Even if keeping the money on on a bank account for nine years was an honest mistake: Don’t tell that every penny will be donated and then deduct expenses.
Is it not normal for a charity to deduct expenses from donated funds? I didnt think that was the scandalous part, I always thought that was standard practice for charities in general.
Yes, it is normal but then credible organizations then won’t make the claim that everything will be donated. When such statements are made, the reasonable expectation is that costs are covered by 3rd parties.
Yes. For example „efficiency 6 pickaxe“ (you can create whatever stats you want as a server owner) is only available for paid tier members. Done, eula broken and mojang can shut you down immediately (and have done so in the past).
What the hell. Just a couple of months ago Valve was saying a new Steam Deck was unlikely for the foreseeable future, and I bought one based on that information.
They said a faster one was unlikely. This isn’t faster, so, they were the best kind of correct, unfortunately. Are you able to return yours, by chance?
Depends. How techy are you? None of those games are officially supported on the Steam Deck, but Valve lets you dig around under the hood and install whatever you want. However, anything that isn’t on Steam and officially supported will require some work for you to get running. That said, you can play just about anything on the Deck if you’re willing to put in the time. The touchpads make the Deck very capable on traditionally kb/m games.
For what it is worth, I’ve had a few games that weren’t officially supported so I just turned on the Proton setting and it’s worked so far. Online multiplayer seems to be a sticking point though due to anti-cheat.
It's really mostly EAC and Co nowadays that are blockers. And this is not because there is no support per se. It has to be allowed though because this stuff does indeed detect that it's not a "real Windows".
Stupid launchers are also trouble sometimes. Looking at you EA!
Anyway, a good source to tell is still the protondb. What's listed there usually works on the Steam Deck too. Or has workarounds explained.
Just watched the Digital Foundry review, unprompted by this post. Sounds like it’s a dramatically better screen, and marginally better in every other feature. Better battery, better performance, cooler temps, lighter weight, better storage…this might be the time to jump on the Steam Deck train.
Way nicer from I’ve been told. I am fortunate that literally every game, including some obscure one from freaking 1998 just works. Some Reddit posts from years past hint it definitely had teething issues at first. Early adopter tax I guess.
Oh yeah, I got super excited when it was announced so I preordred the mid tier. Each month after its released it felt like it was getting better with the games I was playing. Considering my life w a newborn this system quickly eclipsed my gaming pc due to the sheer convenience.
Based on my experience of the current Deck I’d say it’s not for everyone, but for my use-case it’s one of the best purchases I’ve ever made. If you’ve got a large backlog of PC games you’ve built up over the years, you’re OK with a little bit of tinkering to get some of them working, and you want to play them curled up on the sofa, then this is definitely the device for you!
The battery seems like better than a marginal improvement. Valve claims 30-50% longer battery life, but some early reviews are reporting better improvements than that (IGN reports that Cyberpunk went from 1.5 hours to 2.5 hours, same settings).
Braid is the closest I’ve seen videogames come to literature. The best literature is always about something else - not the plot, but deeper themes. And Braid feels like that, to me. Everything in that game, from the story, to the specific mechanics all tie into the greater theme.
The mechanics are similar but it’s a very different game. I would say look up gameplay and decide for yourself if you’d enjoy a 2D version of Risk of Rain.
I don’t think that’s the case at all. Gearbox is developing a mobile game to take advantage of owning the property, along with whatever they plan to do with Risk of Rain 2 now. Returns is from the original studio and is more of a love letter / farewell to the franchise.
Hopoo, the original devs, were already making this and got to finish working on it after the purchase. It adds new content and refines the gameplay of the original (movement feels better and the game just generally plays better) - it was also designed with modding in mind.
This was a project by the original developers, not by gearbox. The original game, while incredible, had stability, optimization, and probably most importantly, multiplayer issues.
The community had asked for a way to play together online without third party solutions, but the code base needed to be rebuilt to facilitate that.
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