IMO we really should try to look at these games as “new ones” and not put them into a Schublade (pigeonhole). Please correct my phrasing if I’m wrong.
It’s its own style, gameplay and story. Sure we can make comparisons but we shouldn’t expect them to be like the games we compare them with. As an example, Avowed was compared to Skyrim and people immediately jumped the train and accused it of being too linear, not big enough and not having much choices. Undeserved because it’s nothing like Skyrim, at least for me.
I hope Rebellion didn’t chase any trend and had its own ideas but we will see. And btw: never, NEVER preorder!
I’d need to replay it (which I might this year) to point out specific parts, but I remember some dialogues/characters being a bit “childish”. I’m not talking “butt stallion” childish but different from the Fallout humour (and yes Fallout can be funny too)
I mean they could sell me this as a trailer for a Borderlands game : youtu.be/zNmjNA6dtEA
I hear you on the trailer. I think Fallout and Outer Worlds are both inherently dark comedies at their core, and I think that trailer lets the potential audience know that it’s a comedy in a way that Fallout trailers typically don’t, but Fallout has a legacy at this point. For me, the touchstone of The Outer Worlds’ humor is right at the beginning, with a man coughing up blood in his dying breaths, trying desperately to remember and recite his company’s motto, and I think that tone holds true throughout. Meanwhile, I’m playing Borderlands 2 right now, and while the comedy does often land for me, it can sometimes devolve into calling a creature a “bonerfart” as the punchline.
I watched the video they released the other day and stopped half way through. It looked rather dull and also ugly, unfortunately.
How is there no middleware available for NPC movement? It looked tremendously stilted. Similarly the lighting and environments looked worse than things I was playing fifteen years ago. I don't need cutting edge but it looks distractingly ugly to me.
honestly this whole “remake” just seems like a way to do the minimal amount of “acceptable” work to release a game on PS5 so they can get PS5 gamers interested in Eday
From time to time I go to the steam page of Jedi Survivor. Loved Fallen Order but apparently they shat the bed with Survivor and STILL haven’t fixed the dogshit performance. At this point I’ll probably have to wait for a RTX 7000 series to be able to play it
Apparently the way they coded Dead Space remake, even future upgrades might not be able to solve the stutters, because it involves loading levels as you walk towards a door.
Depending on your luck, it’s not as bad as it seems. I was able to play fine on an 6950 XT except for one location that I only ever was in for 3 minutes or so. Didn’t even had to use any upscaling settings, played it native at 1440p and it was consistently above 90 FPS iirc.
It was way more fun than Fallen Order and I already thought Fallen Order was hella fun.
I’d heard the story was kind of a letdown (I don’t have hardware I can play 3 on, so I haven’t gotten to it yet) so I’m really just hoping the story gets the focus and effort it needs; 1 & 2 had really excellent writing and story design and it feels like a huge loss for the series if they can’t find that again
I played a few hours of 3 and tiny Tina’s and both just felt really meh. Like the villains were annoying , the characters were annoying, and the weapons felt same old. Maybe I’ve changed and they’re not meant for me anymore but it’s a shame.
I’m hoping the next game makes the weapons feel exciting again. I don’t want to see or hear claptrap anymore
wolfsgamingblog.com
Ważne