For the first time in its storied legacy, John Marston’s beloved journey can be experienced on PC in stunning, new detail, with both Red Dead Redemption and its iconic zombie-horror companion story, Undead Nightmare, arriving to PC on October 29.
In collaboration with Double Eleven, this new version adds PC-specific enhancements including native 4K resolution at up to 144hz on compatible hardware, monitor support for both Ultrawide (21:9) and Super Ultrawide (32:9), HDR10 support, and full keyboard and mouse functionality.
There’s also support for NVIDIA DLSS 3.7 and AMD FSR 3.0 upscaling technologies, NVIDIA DLSS Frame Generation, adjustable draw distances, shadow quality settings, and more.
Check out the new trailer above and stay tuned for more details, including information later this week on how to pre-purchase Red Dead Redemption and Undead Nightmare at the Rockstar Store, Steam, or the Epic Games Store.
Well technically I played it on “PC” years back on PS Now lol. Although it wasn’t a really nice experience with its low resolution and sometimes sluggish response.
I laughed, but really it’ll probably arrive 1-2 years after consoles (but that felt like an eternity with GTAV). RDR2 took 1 year. RDR was said to be an impossible ^Undead Nightmare to port, but after 14 years they maybe kinda did it, baby! (We’ll see…)
Hmmm… Does it run optimized? With these DLSS/AFMF stuff I just worried it’ll be another turd port like good ol’ R* did with gta 3/vc/sa/4, bully, and manhunt. Yes their recent RDR2 is good or maybe i’m just stuck on older R* games -_-
Huh no Denuvo DRM? interesting…
EDIT: The Double-Eleven did the porting job. Guess I’ll wait.
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