To be specific, it’s build engine mechanics, with modern game ideas, in a cyberpunkish setting; so it’s got a little bit of all those things in it. It’s great!
Same. I was actually relieved to beat the first boss thinking it was the end but i was sent to another planet or something. Played a few minutes and it’s the same gameplay. I quit the game and deleted it.
I was disappointed by Prodeus. They’ve got a good foundation in terms of gameplay, the map design is unbelievably good, and the aesthetic is genre leading - but the enemies all just stand in one place and the gunplay just doesn’t feel as good as other boomer shooters. It doesn’t matter how amazing the former is if you haven’t nailed the latter.
I’d be keen to see them keep working on those areas but I think they’re more interested in making it a platform for modding, which is cool but kind of pointless if the game itself isn’t tight.
I disagree regarding the map design being “unbelievably good” (a lot of it was “okay” to “good” with very few standouts) but yeah.
It reminds me a lot of when Bloodstained and Timespinner came out. Both are unapologetic love letters to Symphony of the Night. Except…
Bloodstained felt just as clunky and awkward as SOTN (I should know since I replayed SOTN in anticipation) with a lot of the same “good for the 90s…” design choices and mechanics.
Whereas Timespinner straight up stole the menu. But also modernized the gameplay and filed off a lot of rough edges.
End result is that Bloodstained played like SOTN and was carried by nostalgia and influencers. Whereas Timespinner played like what we remembered SOTN playing like… but didn’t have Iga.
Same here. Games like Dusk, Project Warlock, and so forth all play like what we remember DOOM and Quake playing like. Prodeus… played like DOOM without the nostalgia factor.
You make a great point there, Prodeus is funny in that respect because it’s heavily, heavily inspired by Brutal Doom (like deliberately going for the pixelated sprites + HD level geometry dichotomy) but they didn’t really take any of the lessons from what that guy did to make the Doom enemies smarter and more fun to fight.
This doesn’t look bad, but I feel like bringing back Goldeneye style shooters is a bad idea. Like, I get it’s nostalgia and all but there’s a reason why that game is stuck and forgotten on N64, it just didn’t age well at all. It might’ve been good for it’s time and platform of choice, but I’d say that in retrospect it’s easily one of the weakest shooters from the 90s, especially in comparison to games like Quake, Unreal and Half-Life.
Why must everything be compared? If I pull out my N64 and Goldeneye and have a round of single player or multiplayer with mates, fun is still to be had. No one is sitting there thinking, this is shit compared to Quake. These games have their place in the hearts of many because of its gameplay and I for one welcome a new game that honours this era for what it was.
I just hope VAC is back to working and they can finally get rid of the cheaters. CS:GO was unbearable, every single match, be it casual or competitive, had at least one cheater.
I forgot that you could see through my eyes and experience my life, sorry…
Fuck off with your bullshit. A quick visit to the steam discussion forums and you’ll see dozens of daily posts about this. The only people who gain something by dismissing real concerns of cheating are the cheaters themselves – are you a worthless cheater?
It is a serious problem but at least in my experience not even close to every match and they disagreed with your statment with anectotal evidence just like your statment so cut off the mean wording, that’s uncalled for… Also it’s just a game so no reason to call some kids worthless!
If you can’t even play fair in a game, which has zero stakes on your life’s success, then that shows a lack of basic morals and indicates you are completely worthless, and probably a drag on society. So no, I won’t stop calling worthless scum worthless.
If you care so much about a fucking computer game your life is most likely a lot more worthless than any of these kids, cheating sucks but it’s no reason to call a human being worthless, especially not someone who is most likely a teen or kid pushing bunderies!
Counter Strike is a boomer game, most of the playerbase is made of adults. Drop the appeal to emotion by pretending it’s a bunch of kids in a playground.
Are you fucking illiterate?
Lack of basic morals is more than enough reason to call worthless scum worthless. Are you worthless scum getting riled for being called out? Because that’s what it seems like.
Trying to call everyone worthless who calls you out for your garbage takes reveals a lot about you, are you seriously going to pretend that CSGO players are all old or even adult?.. You know what, I will take your advice and just block you cuz you don’t seem like someone I want to interact with again!
So you’re admitting you’re an old dude like some of us who decided whining about a video game is a good use of their time and effort? Act your age. You’re children are likely embarrassed by your behavior if you have any.
If you don’t have children, it is likely because you silver locked in life, perhaps play some competitive social experiences and see people to improve your chances and rank up. :^).
Non sequitur, there is no connection between the two things you link. There is, however, a direct link between finding cheating acceptable and, surprise, finding cheating acceptable.
Hilarious, the idea that you want to describe someone commenting on your lemmy whine parade as a cheater tells me that you’re likely a “BROO I WAS BEHIND A WALL, HOW DID HE NOT DIEEEEEE, WAHHH” sort of gamer.
Your eyes would matter if your eyes were able to see absolute truth. Can you see and say 100% that every game has a cheater? No, because you aren’t looking at nine other computer screens at once and objectively able to observe that each person is guilty or innocent.
Old and out of the loop gamer here - used to love FPS games but quit playing them when Counterstrike was new.
What’s uh… what’s going on? I keep seeing trailers for new FPS games that look like they’re running the original Doom or Rise of the Triad engines. Somebody help me understand.
There’s been a resurgence of retro throwback shooters. The first one I noticed was with STRAFE, which released (to a rocky start) back in 2017. It’s a brilliant game now, mind you.
You may also want to check out:
DUSK
Turbo Overkill
GTTOD
SPRAWL
Prodeus
Ion Fury
Selaco
Ultrakill
I’m sure I’m missing some great ones from this list.
3D Realms, today a publishing label by Embracer Group, focuses on retro games. Just like 10 or so years ago pixel art games had a resurgence, since about 5 years old school FPS games came back as well. This is both a path to reduce workload as well as a gameplay design choice.
3D Realms’ annual event, Realms Deep, is the biggest showcase for such games.
I recently replayed the first Soldier of Fortune and Perfect Dark back to back and I gotta say they nailed the retro style in this game. I can’t wait to play it.
I love how it mixes the cel shaded, comic book art style with the old Duke Nukem, Build engine technical presentation. Not sure if it's actually using that game engine, but I love the way it looks in this game.
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Aktywne