strong vibes of Ijon Tichy including that strange but somehow attractive woman.

de.m.wikipedia.org/wiki/Ijon_Tichy:_Raumpilot

m.youtube.com/watch?v=iJjqnAheMDc

dwemthy, do games w DF Retro Marathon - The Final Fantasy 13 Trilogy - Every Game, Every Port Tested

FF13 is retro?

Katana314,

Welcome to getting old.

Matty_r, do games w Deus Ex Randomizer v3.0 Trailer
@Matty_r@programming.dev avatar

What is it about Deus Ex that allows that type of mod to exist?

Die4Ever,
@Die4Ever@programming.dev avatar

are you asking from a technical perspective or a gameplay perspective?

Matty_r,
@Matty_r@programming.dev avatar

Thanks for your responses. Pretty incredible that its capable of being so flexible and still be a coherent game. The community behind it must be amazingly passionate about it.

Die4Ever, (edited )
@Die4Ever@programming.dev avatar

Thanks! Yea everything shown in that trailer is in UnrealScript aside from the creation of the mirrored map files, and the installer obviously, both of those were done in Python. The death markers and other online features (which are all optional and opt-in, disabled by default) use a TCP connection in the game written in UnrealScript to make HTTP requests, the backend is a Python Flask server. We even wrote our own JSON parser inside of UnrealScript (it’s not perfect but it does enough for us). Technically it’s possible to add a DLL module to the game for stuff like JSON parsing but we haven’t needed to, and technically this keeps it more easily portable (like if SurrealEngine even gets to a more completed state).

We had to write our own PRNG function to work inside UnrealScript, because the provided one doesn’t allow seeding.

Die4Ever,
@Die4Ever@programming.dev avatar

Technical perspective first…

This is Unreal Engine 1, which used UnrealScript programming language. It was extremely flexible, and you can extract the original UnrealScript code (including comments) from the game. This means it’s nearly an open source game, except for the native code. But pretty much everything is controlled by the UnrealScript anyways. Including the GUIs, HUDs, conversations, most of the AI stuff, damage calculations, keyboard key bindings, etc.

On top of this, Deus Ex released their SDK tools (I think in 2001, around the time of the multiplayer patch). Which is their version of the UnrealEd map editor, conversation file editor, and UnrealScript compiler/extractor.

Die4Ever,
@Die4Ever@programming.dev avatar

Gameplay perspective…

This game is really open, there are many approaches to every situation. Which means when things get randomized, it tips the scales of balance and you have to reconsider every option for every seed.

Even just choosing a melee weapon, you’re thinking about knife vs baton vs crowbar vs sword vs eventually the dragon’s tooth sword. On some seeds the knife does a bit extra damage and then you gotta think if it’s better than the baton and crowbar because of its speed, and it only uses a single inventory space. On some seeds you might get a weak and slow dragon’s tooth sword and it might not even be worth keeping!

And then you’ve got all the different paths through the levels, and you’ll be rethinking routes based on random start locations, random goal locations, or random enemies in different spots, or items or medical bots. Or maybe a door was randomized to need more lockpicks and your lockpicking skill is worse than vanilla, maybe you need another way around or you choose to find the key to save lockpicks for later. You won’t be doing the same thing every playthrough like vanilla where eventually you figure out which approaches you like best for each spot. The randomizer gets you to rethink it all and adapt.

The ability to do anything also means you can always progress, you don’t get stuck just because you’re missing a password or low on multitools, there’s always another way. The randomizer really forces you to adapt.

I think any game with good replayability is a good target for a randomizer, it just amplifies that replayability.

thorbot, do games w Metroid Prime 4: Beyond – Announcement Trailer

Meh.

callouscomic, do games w Donkey Kong Country Returns HD – Announcement Trailer

Donkey Kong Country

Donkey Kong Country Returns

Donkey Kong Country Returns HD

Donkey Kong Country Returns HD Re-Barreled

Donkey Kong Country Returns HD Re-Barreled: Bananas Edition

Ashtear, do games w DRAGON QUEST III HD-2D Remake – Release Date trailer

The accompanying Dragon Quest I & II announcement was a surprise. DQIII is the kind of game that could sell massively in Japan, so this is likely not the last we’ll see of HD-2D remakes.

ZephyrXero, do games w DRAGON QUEST III HD-2D Remake – Release Date trailer

I don’t know if this can really be called “HD-2D”. This seems more like “2.5D” with the amount of 3D graphics in use

ZephyrXero,

…but it does look pretty nice

shortwavesurfer, do astronomy w [Scott Manley] How Failed Gyros Are Making Hubble's Life Harder

His videos are really fun to watch.

DreamyRin, do gaming w Jauwn Reviews Awful Crypto (Scam) Games (Timestamped Video)

honestly I wasn’t going to watch these and then I started to and now I have to watch all of them. Jauwn is genuinely entertaining and that’s always a nice find for me.

thank you for sharing!

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • muzyka
  • rowery
  • test1
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • krakow
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • NomadOffgrid
  • Technologia
  • ERP
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Radiant
  • warnersteve
  • Wszystkie magazyny