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Fizz, do games w Sid Meier’s Civilization VII - Official Teaser Trailer
@Fizz@lemmy.nz avatar

I’m still enjoying 5. I don’t think I need another civ game in happy with what I got.

Wogi,

I have probably a cumulative 2000 hours between civilization 4, 5, and 6. I disliked each as they came out, I had played 3 briefly right before 4 was released. But after a few games in each they really grew on me, and moving back to the older versions just didn’t slap the same way.

I’m sure 7 will be different in enough ways that people will initially hate it, and still spend dozens of hours playing it.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I’ve been playing Civ since the first release, and this is the pattern with all of them. The transition to hexagonal tiles was pretty weird at the time.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

I love hex grids and wish more games used them.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I grew to love them, too, but I had to overcome decades of muscle memory first.

Snowclone,

Yep. At this point If I play it for 20hrs and don’t stop there, I accept that I like it.

kinther, do games w Sid Meier’s Civilization VII - Official Teaser Trailer
@kinther@lemmy.world avatar

I played Civilization for years. When Civ 5 came out, I was incredibly psyched. I specifically went to PAX one year just so I could get new information on the game. When I finally played it, it was the biggest disappointment of my gaming life. It just doesn’t feel like any of the previous ones. Civ 6 is way better in almost every way.

I’m wary of Civ 7 though. How can they improve upon the game without adding minigames or breaking it into insane amounts of DLC eg. Stellaris? I probably won’t pick it up until it’s on a steam sale with all its DLC at 50% off or something stupid.

Snowclone,

Get a lot closer to Crusader Kings? Make it unnecessarily graphics and immersion focused? A 1st person shooter? Aliens? Make it a porn parody?

Dead_or_Alive, do games w Sid Meier’s Civilization VII - Official Teaser Trailer

Yeah I played VI and after one game went back to V.

makingStuffForFun, do games w Killer Bean - Gameplay trailer
@makingStuffForFun@lemmy.ml avatar

I’m actually impressed. I used to use animation: master back in the day when Jeff was creating the original videos.

To see it moved to a technically challenging (to create) game of this standard, is a HUGE amount of work. Well done. Can wait to play it

LazerFX, do games w Killer Bean - Gameplay trailer

Oh fuck yes. I remember reading about this year’s ago, glad to see it’s still going ahead.

Time to catch up on the lore. And by that I mean watch some kick ass videos again.

– edit –

youtu.be/87KtMnmZWzQ?si=TmqF3Br1F8yGhPA3

MacedWindow, do games w Killer Bean - Gameplay trailer
@MacedWindow@lemmy.world avatar

I’ve yet to play a game with bullet time that I didn’t love

MacedWindow, do games w Mighty Morphin Power Rangers: Rita's Rewind - Announce Trailer
@MacedWindow@lemmy.world avatar

Looks like a lot of fun! Now I have to find for people to play it with…

The first person monster punching part is wild

simple, do games w Half-Life: Overworld - Fan Made Trailer

Nintendo Valve, hire this man NOW

nutsack, do games w Sid Meier’s Civilization VII - Official Teaser Trailer

you will need to wait until they release $200 worth of expansion packs to know that this will be any good

yokonzo, do games w DRAGON BALL: Sparking! ZERO - Release Date Announcement

I’m very very tentatively holding my expectations, can’t trust anyone these days

Semi_Hemi_Demigod, do games w Sid Meier’s Civilization VII - Official Teaser Trailer
@Semi_Hemi_Demigod@lemmy.world avatar

One mechanic I’d love to see added to Civ is disease. It’s had huge significance throughout history and would be another fun layer to the game.

For example, if you settled near a swamp there would randomly be disease outbreaks. When you encounter a new civ your diseases would have a chance to infect each other’s units, and you would spread it to your Civ if you brought them back.

Military units who are fortified in certain terrain would slowly lose health as they suffer from things, and you could have civilian units that can undo disease damage. Hell, you could purposely send infected units to an uncontacted civs and decimate their populations.

To fight this they could add a hospital district, new great people, and new technologies.

AstralPath, do games w Possessors Reveal Trailer - Heart Machine x Devolver Digital

Heart Machine rules. Hyper Light Drifter is my absolute favourite game. Would love to see them expand on HLD but I’m also looking forward to these new endeavours.

Nighed, do games w Sid Meier’s Civilization VII - Official Teaser Trailer
@Nighed@sffa.community avatar

I just hope (foolishly) that with the current hype that it’s AI will be a focus. I hate that because it cheats things that would work on me don’t work on the AI etc.

It would be really cool if they made an API for the game so people could build their own AI

Coelacanth,
@Coelacanth@feddit.nu avatar

That really is one of the biggest flaws of Civ. It’s so hard to find a breakpoint where the gameplay “feels good” but still is challenging. If you’re at a difficulty level where the gameplay is mostly intact, the AI is just too dumb, and if you bump it up it becomes a meta game of playing around the AI bonuses.

chonglibloodsport,

This was covered in a great talk by Soren Johnson (lead designer of Civ IV): Playing to Lose: AI and Civilization.

His main thesis is that players constantly demand stronger AI (that doesn’t cheat) but when they try it they hate it. The issue is that strong AI doesn’t role-play like an actual historical leader, it plays like a “gamer” who will stop at nothing to win.

That is, strong AI opponents treat Civ like a game of poker and they’ll use every possible means of defeating you. They’re not reliable allies or trading partners, they’re bluffing, duplicitous liars.

Human players who play against such AIs report a very negative experience. Many of the diplomacy functions in the game become rather useless against such an untrustworthy AI, and the whole situation devolves into something more akin to “turn-based Warcraft” rather than Civilization.

Semi_Hemi_Demigod,
@Semi_Hemi_Demigod@lemmy.world avatar

I don’t want a stronger AI because I’m playing it to fantasize about alternative histories. Then again I play FPS games at the lowest difficulty in story mode because I’m here for the story. (And also I’m shit at FPS games.)

Katana314,

The Ottoman Empire is suffering a plague of health concerns! With your modern science, you have determined this is because they apply glue to their pizzas. Do you wish to provide assistance by helping them click the squares that contain a motorcycle?

harrys_balzac,

You have built the Golden Gate Suicide Wonder. Population will decrease 5% per year in all water tiles.

lorty, do games w Mighty Morphin Power Rangers: Rita's Rewind - Announce Trailer
@lorty@lemmy.ml avatar

Is this a franchise?

jacksilver,

Power Rangers is a franchise, but I’m pretty sure this is the first beat-em up for Power Rangers game in this style.

MamboGator, do games w DRAGON BALL: Sparking! ZERO - Release Date Announcement
@MamboGator@lemmy.world avatar

Budokai Tenkaichi 3 on Wii is my favourite DBZ game of all time, so I hope this lives up to it. That game had a massive roster, with the ability to transform and fuse characters mid-match, so I hope that’s still a feature.

I’m just worried that they’ll chop up the characters and release them piecemeal as DLC. Seeing Gogeta and Broly as pre-order bonuses makes me think this’ll be the case, but they’re just “early-unlock” so maybe they’re in the game anyway but the pre-order just gives you access to them from the start.

henfredemars,

Such a great game. I love the dodging mechanic.

SkybreakerEngineer,

Does it work on Gohan?

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