6 months from now: “We didn’t sell it, we granted them a non revocable permanent license to be the exclusive producers of D&D content, but we still receive a royalty fee and have no control over it”
Plus the Epic lawsuits set a precedent that if you provide zero support for third party stores (Apple) you’re fine, but provide second class support (Google) and you’re going to get fucked.
Weil if that isn’t the consequences of your choices.
So it’s my fault that a studio with a good history, knowledge of the platform and has worked directly with Apple on their last game, with a working public beta running on my machine, decided to delay release without any announcement?
Larian are generally great, BG3 is awesome, the release comms were shit.
Ironically I had to buy a subscription to Nvidia to play BG3 on Mac with my friends because they silently delayed the Mac release on release day for 3 months.
I tried running it on Linux, game posting toolkit, and windows via parallels (another subscription, yay), and I could not fix the invisible textures.
They’ve since launched the game fully but it was upsetting they reneged on their release without so much as a word multiple times.