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MyNameIsAtticus, do games w Subnautica 2 - Official Teaser Trailer
@MyNameIsAtticus@lemmy.world avatar

The multiplayer on this looks exciting. That’s one of the features i felt was most lacking in the original

RixMixed,
MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Damn. I wonder what stopped it from being implemented

prograhammingdev,

There’s a mod for it that’s almost flawless btw

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Damn. If I had known that I would have picked up the first one on sale. Ig I’ll have to wait until the Christmas Sale

moonlight, do games w Rift of the NecroDancer Demo Trailer

I was excited when I saw Necrodancer, but honestly this just looks like a rather conventional rhythm game. Would love a Necrodancer 2 though.

caseyweederman,

We got that in Cadence of Hyrule.
Rift means more Baronowski, which is always good.

Ashtear, do games w Threads of Time - Official Announcement Trailer | TGS 2024

They really leaned into the Chrono Trigger vibe with this one.

I like their marketing approach here by making a big splash at TGS. Sea of Stars also had a broader marketing approach. I’m not entirely sure how possible grassroots marketing is with this kind of thing anymore, at least in English-speaking communities. Chrono Trigger is a sacred cow in the JRPG community, and Sea of Stars got a surprising amount of backlash for not living up to those lofty expectations (yes, ridiculous ones considering CT was lightning in a bottle even among a dream team of developers and producers).

CallMeButtLove, do games w Life is Strange: Double Exposure - TGS2024 Trailer

I’m so excited for this! Life is Strange is a really important series to me. I didn’t care for LiS2 but the original and True Colors are 2 of my favorite games ever. I still need to play Before the Storm though.

Stovetop, do games w Ghost of Yōtei - Announce Trailer | PS5 Games

Apologies for the Xitter link, but it looks like the main character Atsu is being portrayed by Erika Ishii.

x.com/suckerpunchprod/status/1838715791228964978?…

PunchingWood, do games w Ghost of Yōtei - Announce Trailer | PS5 Games

Looks interesting. I liked the first game but never finished it, it felt like there wasn’t much new to unlock after the first chapter and got very repetitive quickly.

Soup, do games w Horizon Zero Dawn Remastered - Announce Trailer | PS5 & PC Games

Yeah… rather than create new shit…. Just keep doing this. Money prints itself when people are so easily pacified.

Goronmon, do games w Monster Hunter Wilds - Release Date Reveal Trailer | PS5 Games

Hard for me not to get excited about a new Monster Hunter.

Still have Rise/Sunbreak sitting on my backlog barely played, but I still hope this one turns out well.

emb,

I get this. Loved Tri and Freedom Unite, played a decent amount of 4, some of World, and barely started Rise.

They’re always exciting, and I don’t dislike any of the games, but it’s just a lot to get going, really invest the time, and get the value out of these.

MelonYellow,
@MelonYellow@lemmy.ca avatar

That’s why I love the MH series - plenty of value, even just solo’ing it. I’m still trying to finish up World, doing everything I want to do. Unfortunately I have to put a lot of time into these games to “git gud” lol. And of course at the same time, real life responsibilities calls. xD Not quite ready to move on just yet!

callouscomic, do games w Darksiders II: Deathinitive Edition | PlayStation 5 & Xbox Series X|S Announcement Trailer

The re-re-re-re-re-release console gen.

Virkkunen, do games w Balatro Mobile - Official Release Date Trailer (Sept 26!)
@Virkkunen@fedia.io avatar

Playing this game on my Deck I was always thinking "I should be able to play this on my phone as well".

I will buy it, I will play it, I will enjoy it, and I will severely hope to never have thoughts like that again

pastabatman, do games w A Minecraft Movie | Teaser

This looks bad, but the last time Jared Hess and Jack Black teamed up we got Nacho Libre, which was good.

capt_wolf, do games w Castlevania Dominus Collection – Launch Trailer

Super fun games to randomize, by the way. Generates whole new maps, item uses, weapons, souls, and enemy stats. I particularly love that it randomizes the dialogue as well.

CrayonRosary,

That’s awesome! I love SotN rando and Bloodstained RotN, too. I never thought to look for randomizers for the DS games. Dawn of Sorrow is such a classic!

silverchase, do games w Path of Exile 2 - Gameplay Overview | gamescom 2024
@silverchase@sh.itjust.works avatar

Director of the game, Jonathan Rogers (who isn’t in this video), has outright cited Elden Ring as inspiration for the design of combat for Path of Exile 2, and this video reiterates that.

For devoted exiles, this promo doesn’t reveal anything new, but it is happening in front of a larger audience. I’m looking forward to more class reveals.

Ultraviolet,

I really hope they keep the power creep in check. Everything they’ve shown looks great, but if player power is even a fraction of what it is in PoE1, it’ll just be a neat bit of trivia that if you intentionally hold DPS and let bosses live they all do unique things.

silverchase,
@silverchase@sh.itjust.works avatar

I don’t know how much you’ve been following the game, but we do know the combat is slower and more intentional in 2, with monsters telegraphing their attacks and a greater need to combo multiple skills together. Skills are designed to be more narrow and situational, given you can have more than two six-links now.

Gameplay we’ve seen shows white mobs being seriously dangerous and flasks no longer recharge when killing them. Streamers who have been invited to the preview events in GGG’s marketing tour have stated the game feels harder.

Jonathan says he still wants to let people make crazy and powerful builds, but these changes suggest they’re killing off the one-button facerolling PoE 1 is known for.

aStonedSanta,

For now. I don’t trust Grinding Gears not to succumb to their player base demanding speed.

Ultraviolet,

Exactly. I give it 50/50 odds that this video is something people will look back on and laugh about how much effort went into bosses that were functionally removed from the game, much like PoE1 boss mechanic guides. I genuinely want to be wrong here, but the game I want PoE2 to be, and the game GGG wants to make, is something the community is viciously opposed to. The PoE community absolutely despises anything resembling gameplay.

aStonedSanta,

Yeah. I agree. I’d love it to be dark souls level difficulty and pacing tbh.

Deestan, do games w Tactical Breach Wizards is out today!

Been playing it a few hours. So far the tactical part feels very similar to Fights in Tight Spaces but more forgiving. Puzzly, lots of interactions with environment.

The writing is really well done and the humor and tone are wonderful in the way only brits can do it.

There is something about an out-of-work elite strike team having to rely on public transport and using the lead wizard’s mom’s apartment for HQ while they are still taking everything seriously.

quixotic120, do gaming w Mars Attracts. A theme park sim set in the Mars Attacks universe.

I read it wrong at first and thought it was an actual irl theme park based on mars attacks, which would be a strange ip to choose for such an endeavor but I would still welcome it

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