Worst change? Name’s at least improved from horrendous to just confusingly bad. I’m cautiously excited to have a polished animeish fighter that isn’t ArcSys or Cyberconnect AGAIN.
Now an offline mode without Vanguard kernel level shit would be great, like that Sylas game and the ruined king one.
Terrible name, likely online-only and with that kernel-level anti-cheat that makes it both intrusive and Windows-only, and it's got hitstun decay. It's like they're trying to tell me not to play it.
From skimming a vid from Buffmaister’s yt channel, I think it is more like P5R, you can choose whether you’re going vanilla route vs the vengeance addition that offer some changes on mid to late game.
Also with all previous DLCs included on this release sounds unusual from typical FATLUS shenanigan, I can say I’m going to get one on steam during sale.
His stories are mostly over the top nonsense, but sometimes that’s fun. Also, for a “AAA” studio director, he’s willing to take some VERY big experimental swings when it comes to gameplay. Death Stranding has it’s problems, but it’s very unique. That’s worth some points.
He takes no more 'experimental swings' than hundreds of indie developers. The only difference is, his studio has the money for the marketing campaigns.
I know right? He was suddenly hyped up so much, I guess it's one way to sell games. I'd understand if it was Miyamoto or something, but the man made Metal Gear and not everyone has even heard of that.
He was heavily pushed with geoff keighley's the game awards partnership he made.
He was though, some people might have known his name from Metal Gear, but majority of people didnt. Then TGA and Death Stranding rolled around and suddenly we were told we should care.
The sudden surge in journalism coverage he’s gotten in the last 5+ years are because of his dramatic departure from Konami and the Metal Gear series which his name was practically synonymous with, and he struck out on his own and made his own game studio where he makes very good, high production value AAA games that are extremely unique and experimental in nature.
Like it’s perfectly understandable to not like Death Stranding because of how niche its appeal is, but the thing is the gaming industry has become such a homogenous mess of samey, formulaic, safe games. Kojima is so relevant right now because he’s now one of if not the biggest studios that’s just making games out of passion, and not just the biggest return on investment.
My normie friends who only play cod or FIFA even know what MGS is. Maybe the Fortnite generation may not remember but when mgs was new for us then teenagers it was a cool action game.
He’s a completely insane horny man that loves action movies. His games tend to be high quality and even when they aren’t good they are at least entertaining and try something new.
He may have gone full George Lucas at this point though where he’s so overhyped that no one second guesses him at all. Death Stranding had some weird shit even for Kojima. I wonder what he could make if his personality wasn’t so dominant in a game and it had some input from other creative visions to reign in his weirder ideas.
That’s true, Kojima was just supervising director on that game. But I feel the politics of Metal Gear Rising: Revengeance are very typical for the series and Kojima’s games.
Metal Gear in general is very much about American Imperialism.
Classic Atlus, repackage new content in the base game and sell as new. I knew better but I still had a fun time on switch.
But man the performance updates alone getting it on the other consoles/pc is pretty tempting. Just wish they wouldn’t double dip or at least offer dlc for us early adopters
I’ve held off on Persona 3 as well for that reason and SMTV confirms what they’re going to do by doing another full release and no dlc upgrade or update to the original.
I haven’t played the story mode part of the demo yet. It’s split into three sections: exploration, combat and story. I just tried the exploration part. I’m not even sure if the main character is supposed to be Slade.
In the past games since Dark Souls, the DLCs have consistently been some of the highest quality parts of the games. If they can do that for Elden Ring, that’s good cause for getting hyped.
Why would you preorder while you don’t know whether it even runs on day 1? Especially with From, where the main game had serious technical flaws initially, too?
Honestly? I just let the hype train roll me into the steam store. Not gonna pretend it was a smart decision, certainly not gonna advise anyone else do it.
What were the serious technical flaws at launch? I remember some performance issues but nothing super serious.
Fair enough, tbh. A little bit of hype is always nice.
I struggled a fair bit. Performance hit me hard with really bad stutter in particular during some early boss fights, I also had weird CTDs after the first patch, and of course it has the good ol partially-hardcoded key bindings were trying to use alternative input schemes such as cursors, ESDF or truly alternative input devices is a no-go. Though these days I find it difficult to criticize any specific game for that, I hate how ubiquitous this problem has become. Like CP2077 still has it after so many years, Avatar Frontiers of Pandora has it, etc etc.
Oh, and one big one I just recalled: The online would disconnect, but without telling me. This wasn’t always bad, but the game would not realize it’s no longer online, so sometimes it “stalled” trying to check something online. Never found out what caused that, it was gone after some patch. Long story short I waited a fairly long time, then played it after a bunch of patches when it was mostly - sadly not entirely - fine. And loved it. :)
It’ll almost certainly not run very well, but I still played 100hr of the base game despite its poor performance. I preordered too because I know regardless of technical state it will be worth playing.
Had the game day 1 (Xbox). I understand and appreciate it was a different experience for PC users but I experienced no major technical flaws specifically those that worsened my experience.
That said, never pre-order personally but I will be buying day 1 regardless of media.
I reallllly hope we don’t have to finish the story to jump into the DLC. After an almost 200 hour first playthrough I thought “oh man I want to do this again!” I got a quarter way through NG+ and put the game down and didn’t get around to finishing it.
I loved Elden ring as a concept, I think it was an extremely interesting twist on the formula. However for replayability I feel like it suffered heavily. The vast open world takes a long time to get through (mainly if you’re really trying to beeline directly from point A to B.) And if you need specific items or materials I feel like having to replay the various tombs /mini dungeons would be more chore like than fun.
I only came to this realization after playing demon souls and bloodborne for the first time recently. There’s very little filler a person would need to go through when replaying those older fromsoft titles. I’m so torn though because I really liked exploring in Elden Ring.
I totally agree about Bloodborne (and Dark Souls) being much more ‘closed in.’ I feel like Elden Ring’s map should be 40% smaller as most of these open areas are completely pointless. There are typically zero items other than the environmental materials or random animals outside of central areas like buildings/towns/boss areas. Why even create all this extra space if there’s no need to go there (which you only find out after wasting your time looking around)?
I think my favorite map layout has been the original Dark Souls. There are numerous paths leading out from the Firelink Shrine meaning you can still explore without all the pointless fluff.
I’m gonna guess here, but I bet the DLC will be after an endgame boss in an optional area. Quickest way to access it (and potentially get demolished) is to do the PVP storyline. Vague I know but I don’t want to spoil too much for anyone going blind
Ohhhh after seeing the trailer I bet you any money you’re right. I guess the one nice thing is that area also is good for farming exp. So if you are needing to access it quick it might not be so bad…
youtube.com
Aktywne