I have avoided spoilers for this game, as I’ve been meaning to get to it. I’m worried that isn’t gonna happen, and wonder if I will get the same experience others talk about from watching it
Not quite. But it probably also depends on how you play the game to some extent. If you approach it like CoD and let the story take you, you’ll probably have a good experience. If you go in thinking you can figure it out or outsmart it, you probably will and it won’t be as good.
I’m gonna be that person and say that if you haven’t made the effort to play a 12 year old game by now, you never will. Not belittling your effort to avoid spoilers though.
My friend, I still go back and beat NES games I never played before. Age doesn’t make a difference to me, it just isn’t high on the priority list
It isn’t super difficult to avoid, the game doesn’t come up super often. Typically when it does people want others to experience it blind and try not to spoil much
No, watching a gameplay won’t give you the same experience. Keep avoiding spoilers, it is really best experienced blind, although knowing there is something to experience might weaken it.
I’ve always known there is something to experience. Have a general idea from context clues as well, just nothing specific or certain. Maybe one day I will get to it. I’ll just jeep doing what I’m doing for now. Thank you for your response
What a great video! I was afraid going in that it would have some “forced” new opinion on the game to be relevant, but it was actually super important and interesting.
Amazing game, and one of those “video games as art” that is often overlooked. The gameplay itself is nothing to write home about, but the narrative would not have been nearly as powerful if it wasn’t completely interactive.
Maybe we could get some young, impressionable, IDF kids to play that white phosphorous sequence so they can learn what it feels like in a video game without having to actually murder countless civilians.
Okay I’m hooked. Except… Runs are way too short? I just start feeling like my build is coming together (matryorbshka relic, summoning orb, damage dealing orb) and the run just abruptly stops. Are there only the three maps? Is there no looping endless mode? I want to ride that high for a while, you know?
Also the pop-up description on the “multiball” mechanic is that ball level increases the number of balls but as far as I can tell, that only applies to the Matryorbshka ball, whereas all other multiballs just increase attack damage or crit damage.
That’s a really minor complaint but I wonder if they rebalanced it and forgot to edit the text description.
Ale muzyka też jest “AI generated” czy tylko teledysk? Bo na podstawie teledysku mogę zmienić mój stosunek do całej tej “generatywnej SI”, że to tylko jest w stanie mielić stare kotlety i nie da się nic nowego i kreatywnego z tym zrobić. Co do muzyki to się nie wypowiadam, bo nawet nie wiem o czym jest tekst :)
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