6 months from now: “We didn’t sell it, we granted them a non revocable permanent license to be the exclusive producers of D&D content, but we still receive a royalty fee and have no control over it”
Plus the Epic lawsuits set a precedent that if you provide zero support for third party stores (Apple) you’re fine, but provide second class support (Google) and you’re going to get fucked.
Ironically I had to buy a subscription to Nvidia to play BG3 on Mac with my friends because they silently delayed the Mac release on release day for 3 months.
I tried running it on Linux, game posting toolkit, and windows via parallels (another subscription, yay), and I could not fix the invisible textures.
They’ve since launched the game fully but it was upsetting they reneged on their release without so much as a word multiple times.
Weil if that isn’t the consequences of your choices.
So it’s my fault that a studio with a good history, knowledge of the platform and has worked directly with Apple on their last game, with a working public beta running on my machine, decided to delay release without any announcement?
Larian are generally great, BG3 is awesome, the release comms were shit.
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