Honestly, I hope for the best for them. What the people developing this game must have been put through, if the rumors are to be believed, is just inexcusable.
Yes, basically. That article and the Kotaku article it links seem to summarize it well. Going through so many instances of thinking you are to close to the finish line, only for most of your work being rendered pointless in a day, and having to go back to square one... It must have been sisyphean.
Not to mention that those issues don't necessarily get transmitted to the customer, so you end with reactions of the "Eight years for this? What were they doing?" type.
Setting appropriate expectations for one’s own work is one thing, but I’ll never understand why some people feel the need to deride others for exceeding them.
Because they don't want to be held to the new standard, obviously. They're comfortable and are preemptively taking offense at the idea of having to do more in the future. Like the normal kids who want to punch down the one overachiever who reminds the teacher to assign homework.
But this isn't a homework assignment; these are businesses competing for consumer dollars, and Larian is winning with their investment into a happy team and good product.
Maybe, probably stronger than a cat though. Most likely have commoner statblock.
I sometimes think about how many wimpy commoners fall to the might of my party. And then think about how I am a commoner in real life and would likely be just as wimpy. And then I push that though down and go back to my fantasy statblock of might.
I kind of always wanted an RPG of severely under-powered normal folks in over their heads who survive through luck, absurdity, and definitely not knowing what they’re doing or actually having the tools or knowledge to succeed. As in so inept that they aren’t even trying to save the day, it ends up being kind of an accident.
Earthbound sort of had this type of feel initially, but then quickly loses it. Another aspect of Earthbound I like is it being set in the modern world. Controlling a bunch of weird slackers in a shitty van barely escaping inexplicable lovecraftian horrors a la some sort of video game Scooby Doo sounds like fun. You can do things like drink beers to take the edge off, but you have to try not to get too drunk or you might not be able to drive the van to escape.
The Forgotten City definitely got it’s due last year. It was on an awful lot of people’s GOTY lists. Which was warranted, because it’s really really solid.
I have played a lot of Kojima games in my life, including Death Stranding 1, and I have absolutely no idea what is going to happen in this game… It’s great.
This is why Kojima makes the best games, he is always trying to create new experiences in both gameplay and story, his stuff is so unique when compared to many other videogame developers. I mean this is a game about delivering packages and it has all of this going on, I love it.
I don’t know about Kojima making the best games. All I know is Death Stranding 1 was a jumbled mess of barely coherent and oddly paced plots and I loved every minute of it. I must have more! When PC Kojima???
this is a big ol’ bummer. understandable why they would struggle to get buy-in from stodgy old men, but disappointing all the same. I really thought they had a good chance when the campaign was kicking off, the excitement seemed to be there. But if even the EU won’t legislate this, it’s hard to imagine any other CPB taking up this idea. Maybe if we’re all still here in 10 years we can try again. Maybe there will be enough millenials in seats of power by then to make this happen. Or maybe the kids will be so used to live service games by then that a majority of gamers will just be blindly accepting the state of the industry.
NWN is one of (if not my all time) favourite game, both offline and online.
I played through the NWN2 SP campaign and thoroughly enjoyed it ( though I started and never finished the final expansion.)
The biggest disappointment for me was the changes to multiplayer that made it a lot harder to drop into servers. If I am recalling correctly, you had to pre-download (outside of the game) the meshes for landscapes before joining a server. It was a huge barrier to entry, and even dedicated communities that tried to move from 1 over to 2, faltered.
Microsoft doesn’t load the full Windows desktop or a bunch of background processes in this full-screen Xbox experience, putting Windows firmly in the background and freeing up more memory for games. Instead, you launch straight into the Xbox PC app, which includes all of your PC games from the Microsoft Store, Battle.net, and what Microsoft calls “other leading storefronts.”
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