I loved DA:O. It was far from perfect, but at the time it was the closest we could get to a spiritual successor to Baldur’s Gate, Neverwinter Nights, and Icewind Dale - dark fantasy, tactical combat, and a decent story.
Then DA 2 came along and it felt like an entirely different series. I didn’t get it at the time because of how simplified and arcadey it looked. I picked it up on some deep sale and got bored of it pretty quickly.
DA:I seemed to be trending back in the right direction with a bit more tactical combat. I never finished it but it was decent enough on a sale. This looks like they doubled down on DA 2 here and…meh.
Doubtful I would have gotten it anyway since it’s EA but I would have loved to have been proven wrong.
This is the first I’ve seen of this game, but… this is definitely not what I expected from a game titled ‘Perfect Dark’. Maybe I just don’t remember the N64 game well enough, but this seems pretty far-removed, from a plot perspective.
It’s … something new. The original game used a game engine evolved from Goldeneye (N64), so while it did a lot of cool things back then, it was very limited in what it could do.
It’s interesting to see the Mirror’s Edge parkour system being implemented. It brings a fresh take on the typical gun and run fps formula.
But you could say it pushed the limits. It required the Ram Expansion Pak. I think only 3 or 4 N64 games required that. It was packed with weird game modes like counter op. The far sight gun as a weird experiment to see through walls. It really pushed the limits and tried to do a lot. TimeSplitters was a great spiritual successor to the Goldeneye/Perfect Dark series that continued the tradition.
I had an absolute blast with the farsight gun. But honestly, if they bring it back, I hope they nerf the fuck out of it. Because kids online will be fucking insufferable with it.
Back then, you were playing with your friends in the same room. If one of your friends was being a douche and griefing with it, you could just slap them.
It looks like theyre not only using elements from the N64 original, but elements from Perfect Dark Zero as well, which wasn’t the worst game ever but it wasn’t a masterpiece.
Perfect Dark was always like the woman-led version of James Bond with a high science fiction flavoring. It doesn’t seem to stray too far IMO.
Wasn’t the original Perfect Dark hard sci-fi with aliens and spaceships and things? It’s possible I just don’t remember it well. Either way, this doesn’t look like a bad game at all. Just not what I’d have expected.
The alien was Elvis. I hope he comes back. What I miss the most was multiplayer. Playing with four people and bots that you could issue orders to, all the multiplayer modes, the weapons and their second functions (laptop gun torrent), and I think it had multiplayer campaigns. Also all the extra objectives during campaign mode to unlock more missions. Fun times!
Once it started showing off the shield, it stopped looking like Doom and started looking like a first-person Rygar game.
I liked the gun that crushes up and shoots skulls tho. That’s metal as fuck. But God damn do I wish they would truly go back to the roots of Doom with the labrynthine map design instead of the linear arenas.
Something that I think doom 2016 and doom eternal failed spectacularly in for me is enemy counts. I wanna open a closet and be greeted by 40 revenants, 30 Chaingunners and 30 Barons. Gimme that Plutonia experience.
Yeah it was a 4 person dungeon crawling game type. There was a bunch of classes with more restrictive skill trees then the main game,typically you joined a lobby then chose classes based on each other to make sure there were at least one of each of the 3 class archetype mage warrior thief to be able to unlock all treasure rooms.
They were not huge dungeons, but it was divided into 3 parts with varying objectives, with a monster rush at the end that was so intense on the higher difficulties that you would end with a loss unless you faught together more then half the time. Well besides a couple OP buileds if you got really good item drops.
It’s be nice for social networks to have features where you can just pattern-match off of idiot dogwhistle comments like Sweet Baby and automatically block users bringing them up. I have to do it for YouTube and thankfully the incel videos have toned down a little, but every once in a while I get a “Men are OPPRESSED”.
This trailer is really bringing out the bigots, especially in the YouTube comments. It sucks that the gaming community, literally based on having fun, can be so toxic
It’s a woman main character in the trailer. Some loud, annoying gamers have a problem with that. Also that she isn’t super conventionally sexy, and is a representation of an average woman. And some people are calling her trans and not in a pro LGBT way.
Someone here made a comment about sweet baby inc, which is a company that works with game studios to help encourage diversity, which is apparently the end of the world for the people who call everything new “woke” unironically
Yeah the bigots didn’t ask me why I called them bigots. But I asked you. If they did ask, I’d tell them it’s because of how they make fun of women and trans people for existing. But you didn’t really care about that, you just wanted to start something. Not worth my time tho, goodbye.
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Aktywne